This is from the 2004 Rules Review, bold and underlined by me:
- Quote :
- Page 26, 2nd column
Replace the third paragraph (“A model may charge… past the enemy!”) with the following:
“If an unengaged (ie, not in hand-to-hand combat) enemy model lies within 2” of the charge route, that model may choose to intercept the charger if he wishes. This ‘interception area’ is shown in the diagram above. Only one enemy model may attempt to intercept each charger. If the intercepting warrior would normally require a Fear test to engage the charger then he must pass one in order to be allowed to intercept. Failure means he will not move. If the intercepting warrior causes fear then move the models into contact and then take a Fear test for the original charger (assuming he would normally do so) as if he was the one being charged. Regardless of the results of this test it is still the original charger who counts as charging in the subsequent round of combat, not the intercepting warrior.”
So, it is not enough to be within 2" of a charge route, if you want to
intercept, you also have to be within the interception area. Which means in the example above, D certainly could
intercept. A and B are a little tricky, as they are just on the edge of the area. I'd allow it, you might want to roll a die... E cannot
intercept, as it is not in the area.
The second bold line is just to show that the intercepting model gets to be moved. How far the charger and interceptor are moved is not clear imo.
Another question: when do you guys move the interceptor. Do you declare all your charges first, then your opponent declares who intercepts. Or first charge - chance to
intercept, second charge - chance to
intercept... and os on. If the second way: Do you move your interceptors right away, so the first one before the second attack is declared?