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davinewrath
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PostSubject: Araby warbands   Sat 22 Feb 2014 - 5:57

I've been thinking about putting an Araby warband together. I've seen three different lists for them (Sartosa, Khemri and Relics of the Crusades) and I was wondering if anyone could point me towards the best one to use for general Mordheim play, as I'm aware that some of the alternate setting lists are over/underpowered when used outside of their home setting.
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Von Kurst
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PostSubject: Re: Araby warbands   Sat 22 Feb 2014 - 11:50

I would recommend a fourth with some caveats--the Araby Nomads from the original Khemri site.  

https://docs.google.com/folderview?pli=1&id=0B18J5DU-6cP_ZjYwUXpNbXZvSXM&tid=0B18J5DU-6cP_aEg2dHIxbGpaMlk#docId=0B18J5DU-6cP_aVk1UzlhM0tpYm8

Much better written then the TC abomination, although the TC spell list should be used rather than the ridiculous Khemri Website Elemental Magic lists.  You will not be able to use the Bedouins special ability, but perhaps you could adjust the cost, or just live with it since they are an experimental warband.

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SerialMoM
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PostSubject: Re: Araby warbands   Mon 24 Feb 2014 - 12:47

Von Kurst wrote:
I would recommend a fourth with some caveats--the Araby Nomads from the original Khemri site.  

https://docs.google.com/folderview?pli=1&id=0B18J5DU-6cP_ZjYwUXpNbXZvSXM&tid=0B18J5DU-6cP_aEg2dHIxbGpaMlk#docId=0B18J5DU-6cP_aVk1UzlhM0tpYm8

Much better written then the TC abomination, although the TC spell list should be used rather than the ridiculous Khemri Website Elemental Magic lists.  You will not be able to use the Bedouins special ability, but perhaps you could adjust the cost, or just live with it since they are an experimental warband.


I love the original Khemri warbands. The Sartosa warbands are also fine and are maybe more balanced.
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PostSubject: Re: Araby warbands   Today at 14:16

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