Tom's Boring Mordheim Forum
Would you like to react to this message? Create an account in a few clicks or log in to continue.


Mordheim Discussion
 
HomeSearchLatest imagesRegisterBlogYou'll never paint aloneLog inGolden Tom 2014 Thread!

 

 Models, height and line of sight

Go down 
4 posters
AuthorMessage
Aipha
Venerable Ancient
Venerable Ancient
Aipha


Posts : 571
Trading Reputation : 0
Join date : 2013-04-05
Age : 34
Location : Denmark

Personal Info
Primary Warband played: Lizardmen (Unofficial) Lizardmen (Unofficial)
Achievements earned: none

Models, height and line of sight Empty
PostSubject: Models, height and line of sight   Models, height and line of sight Icon_minitimeThu 21 Nov 2013 - 16:25

So, the thing is, that in our gaming groups, we've agreed, that some units can be seen over others. We just found it weird, not being able to see the big Orc towering above a couple of Skinks.

This however, might be seen as a bit... Unfair. Especially for those who can't see over their own units.

So, I heard about someone who just in general houseruled that your own models do not block line of sight. Anyone with experience in those rules?

I just find it weird, at least in close combat, that you can't see who your friend is fighting with.
Back to top Go down
The Ultra-Mega Bob
Veteran
Veteran
The Ultra-Mega Bob


Posts : 104
Trading Reputation : 0
Join date : 2010-03-07
Age : 38
Location : Bath, England

Personal Info
Primary Warband played: Witch Hunters Witch Hunters
Achievements earned: none

Models, height and line of sight Empty
PostSubject: Re: Models, height and line of sight   Models, height and line of sight Icon_minitimeThu 21 Nov 2013 - 16:42

Personally I find it quite evocative- a bit like a tense scene in a horror movie.

I prefer friendly characters blocking line of sight, so that it makes situations more realistic, like the person in front charging in whilst the person behind is left wondering what they've seen / what's making all the noise. When they can see, they can move to do something about it, until then their friend might simply be a bit mad (which, given this is Mordheim, is not that unlikely :p)

I can see why Skinks, Goblins, Halflings and Wardogs might not block line of sight, since they are smaller than most other things; I was going to mention Squigs, but since they bounce they should block more sight than normal, and Direwolves are just that much larger that they definitely should.


At the end of the day if you want to house-rule it that you can see through friendly models, you should, but I like the fact it adds more tactical movement, and more cinematic touches to it when you can't.
Back to top Go down
catachanfrog
Elder
Elder
catachanfrog


Posts : 319
Trading Reputation : 0
Join date : 2011-07-08

Personal Info
Primary Warband played: Witch Hunters Witch Hunters
Achievements earned: none

Models, height and line of sight Empty
PostSubject: Re: Models, height and line of sight   Models, height and line of sight Icon_minitimeThu 21 Nov 2013 - 17:33

Just buy a laser pointer. If small creature can't see through larger one they just can't. It's simple. They are supposed to be small, they can hide better but don't have line of sight of larger ones. There is nothing to fix.
How can skinks block line of sight to the orc btw?Question 
Back to top Go down
Aipha
Venerable Ancient
Venerable Ancient
Aipha


Posts : 571
Trading Reputation : 0
Join date : 2013-04-05
Age : 34
Location : Denmark

Personal Info
Primary Warband played: Lizardmen (Unofficial) Lizardmen (Unofficial)
Achievements earned: none

Models, height and line of sight Empty
PostSubject: Re: Models, height and line of sight   Models, height and line of sight Icon_minitimeThu 21 Nov 2013 - 17:50

It does indeed give more tactical material, but since we've already implemented this more realistic approach, I don't see why we shouldn't go all the way. Atm., I feel as though it's a bit too easy for me, since I'm benefiting a lot from this 'my Saurus can see over my Skinks'.

Skinks block sight just as any other creature would, according to official rules. If the base blocks, the enemy can't be seen, unless it's a large target. So two Skinks on one Orc, would usually block LoS to him.
Back to top Go down
Phantasmal_fiend
General
General
Phantasmal_fiend


Posts : 166
Trading Reputation : 0
Join date : 2011-05-28
Location : Auckland

Personal Info
Primary Warband played: Beastmen (EIF) Beastmen (EIF)
Achievements earned: none

Models, height and line of sight Empty
PostSubject: Re: Models, height and line of sight   Models, height and line of sight Icon_minitimeWed 27 Nov 2013 - 23:36

We play that if a friendly model is obstructing LOS that if you miss the target by 1 you hit your own figure. if the base of the figure blocks the path of a warrior then you can't just move through your own warriors you need to be more strategic at placing your warriors
Back to top Go down
Aipha
Venerable Ancient
Venerable Ancient
Aipha


Posts : 571
Trading Reputation : 0
Join date : 2013-04-05
Age : 34
Location : Denmark

Personal Info
Primary Warband played: Lizardmen (Unofficial) Lizardmen (Unofficial)
Achievements earned: none

Models, height and line of sight Empty
PostSubject: Re: Models, height and line of sight   Models, height and line of sight Icon_minitimeWed 27 Nov 2013 - 23:50

Phantasmal, I'm sorry, but I think you might've misread what this is about :-P

It's about being able to see models over other models.

But the solution is found for my group, so no worries! Wink
Back to top Go down
Sponsored content





Models, height and line of sight Empty
PostSubject: Re: Models, height and line of sight   Models, height and line of sight Icon_minitime

Back to top Go down
 
Models, height and line of sight
Back to top 
Page 1 of 1
 Similar topics
-
» Line of Sight
» Spells and line of sight
» Spells and Line of Sight
» Spells without targets and Line of Sight
» magic spells and line of sight

Permissions in this forum:You cannot reply to topics in this forum
Tom's Boring Mordheim Forum :: General Discussion :: Rules and Gameplay-
Jump to: