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 Maudeheim & Environs, Part III: Updated 06/0618

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PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/0618   Thu 11 Jan 2018 - 18:19

I quite like those- the choice of colours works wonderfully.
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/0618   Thu 11 Jan 2018 - 18:49

Thanks, Codsticker. I am glad you like the colors. I thought they looked pretty good, but the vote of confidence is appreciated. What a Face
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/0618   Sat 13 Jan 2018 - 11:48

Great stuff amigo thumbsup thumbsup
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/0618   Sat 13 Jan 2018 - 14:04

Thanks, Jim. The stuff is getting less game worthy & artier, but I am having fun with it. I am happy you like the stuff. What a Face
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/0618   Sun 14 Jan 2018 - 14:59

I woke up motivated AND here are the results so far:
The first of the Devil's Cups is done:


The second & third just need their caps finished:


The Pumpkinhead from Friend Glitter is ready for a base:


AND The Twisted Tower Photo Stage saw some progress:


The Tower proper got window & a dead tree:








Along with a fancy front door:


The other rock formation got a couple of trees:






Damn, I'm good...kind of. clown pig

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PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/0618   Mon 15 Jan 2018 - 8:58

Yes you are. Incredible output!
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/0618   Mon 15 Jan 2018 - 11:29

Thanks, Codsticker. I was busy again this morning. Magrat got some attention, there is an eye over the Tower's door, & the stage left trees got extensions; i.e., they are a little taller now. Photos later...probably.  clown
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/0618   Mon 15 Jan 2018 - 15:33

YET ANOTHER relatively productive day: The Photo Stage got some hanging moss, a bit of sand, an eye over the door, & the trees got a little taller:














Magrat "Mags" The All Seeing, All Knowing Trash Heap got some details added:








AND the day isn't over yet...only almost over. clown pig Sleep
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/0618   Tue 16 Jan 2018 - 8:49

I love the detail on the door- very nice!
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/0618   Tue 16 Jan 2018 - 9:16

Thanks, Codsticker...glad you like the door. Last night I added a spooky looking dead tree to the center area. I made it with a hollowed out area. Then I decided to add a door. This morning I did the steampunk treatment to the door, AND applied a layer of sand to the board...photos once the sand dries. clown
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/0618   Tue 16 Jan 2018 - 11:16

Later the same day:


Is that a door in that old dead tree?


Now who would put a door in an old dead tree?


...BOO OOH OOH!   clown
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/0618   Tue 16 Jan 2018 - 16:42

OH BABY!

Lots of work going on there. I had a nice nap...
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/0618   Tue 16 Jan 2018 - 17:05

Thanks, Jim...I had a nap also. The Beasty except for the center tree is now painted black. I will do the last tree tomorrow. Then it gets dry brushed white & the real painting can begin. What a Face
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/0618   Thu 18 Jan 2018 - 6:40

After several coats & some back pains, the Stage is now a symphony in black:




Later there will be some dry brushing in white & further back pains. clown
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/0618   Thu 18 Jan 2018 - 8:23

Very spooky now that it is all black.
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/0618   Thu 18 Jan 2018 - 9:27

I am often tempted to leave things black or white over black. The colors always win out though. clown
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/0618   Sat 20 Jan 2018 - 10:36

Sorry to hear of the back pain, hope you feel better.
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/0618   Sat 20 Jan 2018 - 12:26

Feeling fine. The pain only lasts a little while, but the stage will be around for years...I hope. clown
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/0618   Sun 21 Jan 2018 - 10:04

Magrat now has her own Henchcreatures aka Mag's Mob. Thus far The Mob consists of The Gringe Commander, The Shambler, & two Combat Shrews, all from Dark Sword:








Recruiting is still in progress. clown pig
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/0618   Sun 21 Jan 2018 - 12:17

Combat Shrews!

That is right up there with Killer Penguins...
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/0618   Sun 21 Jan 2018 - 13:10

Until now I hadn't considered Killer Penquins...another possibility. clown
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/0618   Sun 21 Jan 2018 - 15:38

AND now an insane number of photos of The Twisted Tower in black & while:




















Now the Beasty gets some colors...well, maybe later than now. clown pig Sleep
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/0618   Thu 25 Jan 2018 - 9:45

Over the last couple of days I made some progress on Mags:








The next step is adding Mushrooms of various types...like these:


Until whenever... clown pig
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/0618   Fri 26 Jan 2018 - 8:49

Wow I didn't realise how big Mags was until I saw the books in the background... he's HUUUGE. cyclops
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/0618   Fri 26 Jan 2018 - 11:34

She's a fairly Big Girl: 7" high on 9" circle. I finished the fabrication; SO photos are imminent. clown
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