Tom's Boring Mordheim Forum
Would you like to react to this message? Create an account in a few clicks or log in to continue.


Mordheim Discussion
 
HomeSearchLatest imagesRegisterBlogYou'll never paint aloneLog inGolden Tom 2014 Thread!

 

 Flagellants Weapons

Go down 
+4
Captain Bernhardt
Skavenslayer
MasterSpark
FireKnife
8 posters
AuthorMessage
FireKnife
Warrior
Warrior
FireKnife


Posts : 24
Trading Reputation : 0
Join date : 2015-01-07

Personal Info
Primary Warband played: Reiklanders Reiklanders
Achievements earned: none

Flagellants Weapons Empty
PostSubject: Flagellants Weapons   Flagellants Weapons Icon_minitimeMon 9 Mar 2015 - 12:49

Good morning all,

Just want to see what the take on this one is.

Flagellants have access to only three weapons, he morning star, flail and double handed weapon. Now I can see the argument for the double handed weapon or the flail (going at Initiative value / first if charging but only for the first round over permanent bonus but always going last) but what is the point of the Morning Star when it costs as much as the other two?

The only advantage is it can be used at the same time as a shield, which the Flagellant can't have. So what exactly is the point of this weapon option? Same price as the other two, offers no advantage over the other two. It isn't even like a Flagellant that got TLGT can take a shield as there is no skill that allows you to use other armour, just one for melee and the other for ranged weapons.

Just deciding to run a second warband of Witch Hunters (as a spare for players without an army too) but this just point doesn't seem to make sense to me.

'FireKnife'
Back to top Go down
MasterSpark
Warlord
Warlord
MasterSpark


Posts : 265
Trading Reputation : 0
Join date : 2014-12-12
Location : Sweden

Personal Info
Primary Warband played: Undead Undead
Achievements earned: none

Flagellants Weapons Empty
PostSubject: Re: Flagellants Weapons   Flagellants Weapons Icon_minitimeMon 9 Mar 2015 - 14:19

You're entirely correct. There is no point to the morning star in that situation. There's a similar case going on in the carnival of chaos where the brutes (who start out with the strongman skill) can pick either flails or double-handed weapons for the same price.

Edit: Oh wait, the flails are actually 5 gold cheaper than the double-handed weapons for the brutes, so you do save some money... still a rather silly choice to make if look at it competitively, though.

Who knows what went through their minds when they wrote the stuff up. Neutral
Back to top Go down
Skavenslayer
General
General
Skavenslayer


Posts : 155
Trading Reputation : 0
Join date : 2008-05-25
Age : 41
Location : Kokkedal (DK)

Personal Info
Primary Warband played: Beastmen (EIF) Beastmen (EIF)
Achievements earned: None

Flagellants Weapons Empty
PostSubject: Re: Flagellants Weapons   Flagellants Weapons Icon_minitimeMon 9 Mar 2015 - 15:30

I think its there if a LGT Flagellant loses an arm, other than that, its worse in every case.

-Skavenslayer
Back to top Go down
FireKnife
Warrior
Warrior
FireKnife


Posts : 24
Trading Reputation : 0
Join date : 2015-01-07

Personal Info
Primary Warband played: Reiklanders Reiklanders
Achievements earned: none

Flagellants Weapons Empty
PostSubject: Re: Flagellants Weapons   Flagellants Weapons Icon_minitimeMon 9 Mar 2015 - 16:16

Well the Brute one is at least still a touch cheaper.

And as for the TLGT Flagellant well that is true but an odd one all the same.

Though I do wish they gave them a now flail / dhw option as if I give them nothing they have to use fists and hit at S3 instead of S4. Still S6 means no Parries for most people Very Happy.

'FireKnife'
Back to top Go down
Captain Bernhardt
Venerable Ancient
Venerable Ancient
Captain Bernhardt


Posts : 570
Trading Reputation : 1
Join date : 2009-10-22
Location : Gent, België

Personal Info
Primary Warband played: Ostlanders Ostlanders
Achievements earned: none

Flagellants Weapons Empty
PostSubject: Re: Flagellants Weapons   Flagellants Weapons Icon_minitimeMon 9 Mar 2015 - 16:45

well, can't you give them two morning stars?
Back to top Go down
Mike
Elder
Elder
Mike


Posts : 393
Trading Reputation : 0
Join date : 2008-08-19
Location : Cascades, Washington State

Personal Info
Primary Warband played: Dwarfs Dwarfs
Achievements earned:

Flagellants Weapons Empty
PostSubject: Re: Flagellants Weapons   Flagellants Weapons Icon_minitimeMon 9 Mar 2015 - 19:29

So you can model a torch in their off hand! Laughing

Back to top Go down
FireKnife
Warrior
Warrior
FireKnife


Posts : 24
Trading Reputation : 0
Join date : 2015-01-07

Personal Info
Primary Warband played: Reiklanders Reiklanders
Achievements earned: none

Flagellants Weapons Empty
PostSubject: Re: Flagellants Weapons   Flagellants Weapons Icon_minitimeMon 9 Mar 2015 - 21:21

You could give them two but they could only use one at a time as they can only use a shield at the same time as one which the Flaggies don't get.

So either one handed TLGT Hero Flaggie or if I happen upon some while in the Exploration phase I don't have to buy a weapon when one falls and I replace him. Better than nothing I suppose.

'FireKnife'
Back to top Go down
Aipha
Venerable Ancient
Venerable Ancient
Aipha


Posts : 571
Trading Reputation : 0
Join date : 2013-04-05
Age : 34
Location : Denmark

Personal Info
Primary Warband played: Lizardmen (Unofficial) Lizardmen (Unofficial)
Achievements earned: none

Flagellants Weapons Empty
PostSubject: Re: Flagellants Weapons   Flagellants Weapons Icon_minitimeMon 9 Mar 2015 - 22:10

Skavenslayer wrote:
I think its there if a LGT Flagellant loses an arm, other than that, its worse in every case.

-Skavenslayer

Good point! thumbsup

This actually might be the only reasonable explanation Razz or perhaps this list was made before the change to Morning Stars was made, so that you could no longer wield two at a time.
Back to top Go down
Von Kurst
Distinguished Poster
Distinguished Poster
Von Kurst


Posts : 7973
Trading Reputation : 3
Join date : 2009-01-19

Personal Info
Primary Warband played:
Achievements earned: none

Flagellants Weapons Empty
PostSubject: Re: Flagellants Weapons   Flagellants Weapons Icon_minitimeTue 10 Mar 2015 - 1:58

Quote :
well, can't you give them two morning stars?
You can buy two Morning Stars, give them to one warrior, but he can only use one at a time.

Alex wrote:
or perhaps this list was made before the change to Morning Stars was made, so that you could no longer wield two at a time.

What change?
Back to top Go down
RationalLemming
Etheral
Etheral
RationalLemming


Posts : 1483
Trading Reputation : 0
Join date : 2008-11-05
Age : 39
Location : Toowoomba, Qld, Australia

Personal Info
Primary Warband played: Ostlanders Ostlanders
Achievements earned: none

Flagellants Weapons Empty
PostSubject: Re: Flagellants Weapons   Flagellants Weapons Icon_minitimeTue 10 Mar 2015 - 8:47

VK... I see what you did there! Laughing
Back to top Go down
http://sites.google.com/site/ourhouserules/mordheim
FireKnife
Warrior
Warrior
FireKnife


Posts : 24
Trading Reputation : 0
Join date : 2015-01-07

Personal Info
Primary Warband played: Reiklanders Reiklanders
Achievements earned: none

Flagellants Weapons Empty
PostSubject: Re: Flagellants Weapons   Flagellants Weapons Icon_minitimeTue 10 Mar 2015 - 12:32

Well in that case Flails it is. Flaggies look good with Flails and I am sure I will find them useful for bashing in the faces of the enemy.

'FireKnife'
Back to top Go down
Aipha
Venerable Ancient
Venerable Ancient
Aipha


Posts : 571
Trading Reputation : 0
Join date : 2013-04-05
Age : 34
Location : Denmark

Personal Info
Primary Warband played: Lizardmen (Unofficial) Lizardmen (Unofficial)
Achievements earned: none

Flagellants Weapons Empty
PostSubject: Re: Flagellants Weapons   Flagellants Weapons Icon_minitimeWed 11 Mar 2015 - 14:36

RationalLemming wrote:
VK... I see what you did there! Laughing

You're not the only one! Evil or Very Mad
Back to top Go down
Sponsored content





Flagellants Weapons Empty
PostSubject: Re: Flagellants Weapons   Flagellants Weapons Icon_minitime

Back to top Go down
 
Flagellants Weapons
Back to top 
Page 1 of 1
 Similar topics
-
» Flagellants Leadership
» Flagellants and rout tests
» Of flagellants and mushrooms
» Flagellants & Wyrdstone Pendulum
» Flagellants and maxing out Stats

Permissions in this forum:You cannot reply to topics in this forum
Tom's Boring Mordheim Forum :: General Discussion :: Rules and Gameplay-
Jump to: