Ashton Forum Engineer
Posts : 1157 Trading Reputation : 0 Join date : 2007-12-08 Age : 39 Location : Polson, MT
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: None
| Subject: Animosity Clarification Fri 23 May 2008 - 22:12 | |
| So if you roll two ones in a row for animosity you have to attack a friendly unit as it says here: - Da Mob Roolz wrote:
- D6 Result
1 “I ’Erd Dat!” The warrior decides that the nearest friendly Orc or Goblin Henchman has insulted his lineage or personal hygiene and must pay the price! If there is a friendly Orc or Goblin Henchman or Hired Sword within charge reach (if there are multiple targets within reach, choose the one nearest to the mad model), the offended warrior will immediately charge and fight a round of hand-to-hand combat against the source of his ire. At the end of this round of combat, the models will immediately move 1" apart and no longer count as being in close combat (unless one of them fails another Animosity test and rolls this result again). If there are no friendly Orc or Goblin Henchmen or Hired Swords within charge reach, and the warrior is armed with a missile weapon, he immediately takes a shot at the nearest friendly Orc or Goblin Henchman or Hired Sword. If none of the above applies, or if the nearest friendly model is an Orc Hero, the warrior behaves as if a 2-5 had been rolled on this chart. In any case, the warrior in question may take no other action this turn, though he may defend himself if attacked in hand-to-hand combat. *notice the bolded section* As per what is says in that bolded spot, all you need to do is keep a Orc Hero between all the goblin and Orc Henchmen, and you'll never have to attack another friendly model! I couldn't find any changes to it in the errata. I'm a hopless rules analyzer =] | |
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Admin Tom Admin
Posts : 2596 Trading Reputation : 12 Join date : 2007-08-25 Location : Austria/Switzerland
Personal Info Primary Warband played: Witch Hunters Achievements earned: none
| Subject: Re: Animosity Clarification Sat 24 May 2008 - 0:08 | |
| Bravo Ash, you have just described a basic principle of playing orcs and gobs _________________
Last edited by Admin Tom on Sat 24 May 2008 - 3:15; edited 1 time in total | |
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Ashton Forum Engineer
Posts : 1157 Trading Reputation : 0 Join date : 2007-12-08 Age : 39 Location : Polson, MT
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: None
| Subject: Re: Animosity Clarification Sat 24 May 2008 - 0:58 | |
| lol hahah I just want to make sure I wasn't reading that wrong (or it wasn't supposed to be otherwise). I think it makes sense, and fits, but it makes Animosity a much less "downside" to orcs.
Man, I am really loving my Orcs and Goblins. i started painting the Orcs, so I could screw them up getting good at painting, and then paint my Skaven well, but nutz, My Orcs Roxor the Skaven. It's not even fair lol. | |
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Admin Tom Admin
Posts : 2596 Trading Reputation : 12 Join date : 2007-08-25 Location : Austria/Switzerland
Personal Info Primary Warband played: Witch Hunters Achievements earned: none
| Subject: Re: Animosity Clarification Sat 24 May 2008 - 3:14 | |
| Animosity is really not a big deal in Mordheim. Certainly not as big as in WH where it can imobilise whole regiments (And even in WH you can deal with it) _________________ | |
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| Subject: Re: Animosity Clarification | |
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