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 Where to get Lustria and desert ruleset?

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Seikilos
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PostSubject: Where to get Lustria and desert ruleset?   Tue 13 May 2014 - 10:10

Hi,

one of my playgroup players symphathizes with lizardmen, i sympathize with amazons. Another player likes Khemri a lot.


But I don't know, how to get the official rules for the ruleset. Lizardmen really seem to be only half as good without big rivers and woods. Khemri specials is, they don't need water. How to I know, how much water the rest of the warbands need?



I really just need the whole package of ruleset, a link, a pdf. Different scenarios...Anything. The "seem-to-be-official"-Lustria site doesn't contain any information anymore =/


Thanks for your help,
Seikilos
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PostSubject: Re: Where to get Lustria and desert ruleset?   Tue 13 May 2014 - 11:07

They are in the town cryers, which you can find in the resource section of this site i believe
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PostSubject: Re: Where to get Lustria and desert ruleset?   Tue 13 May 2014 - 11:29

Check out RationalLemmings wonderful resource here
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PostSubject: Re: Where to get Lustria and desert ruleset?   Tue 13 May 2014 - 12:34

Thank you both!

I will search rational lemmings site and print as much as possible ;-)


When I saw the beautiful amazon models I really fell in love... but there's a dwarf warband waiting to be painted first ;-)
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PostSubject: Re: Where to get Lustria and desert ruleset?   Wed 14 May 2014 - 23:37

Hi,

so I printed a lot of settings, warbands and scenarios.


When looking at the lustria setting, there were four warbands. The amazon warriors are kind of different to the "official?" warband at mordheimer.com. The Tileans can't be found at mordheier at all.

I totally can think of playing a lustria campagn. We are going to play our campagn to the "end" and I think, we're going to start another Mordheim setting after that. But then... Lustria is my favourite.


But I'm not sure, which warbands should be allowed in lustria? Are the amazons at mordheimer or the ones in the lustria setting the more balanced ones?


Thanks!
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PostSubject: Re: Where to get Lustria and desert ruleset?   Thu 15 May 2014 - 3:11

Which warbands are you counting as official? If I remember correctly the following warbands were meant for Lustria: Tileans, Norse, Amazon (the first version, don't know about balance), Lizardmen and Dark Elves.

Lustria sounds like a lot of fun if played like a dark and gothic jungel of madness, a lot like Aguirre: the wrath of god.
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PostSubject: Re: Where to get Lustria and desert ruleset?   Thu 15 May 2014 - 8:14

Hi,

at our gaming group, we allow normally all warbands, which are rated as official or unofficial at www.mordheimer.com except Shadow warrios.

I'm a little confused, why the tileans aren't listed there, as they seem to be official.


So I will think about, if our gaming group (now four regular players) can pick one of the five mentioned warbands or if we allow the "normal" mordheim-warbands, too!


Going to read the rules first.. they have a lot of new things for me like weather or more random happenings!
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PostSubject: Re: Where to get Lustria and desert ruleset?   Thu 15 May 2014 - 8:50

Mordheimer has been a wonderful resource for years, but it is a fan-made resource and therefore reflects that individual's tastes (he also did not collect many scenarios which feature ships or boats, which is heresy as far as I'm concerned). His decision to omit Tilean warbands reflects his opinions or is perhaps just an oversight. (Again he is a real person and a member of this forum, you could just ask him through a PM.)

The Tileans, Amazons version I, Norse, Lizardmen and Dark Elves were published in TC for Lustria. The Forest Goblin warband that appears in the Nemesis Crown setting was also written for Lustria but was not included in the published material. (It was available from the Cities of Gold website.) The original Cities of Gold site also featured a Clan Pestilens skaven band and a Vampire Coast undead warband which have since disappeared (although the current Pestilens warband may owe some of its development to the earlier project).

The Lustrian warbands were written for the campaign setting and intended to interact with each other and the setting. It was the first fan-made setting and was therefore a bit exuberant. I and my group find it wonderfully fun.

The second version of the Amazon warband was written to be played in Mordheim the city   . Thus all of the Amazon's special skills, Lustrian prejudices and jungle lore were removed which greatly reduces the appeal of the warband to me. On the plus side it was written by someone who made much better use of language and had a good grasp of how to write rules. Since the revised version came out we never use just one or the other, we combine them to include the Amazon skills, ancient hatreds and the clearer special rules from the second version.
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PostSubject: Re: Where to get Lustria and desert ruleset?   Thu 15 May 2014 - 9:08

Hi,

thank you for your answer.

I have to read all the amazon versions and compare them. At the moment I don't really know what you mean by "Skills, Ancient hatreds and clearer special rules", but I gonna work on it.

Would you say it would be better to play a Lustria setting only with Tileans, Amazons, Norse, Lizardmen, Darkelves, forest Goblins and Clan Pestilens?

How would you play amazons in the original Mortheim setting?
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PostSubject: Re: Where to get Lustria and desert ruleset?   Thu 15 May 2014 - 10:05

Quote :
Would you say it would be better to play a Lustria setting only with Tileans, Amazons, Norse, Lizardmen, Darkelves, forest Goblins and Clan Pestilens?

I think it would be great fun, but we generally only have one or two of the above warbands present during a Lustrian campaign.  There's always the player who plays only one warband or the guy who really wants to try this warband right now or something.  We generally have a mix.

Quote :
How would you play amazons in the original Mortheim setting?
 We don't.  I'm one of those guys who gives players a list of which warbands can be played in a campaign.  Amazons never make the Mordheim list... Rolling Eyes  Neither do Lizardmen or Tomb Guardians or other very location specific warbands.   Fortunately none of the 'only one warband' guys has stuck on something unlikely like Lizards or Mummies.
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PostSubject: Re: Where to get Lustria and desert ruleset?   Thu 15 May 2014 - 13:02

Okay, thanks again!

So I read now the Mortheim-Amazons and the Lustria-Amazons.

So if i got you right, you play the "Mortheim-Amazons" (Priestress, Champions, Totem Warriors, Scouts and warriors) with their stats, but you allow them to use all the special rules, special weapons and special skills of the Lustria setting?

Another question on the amazons: When the Priestress dies, does the new leader learn the amazon rituals?


I'm pretty fascinated by Lustria right now. I think I'm going to make some house rules, check the setting, write my thoughts and then, while the others build further on mortheim, I'm going to build some pyramids and jungle trees. And as soon as I'm ready, I'm going to start in Lustria.
That's gonna be awesome ;-)


I'm really really excited right now, I found such nice Amazons by freebooters.....
*sigh*


Edit:

I’m totally gonna start a lustria-setting campagn. It really seems to be great, but I think it will last to winter, until I wrote a full ruleset, campagn-rules, house-rules and until I built some pyramids and jungle-trees….
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PostSubject: Re: Where to get Lustria and desert ruleset?   Fri 16 May 2014 - 6:53

Quote :
So if i got you right, you play the "Mortheim-Amazons" (Priestress, Champions, Totem Warriors, Scouts and warriors) with their stats, but you allow them to use all the special rules, special weapons and special skills of the Lustria setting?
We use the following special equipment:

The Claw of the Old Ones
Amulet of the Moon    
Sunstaff
Enchanted Skins
Sun Gauntlet
Conch Shell Horn
Healing Herbs

These special rules:
Isolationists: The Amazons are constantly battling against the predations of the Lizardmen and greedy treasure-seeking Norse. Amazon culture reflects their dislike and distrust of outsiders and in battle they are particularly savage. Amazons get to re-roll any attack rolls that miss in the first round of combat against Lizardmen and Norse.

Sacrifice: The Amazons are quick to sacrifice any captive to their gods. The Amazons follow the rules for Possessed in the Rulebook when it comes to captives. If an Amazon Warband captures a Lizardman, they may sacrifice him as normal, plus get a free Enchanted Skins.

Norse Enmity: When facing a Norse Warband an Amazon Warband will fight to the death. The Amazons can re-roll their first failed Rout against the Norse. Remember you can’t re-roll a failed re-roll. In addition, Amazons can never choose to voluntarily rout when facing a Norse warband unless their Warband Leader has been taken Out of Action.

Not one of us: (same as Version II)

Otherwise we use the warriors, rules and equipment from the Amazon version II (Mordheimer).

Quote :
Another question on the amazons: When the Priestress dies, does the new leader learn the amazon rituals?
We have a house rule that if any magic using leader dies the rule for Sisters, Possessed and Carnival applies.

Quote :
I’m totally gonna start a lustria-setting campagn. It really seems to be great, but I think it will last to winter, until I wrote a full ruleset, campagn-rules, house-rules and until I built some pyramids and jungle-trees….
Yeah it takes a while to get going. We hope to sail to the New World in June...

We use our own house rules and such thats kind of particular to our group (kind of Sartosa meets Relics of the Crusades meets Lustria).  Aipha has a rules packet here--
http://boringmordheimforum.forumieren.com/t7620-feedback-wanted
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PostSubject: Re: Where to get Lustria and desert ruleset?   Fri 16 May 2014 - 10:01

Thank you again, von Kurst.

I'm going to write ALL down, just like a new kind of rulebook. So everything is clear to all players. When I think of building terrain also, I think it's going to be winter until we are ready to start!

I'm gonna write everything in german and in english, perhaps I can help someone with it or get some help myself!

Thank you, you are always a great help for me!
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PostSubject: Re: Where to get Lustria and desert ruleset?   Sat 17 May 2014 - 6:09

You're welcome!
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PostSubject: Re: Where to get Lustria and desert ruleset?   Sun 18 May 2014 - 8:34

Hi,

so I wrote a new amazon warband with von Kursts help, combining the original Lustria list and the newer mordheimer list.

Few things seem suspicious:

- Why have the amazons to pay 5 gc for a sling, all other warbands (original price list) pay 2 gc?
- Why have the amazons to pay 35 gc for healing herbs, when they are master herbalists who can buy them without any rarity roll? Normal healing herbs cost 20+2D6, which is alway cheaper.


Do the prices count only when creating the warbands and later the amazons can buy as normal?




Edit:

Yesterday I began collecting the rules and warbands. Because I really like to have it all together with all rules, house rules, allowed warbands etc. I decided to write everything, which would be necessary for the start new and translate it. Because 50% of our gaming group isn’t that adept in English, I decided to write everything in german.
So far I’ve got the structure, parts of the Weapons/Armor/Items, the Amazons and 90% of the forest goblins. And I already have 24 pages…

So I’m not sure, if to translate it back to English afterwards, when I’m done and satisfied with the result… But it’s a lot of work to do…

I expect 12 warbands, hazards, weather rules, riding rules, new exploration charts (mostly the original lustria ones)…. *sigh*

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PostSubject: Re: Where to get Lustria and desert ruleset?   Wed 21 May 2014 - 23:28

Hi,

more questions after reading the Lustria-Things:

Hazards: Am I right: at the beginning of the game, you roll, how much hazards occur maximum. Then in each turn, you roll for a hazard for every hero and henchmen group. At a 1, one hazard appears. AT this point, where the hero stands? What happens, when the henchmen group is all over the battlefield?

When you rolled at the beginning of the game for 1 hazard and this occurs in round 1, aren't there anymore hazards at all?


Where do you get artifacts from? I can't see where to get them? I found not a single one in the exploration charts!
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PostSubject: Re: Where to get Lustria and desert ruleset?   Thu 22 May 2014 - 1:49

Sorry Seikilos, I cannot answer any of your questions as I haven't played in the setting or seriously looked at the rules.

I have a question of my own though...
Von Kurst wrote:
The original Cities of Gold site also featured a Clan Pestilens skaven band and a Vampire Coast undead warband which have since disappeared (although the current Pestilens warband may owe some of its development to the earlier project).
Does anyone have a copy of the Clan Pestilens and Vampire Coast undead warband from the original Cities of Gold site?
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PostSubject: Re: Where to get Lustria and desert ruleset?   Thu 22 May 2014 - 8:23

Someone asked how they can have or use the Amozons in Mordheim. In the version II, the background fluff says that they are escaped slaves and the amozon only gear were "trophies" of the slave owners. Makes good sense as any. Explains why the amozon only gear cost so much and is so rare. For game play, they seem to be balanced because they are very expanseive to start. Their amozon only gear prices are almost through the roof which balances out their power. And afterwards are VERY hard to find. The player in my group that has a amozon warband only has 9 girls in her warband because she bought some of the gear. Basicly two "Clasw of the Old ones" one for two different heroes. She did kick butt and won the game but mostly due to excellent luck on the dice rolls and bad dice rolls on me and the other guy. She also pitted me against the other warband pretty well. All in all, I say that they are a great warband, easy to put into the mordhiem setting (even Empire in Flames).
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PostSubject: Re: Where to get Lustria and desert ruleset?   Fri 23 May 2014 - 3:44

RationalLemming wrote:
I have a question of my own though...
Von Kurst wrote:
The original Cities of Gold site also featured a Clan Pestilens skaven band and a Vampire Coast undead warband which have since disappeared (although the current Pestilens warband may owe some of its development to the earlier project).
Does anyone have a copy of the Clan Pestilens and Vampire Coast undead warband from the original Cities of Gold site?

I wanted to ask the same question...
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PostSubject: Re: Where to get Lustria and desert ruleset?   Sun 25 May 2014 - 21:22

Quote :
Hazards: Am I right: at the beginning of the game, you roll, how much hazards occur maximum. Then in each turn, you roll for a hazard for every hero and henchmen group. At a 1, one hazard appears. AT this point, where the hero stands? What happens, when the henchmen group is all over the battlefield?

When you rolled at the beginning of the game for 1 hazard and this occurs in round 1, aren't there anymore hazards at all?

I must admit I gave up on the hazard rules after trying to figure them out and re-writing them a couple of times.  Each hazard seems to be written differently than the others, with little thought put into how they work in games.

And yes, if you only rolled one hazard and it occurs on the first turn, that is it for the game.  Usually we would celebrate at this point.  The hazards are pretty much a game breaker.

Quote :
Where do you get artifacts from? I can't see where to get them? I found not a single one in the exploration charts!
There is no source of artifacts in the rules, scenarios or anywhere, they seemed to be a late add on.  We wrote them into rewards for scenarios, encounters and exploration.
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PostSubject: Re: Where to get Lustria and desert ruleset?   Mon 7 Jul 2014 - 3:01

So... I have been in contact with one of the original members of the Lustria development team (Jeffrey V).

He provided me with the Clan Pestilens warband rules from the old Cities of Gold website. He also provided me with warband rules for the Vampire Coast warband. However, this warband did not come off the old Cities of Gold website and he could not vouch for the quality of the warband rules. The wording for the very last spell is missing but besides that the rules are readable even if the formatting is quite bad.

I have uploaded the rules for both warbands to the Lustria folder on my OneDrive.
https://onedrive.live.com/?cid=02B7C1D22EA7D959&id=2B7C1D22EA7D959!142&authkey=!AByFcnV1qMjZdzg

He has a 40K blog (http://dedard.blogspot.com.au/) but there have been some posts about Mordheim albeit those posts are a few years old now.
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PostSubject: Re: Where to get Lustria and desert ruleset?   Mon 7 Jul 2014 - 19:17

What an interesting find. Good work!

Now if you can find that Skink Cold One rider HS...
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