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 Co-operative game run by GM

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Wyrdstone Dave
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PostSubject: Co-operative game run by GM   Mon 16 Oct 2017 - 20:56

Has anyone run a co-operative Mordheim scenario for a group of players?

I have a weekend away with a few gaming friends coming up. We usually run a multiplayer game of some sort and I thought about running a game for 3 players with small warbands (maybe 3 heroes each and a few henchmen). I've read Tilean Days from Town Cryer 28 and wondered if anyone else had other scenarios like that. Thanks!
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Rhydderch
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PostSubject: Re: Co-operative game run by GM   Wed 18 Oct 2017 - 8:02

'Tilean Days' is the only example I've come across -- & it seemed a fairly unusual use of Mordheim to me. Though it should be easy enough to come up with an alternative, if the GM's running the 'hostiles'. Like 'Kidnapped' where the GM controls the cultists (or whatever) & the players have to rescue the fair maiden. Or a monster hunt or assassination mission, where the three players have to work together to kill a specific target, like a cult leader or a powerful vampire.

Just some ideas, in lieu of more helpful help.
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Wyrdstone Dave
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PostSubject: Re: Co-operative game run by GM   Wed 18 Oct 2017 - 15:04

Yeah, Monster Hunt would work quite well. Thanks!
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Von Kurst
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PostSubject: Re: Co-operative game run by GM   Wed 18 Oct 2017 - 17:31

Jim Weaver (numbertenox) had that whole Vampire Hunters campaign a few years back.  His links to the campaign don't work for me anymore but it may work to PM him or his brother Michael (mweaver).

http://boringmordheimforum.forumieren.com/t7106-vampire-hunters-final-campaign-report-finally-in
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Reolus
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PostSubject: Re: Co-operative game run by GM   Wed 2 May 2018 - 9:25

Wyrdstone Dave, how did your campaign go? Any advice for others that are keen on attempting this?
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Saluksic
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PostSubject: Re: Co-operative game run by GM   Sun 6 May 2018 - 20:25

I have to say that the Vampire campaign was a real treat for my friends and I. If you simplify the enemies into a few types and cut one of the locations, you could probably simplify the game into a weekend.

I have a write-up of my play through in "Mordheim Day" thread in the battle report section.
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Jburns272
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PostSubject: Re: Co-operative game run by GM   Tue 12 Jun 2018 - 9:01

Seems a little late now but you could probably adapt something from Warhammer Quest, especially tiles and adversaries.
My first thought was Rivers of Blood from the Mordheim Annual but that's not quite what you're looking for, right?

I'd also like to know what you guys came up with. That sounds like a good idea for a fun break or campaign event.
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