HomeFAQSearchRegisterUsergroupsBlogLog inGolden Tom 2014 Thread!

Share | 
 

 VK's non-Arabian Scenery Thread

Go down 
Go to page : Previous  1, 2, 3
AuthorMessage
floedebolle
Honour Guard
Honour Guard
avatar

Posts : 2332
Trading Reputation : 2
Join date : 2010-05-17
Location : Danmany

Personal Info
Primary Warband played: Undead Undead
Achievements earned: none

PostSubject: Re: VK's non-Arabian Scenery Thread   Fri 18 Mar 2016 - 9:58

cheers

_________________
Lord Flasheart: And always remember - if you want something, take it! Bobby!
Bob Parkhurst: [enters] My lord?
Lord Flasheart: I want something.
Bob Parkhurst: Take it!
[she undoes her shirt - exeunt]
Back to top Go down
View user profile
Von Kurst
Distinguished Poster
Distinguished Poster
avatar

Posts : 7747
Trading Reputation : 3
Join date : 2009-01-18

Personal Info
Primary Warband played:
Achievements earned: none

PostSubject: Re: VK's non-Arabian Scenery Thread   Sat 19 Mar 2016 - 6:44

Thanks very much for the kind comments gentlemen.

The textures photograph well, though I am disappointed that the greens didn't show up as well in these photos. May be the light...
Back to top Go down
View user profile
theomar pius
Venerable Ancient
Venerable Ancient
avatar

Posts : 643
Trading Reputation : 0
Join date : 2011-09-21
Age : 43
Location : Woodhaven, Michigan

PostSubject: Re: VK's non-Arabian Scenery Thread   Sun 20 Mar 2016 - 10:26

The ramp with the tunnel is brilliant. I love little locations like that within a piece.
Back to top Go down
View user profile
Von Kurst
Distinguished Poster
Distinguished Poster
avatar

Posts : 7747
Trading Reputation : 3
Join date : 2009-01-18

Personal Info
Primary Warband played:
Achievements earned: none

PostSubject: Re: VK's non-Arabian Scenery Thread   Sun 20 Mar 2016 - 20:44










Thank you Theomar.







Back to top Go down
View user profile
Von Kurst
Distinguished Poster
Distinguished Poster
avatar

Posts : 7747
Trading Reputation : 3
Join date : 2009-01-18

Personal Info
Primary Warband played:
Achievements earned: none

PostSubject: Re: VK's non-Arabian Scenery Thread   Fri 20 Jul 2018 - 12:41

New Lustrian terrain
I've been working on some new pieces for our campaign's Lustrian lost city. All photos are in game shots, sorry.
The ground floor


Close-up of collapsed walls


A roof (really a floor for the next story).


Detail from the 'front'
Back to top Go down
View user profile
Rhydderch
Elder
Elder
avatar

Posts : 338
Trading Reputation : 0
Join date : 2017-06-12
Location : Cumbria

PostSubject: Re: VK's non-Arabian Scenery Thread   Sat 21 Jul 2018 - 2:59

Cool stuff! I really like the finish on the roof/floor -- & it doesn't hurt to have some models around for context.
Back to top Go down
View user profile
Von Kurst
Distinguished Poster
Distinguished Poster
avatar

Posts : 7747
Trading Reputation : 3
Join date : 2009-01-18

Personal Info
Primary Warband played:
Achievements earned: none

PostSubject: Re: VK's non-Arabian Scenery Thread   Sat 28 Jul 2018 - 10:07

Thanks mate.

More work done! Front elevation. This piece is intended as a pedestal for this carving I did around 17 years ago:



But it just kept growing. Left side elevation:


Right side elevation


Rear elevation:


'In game' details of the interior




Back to top Go down
View user profile
Von Kurst
Distinguished Poster
Distinguished Poster
avatar

Posts : 7747
Trading Reputation : 3
Join date : 2009-01-18

Personal Info
Primary Warband played:
Achievements earned: none

PostSubject: Re: VK's non-Arabian Scenery Thread   Sun 12 Aug 2018 - 12:50

No love for the new piece, so how about something older--I made the Temple of the Toad sometime in the last century.



But I added some GW glyphs to it and gave it a new coat of paint just a few weeks ago:

Back to top Go down
View user profile
Fat Rat
Elder
Elder
avatar

Posts : 315
Trading Reputation : 0
Join date : 2013-06-19
Age : 35
Location : Poland

PostSubject: Re: VK's non-Arabian Scenery Thread   Mon 13 Aug 2018 - 11:33

Eee... Nice!
Back to top Go down
View user profile
DeafNala
Honour Guard
Honour Guard
avatar

Posts : 19506
Trading Reputation : 8
Join date : 2008-04-03
Age : 71
Location : Horseshoe Bay, TX, USA

Personal Info
Primary Warband played: Orcs & Goblins Orcs & Goblins
Achievements earned: none

PostSubject: Re: VK's non-Arabian Scenery Thread   Mon 13 Aug 2018 - 16:18

I am sorry to have missed so many posts. It seems that notifies aren't sent out for older threads. ALL the new & not-so-new pieces look WONDERFUL. Each has its own story to tell, AND Mordheim is a story driven game. VERY WELL DONE! thumbsup
Back to top Go down
View user profile
Von Kurst
Distinguished Poster
Distinguished Poster
avatar

Posts : 7747
Trading Reputation : 3
Join date : 2009-01-18

Personal Info
Primary Warband played:
Achievements earned: none

PostSubject: Re: VK's non-Arabian Scenery Thread   Mon 13 Aug 2018 - 16:50

Thanks for the kind words gentlemen.
Back to top Go down
View user profile
Rhydderch
Elder
Elder
avatar

Posts : 338
Trading Reputation : 0
Join date : 2017-06-12
Location : Cumbria

PostSubject: Re: VK's non-Arabian Scenery Thread   Tue 14 Aug 2018 - 4:06

[Peers at the added glyphs on the Temple of the Toad] Crikey those are some old glyphs! How long have you had those lying around?


That's a nice reworking on the temple -- it looks better for the new paint-job, & the added glyphs make it look that bit more complete. I really like that carving on the pedestal building too. All in all it's a grand set of terrain, & with the more unified paint-scheme looking even better than before!
Back to top Go down
View user profile
Codsticker
Ancient
Ancient
avatar

Posts : 401
Trading Reputation : 3
Join date : 2016-08-01

PostSubject: Re: VK's non-Arabian Scenery Thread   Tue 14 Aug 2018 - 8:10

The plants growing up through the ruins are an excellent touch; they add extra realism.
Back to top Go down
View user profile
Von Kurst
Distinguished Poster
Distinguished Poster
avatar

Posts : 7747
Trading Reputation : 3
Join date : 2009-01-18

Personal Info
Primary Warband played:
Achievements earned: none

PostSubject: Re: VK's non-Arabian Scenery Thread   Tue 14 Aug 2018 - 16:11

Quote :
Peers at the added glyphs on the Temple of the Toad] Crikey those are some old glyphs! How long have you had those lying around?
They were featured in a GW mail order thingy back when the Lustrian Warhammer campaign pack came out... Rolling Eyes

Thank you to everyone for the comments (I am pretty happy with both the re-do and the new piece.)
Back to top Go down
View user profile
Rhydderch
Elder
Elder
avatar

Posts : 338
Trading Reputation : 0
Join date : 2017-06-12
Location : Cumbria

PostSubject: Re: VK's non-Arabian Scenery Thread   Fri 17 Aug 2018 - 5:39

Yeah, I remember those glyphs. As I recall they were available from the Mail Order Trolls about the time Nick Davis (he combs that kiss-curl, bless him) was doing articles on Lustrian scenery. Which means it was... a while ago.

But hey, it's not as if they go off.
Back to top Go down
View user profile
Sponsored content




PostSubject: Re: VK's non-Arabian Scenery Thread   

Back to top Go down
 
VK's non-Arabian Scenery Thread
Back to top 
Page 3 of 3Go to page : Previous  1, 2, 3
 Similar topics
-
» VK's non-Arabian Scenery Thread
» A Miyu Thread
» The Free City of Gierburg - Board & Scenery
» Some Mordheim scenery WiP
» Skavenblight's Underground Scenery

Permissions in this forum:You cannot reply to topics in this forum
Tom's Boring Mordheim Forum :: General Discussion :: Scenery and Terrain-
Jump to: