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 Warhammer Quest Doors

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Da Bank
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PostSubject: Warhammer Quest Doors   Warhammer Quest Doors Icon_minitimeMon 7 Jul 2008 - 19:11

A little off topic but looking for Warhammer Quest doors to be used for Mordheim Underground.

Willing to buy, I don't have much to trade.

Thanks.
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Admin Tom
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PostSubject: Re: Warhammer Quest Doors   Warhammer Quest Doors Icon_minitimeMon 7 Jul 2008 - 19:41

Sorry dude... Never owned Warhammer Quest.

Rackham makes some doors sold in blisters for their game Cadwallon. You might want to consider buying a couple of those.

Other brands do that too I think. Try Fenryll for instance.

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Da Bank
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PostSubject: Re: Warhammer Quest Doors   Warhammer Quest Doors Icon_minitimeMon 7 Jul 2008 - 22:30

No worries, I will check those places out.

I am starting to bring Warhammer Quest tiles into Mordheim. Tuesday night we play a scenario involving searching Count Steinhardt's palace. The once benevelont ruler of Mordheim who went mad and began eatting his guests. I will keep you posted.
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Duce
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PostSubject: Re: Warhammer Quest Doors   Warhammer Quest Doors Icon_minitimeTue 8 Jul 2008 - 9:49

Hey, a good but kinda off topic option is

https://sslrelay.com/www.foundationsofwar.co.uk/sess/utn;jsessionid=1548731b317ee0a/shopdata/index.shopscript

The door set there is pretty nice if it works for you.
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Da Bank
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PostSubject: Re: Warhammer Quest Doors   Warhammer Quest Doors Icon_minitimeWed 9 Jul 2008 - 4:05

Thanks for the link, I have never seen that company before.

We played our first scenario without the doorways and it was ok but we had to keep going back and remembering were the door was exactly placed.

The Scenario was The Search of Count Steinhardt's Palace.
*Use Warhammer Quest Tiles
*Roll 2d6 to see which tile piece would appear.
*Roll for random events(arrows, zombies)
*Get enough tiles placed to reach the Count's lair located in the middle of the table and defeat him.
*Use rules for tiles from Khemri 2.

Need to adjust a few things but it went pretty well.
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PostSubject: Re: Warhammer Quest Doors   Warhammer Quest Doors Icon_minitimeWed 9 Jul 2008 - 10:38

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Duce
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PostSubject: Re: Warhammer Quest Doors   Warhammer Quest Doors Icon_minitimeWed 9 Jul 2008 - 10:44

Da Bank wrote:
Thanks for the link, I have never seen that company before.

We played our first scenario without the doorways and it was ok but we had to keep going back and remembering were the door was exactly placed.

The Scenario was The Search of Count Steinhardt's Palace.
*Use Warhammer Quest Tiles
*Roll 2d6 to see which tile piece would appear.
*Roll for random events(arrows, zombies)
*Get enough tiles placed to reach the Count's lair located in the middle of the table and defeat him.
*Use rules for tiles from Khemri 2.

Need to adjust a few things but it went pretty well.



Their a good company. My resin stuff is form them and best bit is if you use 1-2 of the walls form the houses you get twice as much (Well obviously Duce i hear you say), adds a little bit of variation to the buildings imo.
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werekin
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PostSubject: Re: Warhammer Quest Doors   Warhammer Quest Doors Icon_minitimeMon 28 Jul 2008 - 0:53

Keep an eye on the black market Da Bank. I picked up some extra WHQ dungeon doors via ebay, plus some extra rooms from a quest release which I didn't even know existed!

You have to be careful not to damage the room tiles when attaching the doors mind...

All my doors are painted up for my Mordheimquest/Dugeonbowl kit which has seen a fair bit of use.

Regards,

Werekin.

B-)
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Da Bank
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PostSubject: Re: Warhammer Quest Doors   Warhammer Quest Doors Icon_minitimeSat 2 Aug 2008 - 17:30

Werekin..Yea, I am watching but $10 for 5 doors is a bit much but I might have to break down and buy them and "create more".

I am not using original WHQ Tiles. I printed them up and attached to black foamcore.
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PostSubject: Re: Warhammer Quest Doors   Warhammer Quest Doors Icon_minitimeSat 2 Aug 2008 - 17:31

I have almost every White Dwarf magazine that had WHQ in it. Just missing three articles.

I just finished getting all the Gorka Morka WD articles and I am now working on getting all the Warhammer Roleplay Marienburg articles.

Then hopefully, I am finsihed with that project.
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PostSubject: Re: Warhammer Quest Doors   Warhammer Quest Doors Icon_minitimeSat 2 Aug 2008 - 18:00

Da Bank wrote:
I am now working on getting all the Warhammer Roleplay Marienburg articles.

I have scanned PDF versions of some of those, if you are interested...
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Da Bank
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PostSubject: Re: Warhammer Quest Doors   Warhammer Quest Doors Icon_minitimeSat 2 Aug 2008 - 19:14

@ Cianty...why yes, yes I am interested. Very Happy
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cianty
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PostSubject: Re: Warhammer Quest Doors   Warhammer Quest Doors Icon_minitimeSat 2 Aug 2008 - 20:16

Da Bank wrote:
@ Cianty...why yes, yes I am interested. Very Happy

This looks like a pretty complete collection of the Marienburg articles from White Dwarf 49 to 72. I hope it's what you're looking for.

http://cianty.ashtonsanders.com/Welcome_to_Marienburg.pdf
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PostSubject: Re: Warhammer Quest Doors   Warhammer Quest Doors Icon_minitimeSat 2 Aug 2008 - 21:27

@Cianty

Thanks, this seems to be what I am looking for but I thought they were in WDs :

#118) Marienburg Part 1: WFRP preview
#118) Ignorant Armies: more WFRP characters from novels
#119) Zaragoz: more WFRP characters
#119) Marienburg Part 2: the Suiddock
#119) Skaven: background stuff for WFRP
#119) Nurgle: WFRP WFB preview
#120) Tzeentch: RoC preview for WFRP and WFB
#120) Wolf Riders: more WFRP characters
#120) Marienburg Part 3: more Suiddock
#121) Marienburg Part 4: the sea-front
#122) Konrad: characters for WFRP
#122) The Emperor Luitpold: a cruise for WFRP
#122) Magic of Tzeentch: background for WFRP WFB
#124) Chaos Warbands: saga making for WFB WFRP 40K
#124) Beastmen: extract from RoC for WFRP WFB
#125) Plague Daemon: characters for WFRP
#126) Marienburg Part 5: Home for Foundlings & Edelmoed Temple
#128) Marienburg Part 6: more Potion Square for WFRP
#130) the Great Hospice: a location from Drachenfels
#132) Ironstone Pass: encounter for WFRP
#133) Marienburg Part 7: Watch House, the Doktor, Old Mother Crumhorn
#135) Marienburg Part 8: Leather's, Tannery, Sign of Quill, Herbs
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PostSubject: Re: Warhammer Quest Doors   Warhammer Quest Doors Icon_minitimeSat 2 Aug 2008 - 21:48

My mistake.. the little "WD??" in the lower corners are the page numbers - not the issues which contain the article.

I just checked White Dwarf 128, which has the Marienburg article on page 10. The same article can be cound in the compilation I uploaded on page 43 (PDF numbering) so these are indeed the articles from those White Dwarfs.


EDIT: Compared with WD 135: the article from this issue is the last in the compilation and correct. So this should be everything you need even though it's only digital...
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PostSubject: Re: Warhammer Quest Doors   Warhammer Quest Doors Icon_minitimeSat 2 Aug 2008 - 22:27

Perfect! Thank You!. I will put this together as I want to work on a Marienburg setting.
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PostSubject: Re: Warhammer Quest Doors   Warhammer Quest Doors Icon_minitimeSat 2 Aug 2008 - 22:35

Da Bank wrote:
Perfect! Thank You!. I will put this together as I want to work on a Marienburg setting.

You're welcome. I dug out a lot of files when I made researches for a Sartosa setting. Are you talking of a Mordheim setting, btw?
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PostSubject: Re: Warhammer Quest Doors   Warhammer Quest Doors Icon_minitimeSat 2 Aug 2008 - 22:42

Yes, I would like to take to exploring different areas: Lustria, Khemri, Nemesis Crown, Marienburg and hopefully soon "Border Town Burning."

I want to incorporate a "round the world" type campaign that involves finding aretefacts to create "something" to kill the shadowlord. Or something like that or ones that involve warbands going back and forth to areas or just in Marienburg.
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PostSubject: Re: Warhammer Quest Doors   Warhammer Quest Doors Icon_minitimeSat 2 Aug 2008 - 23:17

Sounds like a fun idea. And yeah, BTB will be here soon. I'm sure end of August.
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PostSubject: Re: Warhammer Quest Doors   Warhammer Quest Doors Icon_minitime

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