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 Maudeheim & Environs, Part III: Updated 02/24/16

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DeafNala
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 02/24/16    Mon 14 Nov 2016 - 17:18

Thanks, Jim...it's coming along. I'm glad you like it thus far.   What a Face
I finished the woodwork yesterday. Next it's the metalwork, window treatments, & some inhabitants. It seems like a lot when it's listed.   clown
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 02/24/16    Sun 20 Nov 2016 - 8:34

Plugging along on the Blight Style Base, I finished the metalwork, a door adornment, AND started on the window treatments:
Doors:

 

 

 
...AND Windows:

 

 

 
,,,there you have it...such as it is.   clown
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 02/24/16    Sun 20 Nov 2016 - 10:45

Gorgeous! In a creepy sort of way.
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 02/24/16    Sun 20 Nov 2016 - 11:00

Thanks, Jim. I think it is probably more creepy than gorgeous.   What a Face
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 02/24/16    Tue 22 Nov 2016 - 14:52

The Fortune Teller's Place is all painted & set for some window treatments. ..seen here on The Work Table:

 

 

 

 

 
AND in Town:

 

 

 

 

 
...getting there...slowly.   clown
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 02/24/16    Tue 22 Nov 2016 - 16:20

Great update Al. Have a good holiday!

(I won't be at a computer until Friday)
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 02/24/16    Tue 22 Nov 2016 - 16:44

Thanks, Jim! Enjoy the Holiday!   What a Face
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 02/24/16    Fri 25 Nov 2016 - 17:03

AND some small progress; i.e., the window treatments are finished:
The camera pointed out s red slip, which I have since fixed:

 
...checks are tres chic this season:

 

 
...a closer, although fuzzy, look at the Window Folk. They are kind of Froudian:

 

 

 

 
...AND the Cast of Characters waiting in the wings:

 

 
,,,there you have it. I may have a second thief making an aerial escape with the Gnome...or not.   clown pig
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 02/24/16    Sat 26 Nov 2016 - 9:51

Great progress thumbsup thumbsup

The character you get into the windows never ceases to entertain me.
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 02/24/16    Sat 26 Nov 2016 - 10:24

Thanks, Jim. I do make these things for their amusement value; SO I am happy you enjoy them...purpose fulfilled.   What a Face
The Blight base is a display piece, but I'm using it to try out things that will carry through to the Big Board...the windows are a major part of that. There are a lot of window to do in The Blight.   clown
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 02/24/16    Mon 5 Dec 2016 - 7:28

Doing some organizing...organizing for moi is finding missing things like the work surface, I wound up with all my W.I.P. stuff on the work bench. These are the pieces I want to have done early in the coming year:




...after these, it's on to The Vault of Pack Rattiness.  affraid clown
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 02/24/16    Mon 5 Dec 2016 - 16:39

I support this
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 02/24/16    Mon 5 Dec 2016 - 16:47

Thanks, Jim...morale support is always appreciated.   What a Face
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 02/24/16    Wed 7 Dec 2016 - 13:00

Scenery pieces are never really done. SO, a return to The Twisted Tower is in order.
I had made a group of disgruntled looking Mushrooms, AND had the perfect spot for them to vent their spleen: Under The Garderobe:

...zooming in (is SO Cecil B.):




...The Put Upon Mushrooms:






...into each life.  pig
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 02/24/16    Wed 7 Dec 2016 - 17:04

Awesome thumbsup thumbsup

Got to fertilize those plants...
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 02/24/16    Wed 7 Dec 2016 - 17:18

Thanks, Jim...glad you like them!   What a Face
In addition to being in a nutrient rich environment, the Mushrooms have zilch chances of being ingredients...you got to take the good with the bad.   clown
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 02/24/16    Fri 24 Feb 2017 - 9:19

I have had a few pieces of Magical & Non-Magical Paraphernalia ready to pain for awhile. SO I painted them...I love these color background pieces.
They were destined for S. White's, but now I'm not sure. Well wherever they go, here they are:

 

 

 

 

 

 
...not an Earth shattering update, but the best I could do...more or less.  clown
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 02/24/16    Sun 26 Feb 2017 - 12:36

Excellent thumbsup thumbsup

If you want more treasure piles I have extras of many of the Reaper ones that I can't figure a use for now that I got them...
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 02/24/16    Sun 26 Feb 2017 - 15:25

Thanks, Jim...glad you like them. Now that I have them painted, I'm not sure where I'll put the, but they will look pretty cool wherever the wind up...pretty much.   What a Face
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 02/24/16    

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Maudeheim & Environs, Part III: Updated 02/24/16
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