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 Orc Greenskin warband often lose?

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Rhydderch
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PostSubject: Orc Greenskin warband often lose?   Orc Greenskin warband often lose? Icon_minitimeFri 22 Mar 2019 - 8:26

SO, i've noticed, throughout the years, that whenever someone in our group plays with the Greenskin Warband, they often lose. And they lose badly.

Then I started watching a lot of battlereports n YouTUbe (Guerilla Games, and Miniwargaming), and yet again, more often than not, whenever someone plays with the orcs, they lose, and like, really bad too.

I have never played with them myself, but it would seem there is some kind of flaw in either the warband balance, OR the tactics in which ppl play this warband.

What are your thoughts on this? Is it just a coincidence, or is there some kind of balance issue, or tactics that are needed to play them efficiently?
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Grimscull
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PostSubject: Re: Orc Greenskin warband often lose?   Orc Greenskin warband often lose? Icon_minitimeFri 22 Mar 2019 - 16:13

I have little experience with Orks. Maybe it's just like with Dwarfs in WHFB, some warband attract a certain type of player that's more in it for story and the beer. Could be for Orks too. If you don't mind losing that much, you might not ponder over every tactical decision and make a few more mistakes?
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Rhydderch
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PostSubject: Re: Orc Greenskin warband often lose?   Orc Greenskin warband often lose? Icon_minitimeSun 24 Mar 2019 - 18:00

Grim's theory makes sense to me -- once those orcs get out there, they'll be clobberin' more than thinkin', which could limit their tactical ability...

Otherwise, the Orc list seems alright to me.
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PostSubject: Re: Orc Greenskin warband often lose?   Orc Greenskin warband often lose? Icon_minitimeSat 23 Nov 2019 - 6:31

If played to their strengths the orc list is very good indeed, and is one of my favorites (he said, with complete impartiality).
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bitxo
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PostSubject: Re: Orc Greenskin warband often lose?   Orc Greenskin warband often lose? Icon_minitimeFri 14 Feb 2020 - 7:49

Yeah I like them, they are good enough, but you totally have to play them efficiently. Just 4 heroes and no exploration bonus is a big handicap. I've always had at least one orc player in my group, and they don't perform that good. But is most times people like to start with the troll, and that's really tricky to pull off. It's OK tho, trolls are fun.

It's a very chaotic list, with nice stats and variety, but not reliable at all. Very orcish.

IMO if you want an efficient and reliable list, give a crossbow to the boss and bows to the big'uns, you are wasting that T4 for CC, but you get some reliable shooters and ensure you will have at least 3 exploration dice if you flee. Buy 2 naked gobbos to serve as expendable meat-wall and support, then fill the rest of the band with 8 orc boyz with clubs and throw them to CC ASAP with the shaman support, with their T4 and Ld7 they hold by their own pretty well. You will start with 14 warriors, some shooting and strong CC, that should let you some tactics freedom, perform pretty well during the first matches and have no problems to buy replacements while upgrading equipment. With heroes, if you get skills, make them crossbow marksmen, if you get good stats, make them CC specialists. With henchmen, make 4 groups of 2 to get better chances of lad's got talent. If you are playing a short campaign, consider starting with pit fighter or warlock.

Every time I've seen that kind of list, it performed quite well.

In my group we allow orcs club/hammer access, and big'uns to choose either shooting skills access or having S4.
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Interus
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PostSubject: Re: Orc Greenskin warband often lose?   Orc Greenskin warband often lose? Icon_minitimeThu 19 May 2022 - 0:13

I've seen people destroy with them.

Lots of randomnesss, but I saw someone once with 20 bows/xboxs just cheese it up skaven-sling style.
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PostSubject: Re: Orc Greenskin warband often lose?   Orc Greenskin warband often lose? Icon_minitimeThu 22 Sep 2022 - 3:11

They're orcs, they're supposed to be like that. The animosity thing handicaps the warband a lot, if you've bad rolls, the entire warband won't do anything and then proceed to perish by slings. Or have sixes and suddenly 4 boyz with two handed axes are surrounding the enemy warband's leader and good stuff happens. That's what a greenskins warband is all about. But if you didn't liked that answer, here goes another. Buy Ranged equipment for the heroes, reserve the scrap for da boyz. You can choose to have some goblins to have squigs, but the goblins have little movement to match the squigs and prevent their wilderness without a squig prodder (which solves most of the problem), and the (mostly) viable way to include gobbos is: 1. including them with a squig prodder alongside some squigs or 2. not squigs equipping them with mad cap mushrooms and ball n' chain (which makes them technically fanatics, mushrooms + b&c 40 gc for all) I'd consider having no squigs or goblins to have mo' boyz and maybe 1-2 fanatics from a "effective gaming" viewpoint. The troll. The troll is nice, it's really useful. That's it, hope it helped.
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PostSubject: Re: Orc Greenskin warband often lose?   Orc Greenskin warband often lose? Icon_minitime

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