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 Hobgoblin Wolf Boyz

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DicLombardi
Knight
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Primary Warband played: Merchants (BTB) Merchants (BTB)
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PostSubject: Hobgoblin Wolf Boyz   Tue 27 May 2014 - 1:15

Hey guys, just got around to basing my wolf boyz who I've been using in our BTB campaign for a while.
I call them "Temur Taban" or "The Iron Five"

The leader Buriltei (He Who is Destruction) has a wolf models after the game Okami.



The Shaman is called Tumen Oyugun (Ten Thousand Wisdoms), I added the cloak and also the heads to his wolf, pretty early on in the campaign he gained Elastic limbs but i couldnt bring myself to change his arms.



Next is Sube Unegen (The Needle Eyed Strategy Fox) I modeled his hat and kimono, and his wolf was probably the hardest one to make look right.




Next is Kharkjin (Of Rats), the idea was he had been living with Skaven for quite a while before joining back up with the Iron Five, and also he was based on Verminous Skumm from Captain Planet. the Wolf rat i had made a while back for a skaven warband so he ride a bit side saddle.






Lastly is Tegus Gan (Perfect Steel), he got a giant claw mutation second game!




and finally a group shot with a couple of their hired sword buddies

This i my first warband post i dont usually put up photos but i was pretty happy with these guys.
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Mike
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PostSubject: Re: Hobgoblin Wolf Boyz   Tue 27 May 2014 - 1:36

Awesome conversions! The fox and rat are amazing. I need to look into BTB now.
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Alex
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PostSubject: Re: Hobgoblin Wolf Boyz   Tue 27 May 2014 - 5:31

Oh wow! That is an awesome warband, really vibrant paintwork.
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DeafNala
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PostSubject: Re: Hobgoblin Wolf Boyz   Tue 27 May 2014 - 6:19

That is a BEAUTIFULLY AND IMAGINATIVELY converted & painted Hobgoblin Band of Ne'er Do Wells. VERY WELL DONE!   thumbsup
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DicLombardi
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PostSubject: Re: Hobgoblin Wolf Boyz   Tue 27 May 2014 - 18:59

Thanks guys, these were my first real conversions and it was pretty fun! There's a some pretty good guys painting and modding wise in my group, ill encourage them to post some stuff up
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Von Kurst
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PostSubject: Re: Hobgoblin Wolf Boyz   Tue 27 May 2014 - 19:34

These guys are a riot! I've forgotten, what rules are you using for your warband? Is it the Khemri Hobgoblins?

Great work  thumbsup 

You should post more often!
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DicLombardi
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PostSubject: Re: Hobgoblin Wolf Boyz   Tue 27 May 2014 - 20:00

Hey Von Kurst, I hadn't seen the khemri hobgoblins before, but yeah they are almost the same, the ones I use are from the "ultimate Mordheim rulebook" (that damn rule book has caused our group so much trouble with its "rules", but I've finally convinced everyone to ditch it for next campaign haha).
But I changed them even from that, we raised the model cap to 20, gave every hobgoblin "ride giant wolf", made wolves both henchmen and mounts, and put a "can never have more hobgoblins than wolves" rule in there like the lizard men skink/Saurus rule. So you have twenty models but mostly it's just 10 mounted hobgoblins if that makes sense?
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Von Kurst
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PostSubject: Re: Hobgoblin Wolf Boyz   Tue 27 May 2014 - 21:55

I feel your pain on that pesky "ultimate Mordheim rulebook". It has caused me no end of grief as well. I really wish there was a way to delete it at times.

Quote :
So you have twenty models but mostly it's just 10 mounted hobgoblins if that makes sense?
Gotcha. I never quite got the connection between Hobgoblins and Khemri, it is a natural for BTB though.
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DicLombardi
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PostSubject: Re: Hobgoblin Wolf Boyz   Wed 28 May 2014 - 2:26

Yeah fully man, I had hired Magla Khan first campaign to help my Merchants journey home and I really enjoyed the flavour and style of them. It was a toss up between them and battle monks, but they won out. My henchmen do like to betray me a lot though haha
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PostSubject: Re: Hobgoblin Wolf Boyz   Today at 21:41

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Hobgoblin Wolf Boyz
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