Hello TBMF community.
I'm teamleader of GRIM AGE project. In past his name was Warhammer - GRIM AGE. We replace word "warhammer" a few mounths ago to avoid issues with GW in future. But project based on Warhammer Fantasy Battles.
You can read about it on ModDB -
http://www.moddb.com/mods/grim-age-skirmishOr on Talewords -
http://forums.taleworlds.com/index.php/topic,133702.0.htmlShortly about project for peoples who have no time to read too much.
First of all our project is
non-commercial modification with
total conversion for game called
Mount&Blade Warband based on
Warhamer Fantasy universe.
Mod separated by
two products:
GRIM AGE - Skirmish - Submod for multiplayer game, which will be published the first, is not demand such huge quantity of job. Relese planned in this year.
GRIM AGE - Ostland Campaign - Singleplayer mod. Main and originally intended target.
There is 3 factions in mod:
Chaos (represented by the minions of the Dark Gods of Chaos, Khorne and Nurgle)
The Empire (represented by Ostland only)
KislevIf you want additional info - read it on main pages by the link.
What we need here?We close to release and now my work as 3D Artist and project manager is architecture of the Empire. Mostly provincial and village like, not capitals.
I need good and detailed maps. Map as scheme.
Format have no matter.
It can be B&W drawning, or painted plan with enough details.
It can be photo of existing or maded village or city
We have 5 Game Modes:
Game Modes:
1. The Siege.
The small imperial town was attacked by warband of Chaos Marauders, which are planning to break barricades and cut out all of its inhabitants. Imperial soldiers have an access to bonus weapons and armor. Respawn of Chaos players is limited, respawn of Imperial players is infinite.
2. Necromancer's Attack.
Players must protect an imperial village from huge waves of the undead, that became stronger every next wave, minor-bosses and the final boss - the necromancer. Defenders have a chance to pick up bonus weapons and ammunition after every attack.
3. Ambush.
A gang of Marauders and Raiders of Chaos assaulting the Imperial troops, which is going through the forest. The main task of Imperials - to support the Imperial Captain survive and bring him to the end of road.
4. Battle.
Common Deathmatch side to side with some bonus weapons and ammunition for killed enemies.
5. Duel.Chance to decide who is better.
Now I'm busy with making map for
SIEGE game mode.
I will return and give add info about requirements soon.