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cianty
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PostSubject: Re: Starting warbands - Post them here! (Read first post, plz)   beastmen - Starting warbands - Post them here! (Read first post, plz) - Page 11 Icon_minitimeTue 6 May 2008 - 23:14

Yes, 5th edition Chaos Warriors have WS 6 and BS 6.
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PostSubject: Re: Starting warbands - Post them here! (Read first post, plz)   beastmen - Starting warbands - Post them here! (Read first post, plz) - Page 11 Icon_minitimeWed 7 May 2008 - 7:37

Weapon Skill 6 I can imagine very well, but BS... beastmen - Starting warbands - Post them here! (Read first post, plz) - Page 11 2194

Well, never mind.
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PostSubject: Re: Starting warbands - Post them here! (Read first post, plz)   beastmen - Starting warbands - Post them here! (Read first post, plz) - Page 11 Icon_minitimeThu 8 May 2008 - 4:32

beastmen - Starting warbands - Post them here! (Read first post, plz) - Page 11 40268 I guess that makes sense. scratch
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PostSubject: Return to Mordheim - Marienburg War Band   beastmen - Starting warbands - Post them here! (Read first post, plz) - Page 11 Icon_minitimeFri 9 May 2008 - 14:37

I haven't played in quite a while (2002/2003) and have decided to get back into it with a Marienburg Warband, so I'm gonna post it here for your collective wisdom to tear apart.
Without further ado:


Mercenary Captain - 100
Sword, Brace of Pistols

Champion - 70
Sword, Crossbow

Champion - 45
2 Axes

Youngblood - 30
Spear, Shield

Youngblood - 30
Spear, Shield

3 Swordsmen - 165
2 Swords

3 Marksmen - 150
Crossbow

Total: 590 GC

Stash: 10GC

Now, I know that the Champion with a crossbow probably isn't the best game-wise - but I do have a conversion and backstory in mind for him, so he's staying...(He's going to be based off Fidler from the Malazan series - losely of course)
What's the rest like though?
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PostSubject: Re: Starting warbands - Post them here! (Read first post, plz)   beastmen - Starting warbands - Post them here! (Read first post, plz) - Page 11 Icon_minitimeFri 9 May 2008 - 21:29

Hello ! The only thing I have to ask is "Why did you give a shield to your youngbloods?".
The rest of the warband is quite balanced, you just have a lack of S4 and more weapons in hand-to-hand (no halberds or two handed weapon), but I know it can be fine (pistols and crossbows can make a fuss on enemies lines).
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PostSubject: Re: Starting warbands - Post them here! (Read first post, plz)   beastmen - Starting warbands - Post them here! (Read first post, plz) - Page 11 Icon_minitimeFri 9 May 2008 - 21:40

I don't say anything is wrong in your list, it's just that my experience says that longbows are nicer then Xbows.. i just hate to choose between moving and firing :S that's not worth 1 extra Strenght to me

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PostSubject: Re: Starting warbands - Post them here! (Read first post, plz)   beastmen - Starting warbands - Post them here! (Read first post, plz) - Page 11 Icon_minitimeSat 10 May 2008 - 10:29

Exarch Thomo wrote:

Now, I know that the Champion with a crossbow probably isn't the best game-wise - but I do have a conversion and backstory in mind for him, so he's staying...(He's going to be based off Fidler from the Malazan series - losely of course)
What's the rest like though?

Got any of broken fiddle models around?
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PostSubject: Re: Starting warbands - Post them here! (Read first post, plz)   beastmen - Starting warbands - Post them here! (Read first post, plz) - Page 11 Icon_minitimeSat 10 May 2008 - 11:29

Exarch Thomo wrote:

Now, I know that the Champion with a crossbow probably isn't the best game-wise - but I do have a conversion and backstory in mind for him, so he's staying...(He's going to be based off Fidler from the Malazan series - losely of course)
What's the rest like though?

Choosing background/fluff over game potential is Cool; of course, this is coming from I guy with hordes of Night Goblins. You keep that X-bow no matter how much they laugh at you. Suspect
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PostSubject: Re: Starting warbands - Post them here! (Read first post, plz)   beastmen - Starting warbands - Post them here! (Read first post, plz) - Page 11 Icon_minitimeSat 10 May 2008 - 12:54

Thanks for the responses so far guys.

I must admit I'm not 100% happy with the load out for the Youngbloods - I think the spear is a good idea as it gives them some chance but if anyone else has suggestions I'm more than happy to hear them.

Asgath - haven't got any broken ones - though I just finished The Bonehunters and he gets another fiddle (strangely familiar) near the end - and manages to get it slightly beat up quite quickly - so I'm going to model him with that in mind.

Deafnala - thanks for the support! I am one of those gamers who generally choose fluff over effectiveness (like not actually min-maxing squads etc). Although I must admit to a small patch of jealousy - I wish I had a getafix model desperate
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PostSubject: Orcs and Gobblins in Mordheim... Ashton's Warband   beastmen - Starting warbands - Post them here! (Read first post, plz) - Page 11 Icon_minitimeSat 10 May 2008 - 22:10

UPDATE 7/9/08: Looking back at this, I realized I was using the wrong price sheet... so the prices are a little off... I tried to update them just now.

Hi Guys,

I'm just putting together a Orc and Goblin warband with/without the troll, and love to here your thoughts.

Heros:
1 - Orc Boss - Sword Axe Bow - (80 + 25) - 105
1 - Orc Shaman - Spear dagger Bow - (40 + 20) - 60
2 - Orc Big 'Uns - Sword Axe Bow - ((40+25)x2) - 130

Henchmen:
1 - Orc Boy - Axe dagger - (25 + 5) - 30
3 - Goblins - Short Bow, dagger - ((10+5)x3) - 45
2 - Goblins - Squig Prodders, dagger - ((10+15)x2) - 50
5! - Squigs - 75

Total
15 (5 orcs, 5 gobos, 5 squigs) warriors
495 gc

After taking a break from Orcs, I'm surprised how cheap the henchmen are. Squigs are the bomb, and I was perfectly content giving my heros an axe and a daggers until I got to 15 warriors, and still had 100 left.

I decided to throw together another warband with a Troll, and see what I come up with. Enjoy:

Heros:
1 - Orc Boss - Axe Dagger Bow - (80 + 15) - 95
1 - Orc Shaman - dagger Bow - (40 + 10) - 50
2 - Orc Big 'Uns - Axe Dagger - ((40+5)x2) - 90

Henchmen:
1 - Troll - 200
2 - Goblins - Short Bow, dagger - ((10+5)x2) - 30
2 - Squigs - 30

Total
9 (4 orcs, 1 troll, 2 gobos, 2 squigs) warriors
495 gc

I think I like the first one better... although if I choose the second, I could easily buy those extra gobos/squigs in a round or two...

As you can tell... I'm leaning a little on the shooty side.. but may give the boss a sword instead of a bow.

C&C?
-Ashton Sanders


Last edited by Ashton on Wed 9 Jul 2008 - 18:04; edited 1 time in total
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cianty
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PostSubject: Re: Starting warbands - Post them here! (Read first post, plz)   beastmen - Starting warbands - Post them here! (Read first post, plz) - Page 11 Icon_minitimeSat 10 May 2008 - 22:42

Just in case you didn't know: Orcs are allowed to use clubs/maces per the Rules Review. This will save you 2 gold crowns per Orc. If you're going with axes because of WYSIWYG just ignore this comment.
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PostSubject: Re: Starting warbands - Post them here! (Read first post, plz)   beastmen - Starting warbands - Post them here! (Read first post, plz) - Page 11 Icon_minitimeSat 10 May 2008 - 23:13

Thanks Cianty,

I was just looking at the rules review just before I saw ur comment.

(I've got the White Dwarf 243, where orcs can have "dwarven axes" and has two choices of swords "sword for 10" or "sword for 10" =] I also have the Mordheim Rulebook that calls the Eshin Sorcerer a "warplock engineer" when discussing skill trees.)

It looks like Goblins can have clubs, but orcs are still stuck with axes as the cheapest weapon besides daggers.

I'm really starting to like Orcs and Gobblins Wink Squigs are the freaking bomb!


What I can't believe is that the Orc heros all start with 10-20 XP?!?! and you can only start with 4 heros... doh...
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PostSubject: Re: Starting warbands - Post them here! (Read first post, plz)   beastmen - Starting warbands - Post them here! (Read first post, plz) - Page 11 Icon_minitimeSat 10 May 2008 - 23:33

cianty wrote:
Just in case you didn't know: Orcs are allowed to use clubs/maces per the Rules Review. This will save you 2 gold crowns per Orc. If you're going with axes because of WYSIWYG just ignore this comment.

then it maybe is a good thing to try to give the shaman a better weapon right?
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PostSubject: Re: Starting warbands - Post them here! (Read first post, plz)   beastmen - Starting warbands - Post them here! (Read first post, plz) - Page 11 Icon_minitimeSun 11 May 2008 - 0:12

Tagnator wrote:
then it maybe is a good thing to try to give the shaman a better weapon right?

Eh, the shaman is the crappiest fighter of the heros. so I was planning on keeping him back as a ranged support (unless I get the Clubba spell, of course.. in which case I won't need a better weapon anyway)
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PostSubject: Re: Starting warbands - Post them here! (Read first post, plz)   beastmen - Starting warbands - Post them here! (Read first post, plz) - Page 11 Icon_minitimeSun 11 May 2008 - 0:29

ok ok, sorry I dont know the Orcs and Goblins warband to good,
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PostSubject: Re: Starting warbands - Post them here! (Read first post, plz)   beastmen - Starting warbands - Post them here! (Read first post, plz) - Page 11 Icon_minitimeSun 11 May 2008 - 7:14

no problem, Tag. I appreciate your willingness to help out.

I think I'm leaning towards the first warband (no troll), so I better get painting.

I think I like Orcs/Gobos more than skaven right now Wink It's just so awesome (and inexpensive)... although the spells are kindof sucky... we'll see

Thanks,
Ash
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PostSubject: Re: Starting warbands - Post them here! (Read first post, plz)   beastmen - Starting warbands - Post them here! (Read first post, plz) - Page 11 Icon_minitimeSun 11 May 2008 - 11:34

Ashton wrote:
It looks like Goblins can have clubs, but orcs are still stuck with axes as the cheapest weapon besides daggers.

Mordheim Rules Review v7, page 9 wrote:
Page 9, Orc Equipment Lists
Add a club at 3gc to the list of hand-to-hand combat weapons available to the Orcs.

Ashton wrote:
What I can't believe is that the Orc heros all start with 10-20 XP?!?! and you can only start with 4 heros... doh...

At least they are restricted to 4 starting Heroes. What I think is one of their biggest strengths is that the normal Orc Boyz henchmen have the same cost as humans and trade -1 Initiative (and Animosity) for +1 Toughness. What a deal!

EDIT: I wouldn't hire the Troll from the beginning, by the way. As you already said: 4 heroes only. You'll need all the Orcs you can get for early Experience and most possible Lad's got Talent so you can get your economy straight.
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PostSubject: Re: Starting warbands - Post them here! (Read first post, plz)   beastmen - Starting warbands - Post them here! (Read first post, plz) - Page 11 Icon_minitimeSun 11 May 2008 - 14:59

I'd ditch the troll. 200 points could get you 3 more well equiped men
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PostSubject: Re: Starting warbands - Post them here! (Read first post, plz)   beastmen - Starting warbands - Post them here! (Read first post, plz) - Page 11 Icon_minitimeSun 11 May 2008 - 17:48

cianty wrote:

Mordheim Rules Review v7, page 9 wrote:
Page 9, Orc Equipment Lists
Add a club at 3gc to the list of hand-to-hand combat weapons available to the Orcs.
Sweet! where can I get a copy of that rules review?

cianty wrote:
What I think is one of their biggest strengths is that the normal Orc Boyz henchmen have the same cost as humans and trade -1 Initiative (and Animosity) for +1 Toughness. What a deal!

Very good point. that 4 toughness on all the orcs is really awesome.
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PostSubject: Re: Starting warbands - Post them here! (Read first post, plz)   beastmen - Starting warbands - Post them here! (Read first post, plz) - Page 11 Icon_minitimeSun 11 May 2008 - 18:15

Ashton wrote:

Sweet! where can I get a copy of that rules review?

Specialist Games -> Mordheim -> FAQ & Errata -> Mordheim Rules Review Download

Here, lazy: http://specialist-games.com/mordheim/assets/faq/MHRRv7.pdf
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PostSubject: Re: Starting warbands - Post them here! (Read first post, plz)   beastmen - Starting warbands - Post them here! (Read first post, plz) - Page 11 Icon_minitimeSun 11 May 2008 - 19:32

Boo Yea.

Thanks.
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PostSubject: A Night Goblin List   beastmen - Starting warbands - Post them here! (Read first post, plz) - Page 11 Icon_minitimeMon 12 May 2008 - 3:00

I am coming into possession of half of the Battle for Skull Pass contents soon so I am already planning a Night Goblin warband using the Mordheimer rules. I will use the Orc and Goblin animosity rules rather than the simplified version contained in the Night Goblin list.

Anyway, I wanted to start with a Troll, but I think with 6 heroes it won't be hard to save up for on... hopefully. A also forgone any Fanatics, 25gc just to use them?! The upkeep cost guys will be for expansion instead of hired swords. Although in my group there are 2 Orc players and a Skaven, so I face big guys very game. Could be an issue...

Heroes
Big Boss - Sword, Club, Helmet, Shortbow = 73
Shaman - Sword, Shortbow = 65
Boss - Sword, Shortbow = 40
Boss - Sword, Shortbow = 40
Boss - Club, Shortbow = 33
Boss - Club, Shortbow = 33

Henchmen
4x Night Goblins = Shortbows, clubs = 92
4x Night Goblins = Shortbows, clubs = 92
2 Squigs = 30

Total = 498, 16 bodies, very soft bodies!

The plan is to use overwhelming firepower and sneaky movement to try to stop the enemy before they reach my lines and run away when they do! True Night Goblin tactics!!

Expansion includes the aforementioned strng guys and some nets. and more squigs, and prodders, and a few snotlings... mwahahaha! Twisted Evil
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PostSubject: Re: Starting warbands - Post them here! (Read first post, plz)   beastmen - Starting warbands - Post them here! (Read first post, plz) - Page 11 Icon_minitimeMon 12 May 2008 - 11:27

I didn't realize you could have a Night Goblin War Band in Mordheim. Are they an "official" thing? I LOVE Night Goblins. If they have their own list, this would be unbelievablly Cool!

BTW if you can get your hand on the older plastic set from the previous edition, they are much more adaptable/convertable minis. Personally I'm not all that thrilled with the new stuff. beastmen - Starting warbands - Post them here! (Read first post, plz) - Page 11 120792
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PostSubject: Re: Starting warbands - Post them here! (Read first post, plz)   beastmen - Starting warbands - Post them here! (Read first post, plz) - Page 11 Icon_minitimeMon 12 May 2008 - 12:16

DeafNala wrote:
Personally I'm not all that thrilled with the new stuff. beastmen - Starting warbands - Post them here! (Read first post, plz) - Page 11 120792

Same here. I don't like the new nightgobbos as much as I liked the old ones.

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PostSubject: Re: Starting warbands - Post them here! (Read first post, plz)   beastmen - Starting warbands - Post them here! (Read first post, plz) - Page 11 Icon_minitimeMon 12 May 2008 - 15:09

Admin Tom wrote:
DeafNala wrote:
Personally I'm not all that thrilled with the new stuff. beastmen - Starting warbands - Post them here! (Read first post, plz) - Page 11 120792

Same here. I don't like the new nightgobbos as much as I liked the old ones.

me 2, I like the old dwarves more 2
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Tom's Boring Mordheim Forum :: General Discussion :: Rules and Gameplay-
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