HomeFAQSearchRegisterUsergroupsBlogLog inGolden Tom 2014 Thread!

Share | 
 

 Heroheim

View previous topic View next topic Go down 
AuthorMessage
Bolbotos
Veteran
Veteran


Posts : 121
Trading Reputation : 0
Join date : 2012-05-31
Location : Kaiserslautern, Germany

Personal Info
Primary Warband played: Orcs & Goblins Orcs & Goblins
Achievements earned: none

PostSubject: Heroheim   Wed 31 Oct 2012 - 19:37

Hi fellas,
did anyone of you tried the new rules from http://www.heroheim.com/?

Seems a little bit more balanced than the original mordheim stuff. Although the first negative point is the missing difference between clubs, axes and swords. Also I'm missing the the knocked down/stunned rules as an essential point of the mordheim skirmish game.
Back to top Go down
View user profile
shotguncoffee
Warlord
Warlord


Posts : 277
Trading Reputation : 0
Join date : 2010-04-17
Location : England

PostSubject: Re: Heroheim   Thu 1 Nov 2012 - 3:47

its being written by asp and me and its FAR FAR from done yet.

also its kinda secret Wink
Back to top Go down
View user profile
shotguncoffee
Warlord
Warlord


Posts : 277
Trading Reputation : 0
Join date : 2010-04-17
Location : England

PostSubject: Re: Heroheim   Thu 1 Nov 2012 - 3:54

- Merging club, axe, sword is controversial but appeals to WHFB players.
- KD/ S is gone and we don't miss it at all. It makes shooting a more integral (and less random) part of the game.
- Also, consider the walls of text and rules needed for KD/S which is now gone.
- It will be my point that if GW had introduced W2 from the start, and someone else came along and wanted to introduce the walls of text for KD/S, people would laugh.

But of course I may be wrong :-)
Back to top Go down
View user profile
feelingfine69
Hero
Hero


Posts : 30
Trading Reputation : 0
Join date : 2010-03-08

Personal Info
Primary Warband played: Marienburgers Marienburgers
Achievements earned: none

PostSubject: Re: Heroheim   Sat 10 Nov 2012 - 21:03

shotguncoffee wrote:
- Merging club, axe, sword is controversial but appeals to WHFB players.

Wait, i thought asp hated the whole Mordheim - WHFB connection and went out of his way to ensure they were as far removed from each other as possible?!
Back to top Go down
View user profile
Lars Wurst
Champion
Champion


Posts : 41
Trading Reputation : 0
Join date : 2012-11-03
Age : 43
Location : Helsinki, Finland

Personal Info
Primary Warband played: Undead Undead
Achievements earned: none

PostSubject: Re: Heroheim   Sat 1 Dec 2012 - 4:27

HH seems to be very promising... WeŽll definitely try out the new system, when it is ready.

How about the Coreheim? You do still update it, do you? Or does the HH replace the CH entirely? I just ask this cause v.8.9d got just released.
Back to top Go down
View user profile
gorenut
Veteran
Veteran


Posts : 127
Trading Reputation : 0
Join date : 2011-09-23

Personal Info
Primary Warband played: Undead Undead
Achievements earned: none

PostSubject: Re: Heroheim   Wed 20 Mar 2013 - 11:57

Know this is kind of a old thread, but I just ran into Heroheim yesterday. Does look promising, but I'd have to wait until more Warbands are included. Half the Warbands in my group isn't represented yet.

Back to top Go down
View user profile
Grimscull
Etheral
Etheral


Posts : 1301
Trading Reputation : 2
Join date : 2010-11-22

Personal Info
Primary Warband played:
Achievements earned: none

PostSubject: Re: Heroheim   Thu 21 Mar 2013 - 1:51

gorenut wrote:
Half the Warbands in my group isn't represented yet.
Perfect excuse to buy more minis and paint them up Cool
Back to top Go down
View user profile
gorenut
Veteran
Veteran


Posts : 127
Trading Reputation : 0
Join date : 2011-09-23

Personal Info
Primary Warband played: Undead Undead
Achievements earned: none

PostSubject: Re: Heroheim   Thu 21 Mar 2013 - 10:09

Grimscull wrote:
gorenut wrote:
Half the Warbands in my group isn't represented yet.
Perfect excuse to buy more minis and paint them up Cool

hah, I wish. Part of why I'm even doing Mordheim is because I wanted to still be in the hobby, but simply don't have time for anything of larger scale.
Back to top Go down
View user profile
shotguncoffee
Warlord
Warlord


Posts : 277
Trading Reputation : 0
Join date : 2010-04-17
Location : England

PostSubject: Re: Heroheim   Fri 22 Mar 2013 - 21:47

Hi thanks for your interest in Coreheim and Heroheim.

BOTH projects are being carried forward.
Each is continually updated but Coreheim is unlikely to see any large-scale changes. - More like balance adjustments and clarifications.

Heroheim is still a sort of beta. Some players play it and say that its smooth and fun but there is still much to be worked out.

As for many warbands, well...... The more warbands you do, the harder they are to balance.
Back to top Go down
View user profile
maxxev
Ancient
Ancient


Posts : 406
Trading Reputation : 0
Join date : 2012-03-01
Location : West Sussex, UK

Personal Info
Primary Warband played: Dwarfs Dwarfs
Achievements earned: none

PostSubject: Re: Heroheim   Wed 27 Mar 2013 - 15:22

And the fewer warbands you do the more players you exclude Razz lol
Back to top Go down
View user profile Http://maxxev.blogspot.co.uk
gorenut
Veteran
Veteran


Posts : 127
Trading Reputation : 0
Join date : 2011-09-23

Personal Info
Primary Warband played: Undead Undead
Achievements earned: none

PostSubject: Re: Heroheim   Wed 27 Mar 2013 - 23:07

maxxev wrote:
And the fewer warbands you do the more players you exclude Razz lol

While balance is definitely something that we should strive for.. I tend to agree that for a casual game like this its probably better to release the warbands first and balance later. Its not like this is really a competitive game with tournaments like Starcraft, or even Warhammer.

Wish there would be a system of checks and balances that'll just allow people to create their own warbands. Some generic rules set.

Don't get me wrong, definitely not taking anything away from all the hard work you and your team has put into this.. because I definitely can't do any better nor do I have the time to even attempt it.

All-in-all, definitely a great commodity to the hobby and community.
Back to top Go down
View user profile
Sponsored content




PostSubject: Re: Heroheim   Today at 7:42

Back to top Go down
 
Heroheim
View previous topic View next topic Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
Tom's Boring Mordheim Forum :: General Discussion :: Rules and Gameplay-
Jump to: