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 Twilight’s Tide - Mordheim Narrative Campaign Event

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werekin
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werekin


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Primary Warband played: Norse (Unofficial) Norse (Unofficial)
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PostSubject: Twilight’s Tide - Mordheim Narrative Campaign Event   Twilight’s Tide - Mordheim Narrative Campaign Event Icon_minitimeSun 4 Sep 2022 - 12:42

This is a narrative Mordheim event sponsored by Broheim. A minimum of 4 games being played over the weekend in the Warhammer Old World hosted at Entoyment Wargaming Centre.

Limited tickets are available to buy now:
https://entoyment.co.uk/product/29-30-10-2022-mordheim-twilights-tide-narrative-event/

Geheimnisnacht Eve is considered a time when the veil between the mortal world and other planes of existence becomes dangerously thin. On Geheimnisnacht, rifts become larger, allowing ancestral spirits to come back to converse with the living. Daemons can walk the world for one night of mayhem and destruction. Villagers abandon their hovels to take shelter in castles and fortified inns.

Elves know it as Twilight’s Tide. The Dwarfs call it Ar'Uzkul. All give thanks to have survived another Geheimnisnacht, and fearfully begin counting the days until it is upon them once again.


Twilight’s Tide - Mordheim Narrative Campaign Event 46cf2f10

*What to bring*
- Your warband list filled out on a printed paper roster sheet (see link in Reference Guide) plus
pencil and eraser to record updates.
- Miniatures for your starting warband and reinforcements to represent warriors hired in later
rounds. Painted models counts towards achievements.
- Dice, measuring tape, counters etc.
- Mordheim rulebook (either the book, a print off or PDF) plus any rules explaining your warband
to be referenced by all players.

*When to attend*
Doors at the gaming centre are open by 10am on Saturday 29th October and close at 10pm. Warband leaders are welcome to come and go as they please between these times. Any warriors who survive the night are invited to return from 10am on Sunday 30th October to battle again until early afternoon.

*Event details*
The event comprises of 4 or more games on the first day. Players may optionally attend day 2 if their Heroes survive the night! Each battle is followed by a post-battle sequence to resolve income, injuries, exploration and trading.

A scenario pack is provided that is keyed to the table setups. Prizes will be awarded based on performance for achievements in the event. Players using fillable PDF rosters are less likely to receive awards!

Booking entry will be £15. Bookings are transferable upon request to the organiser and non-refundable.

All players are expected to be familiar with some of the Mordheim rules or have some understanding of Warhammer Fantasy Battle. This event was developed to be inclusive for intermediate and expert level fans. Since the event organisers are on hand to introduce new
content and explain processes, then it is suitable for eager Warhammer fans who are beginners.

*Rules*
We are using rules from the core rulebook. Players are invited to reference guidelines where relevant from Town Cryer [TC], Empire in Flames (EiF), Nemesis Crown [NC] Mutiny in Marienburg [MiM] or Border Town Burning [BtB] supplements to enrich the shared narrative experience. Please keep things simple when playing against inexperienced players.

*Warbands*
For this narrative event, please select any of the official or unofficial warband lists on Broheim categorised as 1a/1b/1c/2a. Your starting warband will be 500 gold crowns.


Last edited by werekin on Thu 8 Sep 2022 - 20:34; edited 1 time in total
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PostSubject: Re: Twilight’s Tide - Mordheim Narrative Campaign Event   Twilight’s Tide - Mordheim Narrative Campaign Event Icon_minitimeSun 4 Sep 2022 - 22:31

Nice. I most probably am not able to join (will try, but am not very hopeful), but I hope you have a lovely tournament with a high attendance!

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