I'd like to get your input on a couple of examples I have on climbing. Allow me to set the stage.
Here's my vampire standing next to a building. The climbing rules never states this explicitly, but are you allowed to climb in a path that's not directly upwards? See the red line - that's where she'd have to go if she can only climb right up. The blue line shows a possible path she could take if she's allowed to climb in an angle. With Scale Sheer Surfaces she'd actually have enough movement to get up there in one go.
A side question - take a look at this next picture.
This is the second level of the same building. You can see that a 20mm base model can only fit with some overlap. The climbing rules says that you need to start at the base of what you're going to climb. So in this case, would the first climb have to be up to this second level and the second climb the next turn would be from there to the top? Or would a single climb be able to cover it all?
Continuing with the next picture.
This is another side of the same building. From the bottom to the top there's no ledge or anything that can hold a model's base, so one single climb should be able to cover all of it. With Scale Sheer Surfaces, of course.
And just to reiterate the first question again.
Same situation as the first: If you can only climb straight up (red), the vampire would have to settle for reaching the second level. If she could climb at an angle (blue) she can reach all the way to the top in one go.
Please let me know how you would handle these situations and also if these rules have been clarified somewhere.