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 Medieval Town - Updates

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JoaoS
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PostSubject: Medieval Town - Updates   Medieval Town - Updates Icon_minitimeWed 8 Jun 2011 - 2:37

Hi there. I finally managed to finish a few extra bits of terrain for the town I'm (slowly) building.

These include market stands, a well and statue from Thomarillion and a stage and market stand built from scratch by me. Not the most professonal thing in the world, but at least I survived the scratch-building session alive! Smile

You can check the details of this "saga" here: http://forge-quest.blogspot.com/2011/06/medieval-town-few-extras.html

Here are some pictures of the town so far:

Medieval Town - Updates Townsq10

Medieval Town - Updates Townsq11

Medieval Town - Updates Townsq12

Medieval Town - Updates Townsq13

Medieval Town - Updates Townsq14

Medieval Town - Updates Townsq15

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PostSubject: Re: Medieval Town - Updates   Medieval Town - Updates Icon_minitimeWed 8 Jun 2011 - 5:05

Wow. You've done a fantastic job on everything. The painting is top notch. The bunting on the stage makes me smile.
Nice blog. where are the two dwarfs comparing their head trophies from?
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PostSubject: Re: Medieval Town - Updates   Medieval Town - Updates Icon_minitimeWed 8 Jun 2011 - 6:36

+1! You have a very nice little town going there and the blog is a treat as well.
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PostSubject: Re: Medieval Town - Updates   Medieval Town - Updates Icon_minitimeWed 8 Jun 2011 - 7:01

Non trip to the market is complete without a visit to the head seller. Very Happy
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PostSubject: Re: Medieval Town - Updates   Medieval Town - Updates Icon_minitimeWed 8 Jun 2011 - 7:57

Wow, that looks professional, both building and painting. Very very nice! The headseller and his supplier are pure fun. Where are the two minis from?
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PostSubject: Re: Medieval Town - Updates   Medieval Town - Updates Icon_minitimeWed 8 Jun 2011 - 10:14

Hey guys, thanks a lot for the comments! Very appreciated!

The two dwarfs come from two different "packs":

Scibor Miniatures:

http://sciborminiatures.com/en_,shop.php?art=621

or

http://sciborminiatures.com/en_,shop.php?art=622

and Black Tree Design:

http://www.blacktreedesign.com/uk/product.php?productid=24058&cat=2366&page=1

Joao
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PostSubject: Re: Medieval Town - Updates   Medieval Town - Updates Icon_minitimeWed 8 Jun 2011 - 14:08

PRETTY COOL STUFF! It's refreshing to see the Non-Combatants represented...the Executioner could double as the Local Collection Agency & Alternate Supplier for the Head Shop. The background pieces look TERRIFIC...some close ups would be nice. thumbsup
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PostSubject: Re: Medieval Town - Updates   Medieval Town - Updates Icon_minitimeWed 8 Jun 2011 - 16:52

That's just plain cool! A head salesman! xD

Theo
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PostSubject: Re: Medieval Town - Updates   Medieval Town - Updates Icon_minitimeWed 8 Jun 2011 - 18:35

Good to see you post your stuff on here as well, Joao!

The figures look great - and the two Black Cat Bases chicks look especially great!
This reminds me of how much I need to paint my market stands as well... Rolling Eyes
And the wallpaper turns out to be a really great choice for representing flagstones. A very impressive sight altogether. thumbsup

Lastly, about the close-ups on the buildings: I demand that Ziterdes foam buildings review NOW! Smile
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PostSubject: Re: Medieval Town - Updates   Medieval Town - Updates Icon_minitimeWed 8 Jun 2011 - 23:39

He he he! I find it really funny that the "head stand" caught people's humour. It was great fun to come up with the concept. Thanks a lot for checking these out. Please let me know if you have any suggestions as I'm always looking for ways to improve what I do.

As for the Ziterdes review, I will definitely try to have it done sooner than later. Smile

They are good models depending on what you want to achieve. Super resistant and sturdy - which I guess it's an advantage if you don't have much storage space and need to keep moving about your stuff - but complicated at times to paint (especially if you want to give it a realistic look to the house). Also, there is no interior (unless you do a massive conversion work), so the houses only function as outdoors scenery.

But, for what I'm trying to achieve at the moment, they certainly do the trick!

Joao
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PostSubject: Re: Medieval Town - Updates   Medieval Town - Updates Icon_minitimeWed 8 Jun 2011 - 23:44

DeafNala wrote:
PRETTY COOL STUFF! It's refreshing to see the Non-Combatants represented...the Executioner could double as the Local Collection Agency & Alternate Supplier for the Head Shop. The background pieces look TERRIFIC...some close ups would be nice. thumbsup

Yes, absolutely, the executioner must get some sort of commission out of that business!

Close-ups to follow as soon as I get my hands on that camera again! Smile

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PostSubject: Re: Medieval Town - Updates   Medieval Town - Updates Icon_minitimeWed 8 Jun 2011 - 23:55

looks cool, would also like to see the background houses
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PostSubject: Re: Medieval Town - Updates   Medieval Town - Updates Icon_minitimeThu 23 Jun 2011 - 17:34

OK, one more update (although still in progress...): the potion shop.

I used the GW Chapel for the purpose and did a few alterations (not a lot, as I'm still a beginner in these things).

First of all, I got rid of all the skulls (34 in total!!) from the original model, plus most of the Sigmar and other symbols. After that, I added some green stuff to make the surfaces flat and included a few windows from Antenocities Workshop and balsa wood.

Medieval Town - Updates 0110

Originally I wasn't going to leave the interiors accessible, but after seeing what these wizards had done with their chapel (link: https://boringmordheimforum.forumieren.com/t5002-pirates-hiiiaarrr-new-house-and-pictures), I just went for it and added wooden floors to both ground-floor and upper floor.

Medieval Town - Updates 0210

As for the inside - and although they really don't match the outside ones - and following my girlfriend's brilliant idea, I covered the walls with sandpaper and then put windows on it. Worked well, I think.

Medieval Town - Updates 0310

The paint job was not as daunting as I initially feared. Bubonic Brown on the walls, followed by a wash of Devlan Mud and then a highlight with patches of Bleached Bone. The roof was painted with Shadow Grey with highlights of Shadow Grey+Ice Blue.

Medieval Town - Updates 0410

Medieval Town - Updates 0510

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Medieval Town - Updates 0810

I still haven't finished the interiors or painted the potion sellers, so I'll need a Part II for that. I will post more pictures as I go.

Hope you like it!

Joao


Last edited by JoaoS on Thu 23 Jun 2011 - 18:05; edited 1 time in total
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PostSubject: Re: Medieval Town - Updates   Medieval Town - Updates Icon_minitimeThu 23 Jun 2011 - 17:57

VERY NICE..you made the absolute most out of G.W's humble offering. The interior work is an EXCELLENT touch...listen to your Lady's ideas. VERY WELL DONE! thumbsup
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PostSubject: Re: Medieval Town - Updates   Medieval Town - Updates Icon_minitimeThu 23 Jun 2011 - 18:52

I really like what you have done with the chapel. The sandpaper is an excellent idea. thumbsup Your town project is shaping up nicely. Thank you for keeping us posted on your progress.
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PostSubject: Re: Medieval Town - Updates   Medieval Town - Updates Icon_minitimeThu 23 Jun 2011 - 21:13

Fantastic little scenery, love the headseller!

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PostSubject: Re: Medieval Town - Updates   Medieval Town - Updates Icon_minitimeThu 23 Jun 2011 - 22:14

thats looking sweet, you've really enhanced the chapel, also like the wall colouring, i'm going to try that as i never get a great lighter colour on my walls
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PostSubject: Re: Medieval Town - Updates   Medieval Town - Updates Icon_minitimeThu 23 Jun 2011 - 22:19

That is a pretty awesome looking piece of terrain! And made all the better by the interior, details such as those really turn a good looking battlefield into a great one.
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PostSubject: Re: Medieval Town - Updates   Medieval Town - Updates Icon_minitimeThu 23 Jun 2011 - 22:55

This stuff looks great. Love the paintjob on the house.
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PostSubject: Re: Medieval Town - Updates   Medieval Town - Updates Icon_minitimeFri 24 Jun 2011 - 18:05

The chapel looks top-notch! Very well done! thumbsup

That sandpaper idea sounds excellent - in theory. I can't wait to see it painted. Does it bend from the wet paint I wonder...?
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PostSubject: Re: Medieval Town - Updates   Medieval Town - Updates Icon_minitimeFri 24 Jun 2011 - 18:38

Hey guys, thanks so much for the feedback (as usual)!

Cianty, the sandpaper stays firm because it's glued to the walls.
The reason why parts of it look slightly bent is because I didn't remove the "bumpy" sections on the inside which don't make the walls completely flat. Unfortunately I only remembered to place sandpaper when the walls were already glued... oh well, still not the end of the world. I will still recommend sandpaper as it looks great, doesn't bend and absorbs paint fairly well. Have a test and see how it goes! Smile

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PostSubject: Re: Medieval Town - Updates   Medieval Town - Updates Icon_minitimeSat 25 Jun 2011 - 12:12

Awesome. Thanks, Joao! Will definately try this some time.
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PostSubject: Re: Medieval Town - Updates   Medieval Town - Updates Icon_minitimeSat 25 Jun 2011 - 20:42

Wow, looking nice as zog! The interior looks sweet, and the paintjob is top notch! Very Happy

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PostSubject: Re: Medieval Town - Updates   Medieval Town - Updates Icon_minitimeSat 2 Jul 2011 - 15:43

Hi there,

Well, I haven't been painting much lately - apart from one or two miniatures, but nothing substantial. That said, I got a few minutes today to test another wallpaper pattern to floor my board.

Instead of the nice, even flagstone pattern (see photos on top of the thread), this time I went for a more irregular shape that would resemble gravel mixed with cobblestone. I basecoated this with scorched brown and then moved on with a combination of several patches of browns, yellows, greens and finally greys.

A very strong point here is that I want this board to be modular not just for town scenery but also for wilderness and maybe for dungeons as well.


Medieval Town - Updates Wallpa10

Medieval Town - Updates Wallpa11

Because it's so sunny today, the pictures don't show exactly how the floor looks like, so my apologies for that.

Nevertheless, I would like to know your opinion, as I'm still to decide which pattern to go for in the end.

Many thanks,

Joao
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PostSubject: Re: Medieval Town - Updates   Medieval Town - Updates Icon_minitimeSat 2 Jul 2011 - 19:27

That looks pretty cool, I'd personally let grey dominate over the other colours, but that's nice. Smile

Theo
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» New Medieval Modular Buildings
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» Cianty goes Urban: Medieval Buildings - Ponderings
» AlexBware's finished scenery :-)
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