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 An Arabyan Building

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Von Kurst
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PostSubject: Re: An Arabyan Building   Sun 5 May 2013 - 11:07

Glad to be of service my friend. I especially look forward to updates on the Spooky Forest.
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PostSubject: Re: An Arabyan Building   Sun 5 May 2013 - 11:30

Thanks for the tips VK! Your arabyan houses are definitely an example to follow for serious terrain building!

Joao
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PostSubject: Re: An Arabyan Building   Thu 16 May 2013 - 7:13

These are absolutely fantastic! Great job on those pieces, very inspiring. Smile

Theo
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Von Kurst
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PostSubject: Re: An Arabyan Building   Fri 17 May 2013 - 7:32

Thank you gentlemen.

Two weeks passed and I painted some stairs and refurbished some old barricades and that's it.

I did get playtable to photograph the dressed vendor's stand...



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DeafNala
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PostSubject: Re: An Arabyan Building   Fri 17 May 2013 - 8:45

EXCELLENT! The addition of the pottery makes the stall...also provides some ammunition for the eventual melee, brawl, riot, or whatever. VERY WELL DONE! thumbsup

Von Kurst wrote:
Two weeks passed and I painted some stairs and refurbished some old barricades and that's it.

Some things take longer than others; AND you can't rush perfection...I love that excuse. clown
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Von Kurst
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PostSubject: Re: An Arabyan Building   Sun 19 May 2013 - 8:29

Thanks for the kind comments Al, The next stand will be a food vendor. FOOD FIGHT!

If only I could remember where those pewter bannanas got to...
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PostSubject: Re: An Arabyan Building   Sun 19 May 2013 - 8:36

That market stand looks like the real thing.

Where did you get those pot from? Please tell me!! Smile

Joao
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Von Kurst
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PostSubject: Re: An Arabyan Building   Sun 19 May 2013 - 9:38

Thanks! Dwarven Forge sells the pots, although I got them in an auction.
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PostSubject: Re: An Arabyan Building   Sun 19 May 2013 - 10:21

Thanks a bunch!! thumbsup

Made a note and will get them when possible!

Joao
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theomar pius
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PostSubject: Re: An Arabyan Building   Sun 19 May 2013 - 15:59

That market stall is the bee's knees. Love it, such good detail.
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Von Kurst
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PostSubject: Re: An Arabyan Building   Sat 15 Jun 2013 - 4:01

Thank you Theomar.

The newest house:




Unfinished interior:
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PostSubject: Re: An Arabyan Building   Sat 15 Jun 2013 - 6:24

Arabian housing always appears fortified to moi; considering the Gangs of Adventures haunting the neighbor, this may be a good thing. That aside, the new addition is SPLENDID...I really like the stair case. GREAT WORK! thumbsup
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PostSubject: Re: An Arabyan Building   Sun 16 Jun 2013 - 8:53

Thanks Al.  I'm trying to expand the number of small nondescript buildings we have available to bulk out the town.  That and re-model some older pieces to make them more useful.  Cut the tippy tip of a finger off last Wed, though.  That slowed me down some.
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PostSubject: Re: An Arabyan Building   Mon 24 Jun 2013 - 13:31

I ran across this thread while browsing, I mean waiting for glue to dry.  Great inspiration for more buildings/stuff for this project--

http://www.lead-adventure.de/index.php?topic=15132.0
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PostSubject: Re: An Arabyan Building   Sun 30 Jun 2013 - 11:40

Do you feel this hot wind from the desert!
Nice and climate.
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PostSubject: Re: An Arabyan Building   Sun 30 Jun 2013 - 16:32

Beautifully done!
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Von Kurst
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PostSubject: Re: An Arabyan Building   Mon 1 Jul 2013 - 14:34

Thank you both for the kind comments.

Progress: I have 4 more buildings that are ready for painting. Maybe next week there will be photos...
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PostSubject: Re: An Arabyan Building   Sun 28 Jul 2013 - 5:32

Playtable took a couple of quick photos of just the refurbished buildings at the last game night:



An overhead shot with the roofs removed.  I wish I would have squared up the odd shaped roof, but I didn't think of how to do it until I was almost done...


A small ruined adobe.


Shots from games can be found here--
http://boringmordheimforum.forumieren.com/t7296p25-pyrates-of-ye-karribean-iii-dead-man-s-chest#106023
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PostSubject: Re: An Arabyan Building   Sun 28 Jul 2013 - 6:51

That is a SPECTACULAR renovation. The brushwork is MAGNIFICENT...they could be showcase structures from Wargames Illustrated. WONDERFUL WORK!  thumbsup
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PostSubject: Re: An Arabyan Building   Sun 28 Jul 2013 - 7:48

Thanks for the kind words. Embarassed 

What the ruin used to look like:

" />

I intended it as a corridor in a dungeon project a decade ago or so. That never worked out so I cut it in half, you can sort of see the collapsed floor of the 'new' ruin behind/underneath the ogre.
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PostSubject: Re: An Arabyan Building   Sun 28 Jul 2013 - 8:13

That really is a major change/improvement. Going with the Middle Eastern style does allow you to cover most of the Mediterranean & Caribbean as well as Araby...good choice!  What a Face
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PostSubject: Re: An Arabyan Building   Sun 28 Jul 2013 - 11:08

Great pimping up those old ruins, my fav is the burned out crater ruin, thumbs up!

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PostSubject: Re: An Arabyan Building   Sun 28 Jul 2013 - 17:39

Thanks guys. I really like the little ruin, too.
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PostSubject: Re: An Arabyan Building   Sun 11 Aug 2013 - 7:12

A couple of more photos of the larger building from recent games:
Photos by playtable.




And a before picture to give a sense of the remodeling done on the piece:


The whole collection (photo by Robperk):


The scenery can be seen in weekly action here:
http://boringmordheimforum.forumieren.com/t7296-pyrates-of-ye-karribean-iii-dead-man-s-chest

We've moved from Araby to the Karribean, but the buildings work pretty well in the New World, too.farao 
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PostSubject: Re: An Arabyan Building   Sun 11 Aug 2013 - 7:22

VERY NICE! The refurbishing really transforms the old buildings; they reach a new & higher level. The Collection is quite stunning altogether. VERY WELL DONE!  thumbsup 
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