HomeFAQSearchRegisterUsergroupsBlogLog inGolden Tom 2014 Thread!

Share | 
 

 Another Winter in Mordheim

View previous topic View next topic Go down 
Go to page : Previous  1, 2, 3, 4, 5
AuthorMessage
Grimscull
Etheral
Etheral
avatar

Posts : 1409
Trading Reputation : 2
Join date : 2010-11-22

Personal Info
Primary Warband played:
Achievements earned: none

PostSubject: Re: Another Winter in Mordheim   Tue 16 May 2017 - 11:39

I like the Witchhunters. Some unusual minis and they are all so... painted up What a Face
Back to top Go down
View user profile
DeafNala
Honour Guard
Honour Guard
avatar

Posts : 18349
Trading Reputation : 8
Join date : 2008-04-03
Age : 69
Location : Horseshoe Bay, TX, USA

Personal Info
Primary Warband played: Orcs & Goblins Orcs & Goblins
Achievements earned: none

PostSubject: Re: Another Winter in Mordheim   Tue 16 May 2017 - 12:06

The shiny Lizard Lads seem less objectionable unpainted; re, they shouldn't be in Mordheim anyway. AND  the Witch Hunters are BEAUTIES.  thumbsup
Back to top Go down
View user profile
Von Kurst
Distinguished Poster
Distinguished Poster
avatar

Posts : 7272
Trading Reputation : 3
Join date : 2009-01-18

Personal Info
Primary Warband played:
Achievements earned: none

PostSubject: Re: Another Winter in Mordheim   Sat 20 May 2017 - 10:09

Thank you gentlemen
_________________________________________________________________________________
The Rise of the Liche Lord--Week Ten

Players and Warbands
Britanny--Reiklanders
Chris S--Sea Patrol (Sartosa)
Jake B--Lhamians (khemri)
Jake L--Skaven
Jim L--Dark Elves (Lustria)
Jim S--Witch Hunters
John K--Lizardmen (Lustria)
Kevin--Merchant Company (BtB)
Zach--Clan Pestilens

After ten weeks of play I finally realize I am spelling liche the way GW spells it for Liche Priest not the way the undead creature lich is spelled nearly everywhere else. Oh well.

We had lots of players, but everyone arrived at different times, so we never had more than three games going at any one time.


Fell Cargo
The Sea Patrol and Lizards vie to stop the delivery of an ancient artifact to the Liche Lord

The range of vision was six inches for Lizards, twelve inches for elves. To add insult to injury, the Undead crew began their march BEFORE the warbands could move. (John rolled that '6' to activate them on the first turn...)

Since the Undead were moving four inches a turn, the elfs easily beat them to the objective...But the zombies mobbed the elfs and actually took some down! Go zombies!

The killy elf is cutting down pirates, but the Saurus are coming.


The skinks held back.


The elfs broke




The Lizards endured a few waves of zombies before they could break the spell and stem the tide of the dead. Not sure of the cost in blood to either warband. The treasure chest held the evil artifact which was about the only treasure the Lizards got out of the deal as they failed to find any of the usual treasure chest loot.
Back to top Go down
View user profile
DeafNala
Honour Guard
Honour Guard
avatar

Posts : 18349
Trading Reputation : 8
Join date : 2008-04-03
Age : 69
Location : Horseshoe Bay, TX, USA

Personal Info
Primary Warband played: Orcs & Goblins Orcs & Goblins
Achievements earned: none

PostSubject: Re: Another Winter in Mordheim   Sat 20 May 2017 - 15:50

HOORAY FOR THE LIVING IMPAIRED! cheers clown
Back to top Go down
View user profile
Von Kurst
Distinguished Poster
Distinguished Poster
avatar

Posts : 7272
Trading Reputation : 3
Join date : 2009-01-18

Personal Info
Primary Warband played:
Achievements earned: none

PostSubject: Re: Another Winter in Mordheim   Sun 21 May 2017 - 12:44

Thanks Al.
_________________________________________________________________________________
Street Brawl
The Dark Elves, Skaven and Witch Hunters mix it up with lots of bridges


Witch Hunters on turn two...




House on fire is one of my favorite events. Especially if it happens in the middle of the skaven deployment zone.


Dark Elfs outflank us.


I shot the Beastmaster, but I did not shoot no deputy...
The Hounds are stupid. For the rest of the game.


Flagellants fight the flankers




The Dark Elves gave up with two heroes down and the flighty Sorceress stuck in the middle of lots of arrows.

Jim L wrote:
Lost game 1

Dead = none
Manpower 2, T2 Beastmaster, 6 multiple injuries, out 4 games, pit fight, robbed, so....he won pit fight
then I retired him and hired a new one again. None have died but I'm on my 3rd one.
And Rastro II the Fell Blade cannot run but may charge. If I had enough gold I'd retire her too.

The Witch Hunters erased the Dark Elf attack (with a few hiccups), but developed REALLY crappy dice against the Skaven. So they fled.
A hound and flagellant were killed. Despite the dastardly Skaven's attempts Bunny the Wonderdog lived.

The Skaven lost no one permanently.
Back to top Go down
View user profile
Grimscull
Etheral
Etheral
avatar

Posts : 1409
Trading Reputation : 2
Join date : 2010-11-22

Personal Info
Primary Warband played:
Achievements earned: none

PostSubject: Re: Another Winter in Mordheim   Sun 21 May 2017 - 14:26

Thanks for the report and keep them coming!
Back to top Go down
View user profile
DeafNala
Honour Guard
Honour Guard
avatar

Posts : 18349
Trading Reputation : 8
Join date : 2008-04-03
Age : 69
Location : Horseshoe Bay, TX, USA

Personal Info
Primary Warband played: Orcs & Goblins Orcs & Goblins
Achievements earned: none

PostSubject: Re: Another Winter in Mordheim   Sun 21 May 2017 - 15:05

COOL STUFF! Losing to the Lazy Gray Rats is tough, although drubbing the Kinky Pointy Eared Ones is some consolation. thumbsup
Back to top Go down
View user profile
Von Kurst
Distinguished Poster
Distinguished Poster
avatar

Posts : 7272
Trading Reputation : 3
Join date : 2009-01-18

Personal Info
Primary Warband played:
Achievements earned: none

PostSubject: Re: Another Winter in Mordheim   Today at 10:38

Thanks guys.
_________________________________________________________________________________
The Lost Prince
The swan song of the Lahmians and Clan Pestilens as played against Merchant Caravan

When we started there were three undead and two skaven warbands in the mix. Real life has whittled us down a bit. Last Thursday the college kids got time off.

Pestilens ended up in the middle again.








The Merchant wagon doesn't dare do much on our tables.




The 'Prince' was apparently a futuristic traveler of time.


The skaven prevented the Merchants from profiting from the time traveler.


kevin wrote:

It was the scenario where you had to escort him of the board, he walked over to me but I routed before he was saved.
I had a marksman die, but my thief stole a wagon, ran that thing around and sold it back for full price and a half

Pestilens fought on (with possession of the Prince), but routed before they could kidnap him.

Sadly gainful employment will keep Zach and Jake B from the rest of the campaign. (Cue exit music and evil laughter as the moon sets.)
Back to top Go down
View user profile
Sponsored content




PostSubject: Re: Another Winter in Mordheim   

Back to top Go down
 
Another Winter in Mordheim
View previous topic View next topic Back to top 
Page 5 of 5Go to page : Previous  1, 2, 3, 4, 5
 Similar topics
-
» Roleplaying in Mordheim
» The Mordheim Stage Coach
» Flipchuck's Mordheim terrain
» Generalizing Mordheim! (RPG-style)
» What Bases to use for my Mordheim figures?

Permissions in this forum:You cannot reply to topics in this forum
Tom's Boring Mordheim Forum :: General Discussion :: Battle Reports and Fluff-
Jump to: