Game 2: Ubuntu vs. Snotlings
Wyrdstone Hunt with 3 chunks on the table, all on second stories. Both sides split in two to go after two chunks. The third chunk was clearly the Ubuntu's so Herdsboy #2 (Philani) spent 3 turns trying to climb to grab it. He is getting a rope and hook...
The first attack of the game was Herdsboy #1 (Sandile) throwing an Assegai at a Snotling Boy (think I may change that name to Runt, what you all think?) Needed a six to hit, got it. Then got a critical richochet, which took out the Snotling Boss as well (he ended up with a busted leg causing him to miss a game). A series of very bad melees and some fast climbing by the snotlings ended up with 9 snotlings face down in the dirt (as in OOA, not stunned, at the end of turn 5
) They voluntarily routed. They managed to secure two of the three pieces of wyrdstone! But they only were able to cause a SINGLE wound the entire game, and it only knocked the Ubuntu Champion (Themba).
In the end Sandile got another OOA on a snotling (and both of the snotling henchmen he took out died!). The Chest Warriors accounted for most the osses the snotlings took.
Results: Snotlings ended up with 6 pieces of wyrdstone (I may drop the sell -1 rule...)
Ubuntu had 4, but found 20 gc worth of booze in a busted tavern! Looting ruins of imperial settlements was working well for them so far!
Ubuntu seem to be a solid early game team from this and the other partial games I have seen them in. Nothing over powered but lots of javelins (Assegai) really helps and they are mobile and aggressive. Need to try them against dwarfs or Orcs. I worry they will lack serious end-game options though without learning combat expert and learning to use new weapons. I may give them another skill that lets them use and buy weapons from the Mercenary Warrior list. Call it Culturally Adaptable or something.
Snotlings get owned.
I may need to give them slings. The Slingshots are too expensive for the little guys to make full use of. Especially since they are so poor of shots. I may just count any slingshot as a sling. Also the Throwin' Stuffs should only be 3 as it is the same as a Belaying Pin. Snotling models have a lot of big clubs and such so I may add two-handed weapons to their list. S4 would be helpful for them too!
The other idea is to replace the Fungal Farmer with a Snotling spellcaster. I can see some funny results from that. Plus there is a great snotling model in robes with a wizard like hat. I would like to make it humorous versions of the waaagh! spells. Or maybe something like what Styrofoam King and Ram Rock did! Link is below:Link for Their Snotling Warband