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DeafNala
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PostSubject: Re: Spawn Hunt Campaign   Mon 4 May 2015 - 10:03

HOORAY for the Forces of Unpleasantness! Yet another GREAT GAME!   thumbsup
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PostSubject: Re: Spawn Hunt Campaign   Mon 4 May 2015 - 12:27

Lots of underdog bonus going on there.

Nice looking reports sir thumbsup

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PostSubject: Re: Spawn Hunt Campaign   Mon 11 May 2015 - 12:02

Yes these are very nice reports.

Keep them coming!
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PostSubject: Re: Spawn Hunt Campaign   Mon 11 May 2015 - 15:53

Thanks for the comments as always guy's , like knowing your enjoying them.


Orcs vs Valken's Witch Hunters

Bing Crossbow earns his fee, Valken is paying his beer and hooker bill for the next month.

Surprise Attack, the Orcs are defending, Witch Hunters at +1 underdog xp.

The Battlefield
" />

" />

Deployment

Not many Orcs can be seen as not many made it onto the board on turn 1, hence why i picked Surprise Attack after rolling 2 for scenario.
The Witch was in the top of the large brown building in the center (very brown since we have experimented with an airbrush for the first time)

" />

" />

Turn 1
Random Event - Itsy Bitsy Spider
Not having a spider suitable a chaos spawn had to stand in. It was placed on a wall in direct line to an orc archer.
" />

It charged into the orc boy but no hits were landed.
A flagellant charged an orc hero and did him one wound.
Bing Crossbow dropped the Witch with a well placed crossbow bolt.  cheers
All other shooting had no effect.
The trollslayer and flagellant with a warhound moved within charge range of the troll
" />

In the orc turn one orc failed animosity and did nothing, the troll, out of range of the boss went stupid.
An orc henchman in a building found...
" />

This is one of the campaign objective chaos spawn!
The orc bottled it, and threw himself from the building to stay out of sight of the spawn falling 3 inches, but surviving.
" />

The spawn then headed towards the troll, the only thing it could see.
The orc hero who had lost a wound stunned the flagellant in return, whilst the giant spider took out the orc henchman it had found.

Turn 2
Bing, Ernst, two zealots with bows, Axel and Valken with pistols all shot at the orc boss and failed to wound him.
The trollslayer and wardog charge the troll, both wound , but both regen saves are made.
" />

Elsewhere, Dieter the flagellant hero with 3 attacks charges the orc hero to save the stunned flagellant henchman. He misses and gets stunned too.  Sad
Rutger the Warrior Priest takes an orc hero out that had been stunned by Klaus
" />

Orc reinforcements arrive on the worst table edge possible for Valken.
2 orc boys with boys,the Shaman, and an orc hero with a blunderbuss.
" />

The troll fails stupidity again.
The orc boss charges Captain Valken taking him OOA, while the blunderbuss orc shoots, hitting 2 flagellants,the troll slayer,troll, and wardog. The only result is the wardog getting stunned and the troll losing one wound.
The shaman casts Fires of Gork and stuns both flagellants.
The orc hero takes Dieter out of action.

Turn 3
" />

A zealot stuns an orc bow with his bow, Ernst stuns the blunderbuss orc, Axel charges and stuns the orc boss to get revenge for Capt Valken, and a flagellant stuns the troublesome orc hero.

" />

At this point, the orcs rout.
This left the spawn closest to the giant spider, so it charged it!
The battle between the two of them went on for three rounds, given the Witch Hunters time to move into favorable positions and await the outcome.
The spawn won the fight, and Bing Crossbow took it out with a single bolt.

Post Game

Capt Valken took a chest wound losing 1 Toughness.
Dieter recovered.

Ding dong, the (highly annoying bane of my life) Witch died from her wounds  cheers  bounce  Twisted Evil  lol!
Bing Crossbow is now in the hall of fame.  Sir, yes sir!
The orc hero taken out was robbed losing hvy armour and a two handed weapon.

Capt Valken has now gained two of the five chaos spawn.
The orcs have one, so there are only 2 left to find in the campaign.
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PostSubject: Re: Spawn Hunt Campaign   Mon 11 May 2015 - 16:04

The Wizard of Oz wrote:
Munchkins:
Ding Dong! The Witch is dead. Which old Witch? The Wicked Witch!
Ding Dong! The Wicked Witch is dead.
Couldn't help it. Killing witches is one of my little Mordheim pleasures. No one has hired a witch this round...

Is the blunderbuss modeled on the orc? Just curious.
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PostSubject: Re: Spawn Hunt Campaign   Mon 11 May 2015 - 16:05

HOORAY FOR BING! It's FINE seeing a Lad with such a dismal track record succeed...for once! GREAT PHOTOS & REPORT once more!   thumbsup
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PostSubject: Re: Spawn Hunt Campaign   Mon 11 May 2015 - 16:09

hahaha from the second that shot landed in turn one, that song was going through my head.

Yeah DF had a go with green stuff , i think it was a handgun midsection the he made the stock and trumpet end.

And Al, he certainly proved worth his hire fee in this game. Wink
Plus he got a skill, so will take quick shot probably. We have house ruled that anyone who fires twice for any reason is at -1 to hit for both shots, but since he has BS5 and ignores range and cover, 2 shots a round could still be deadly.
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PostSubject: Re: Spawn Hunt Campaign   Tue 12 May 2015 - 11:56

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PostSubject: Re: Spawn Hunt Campaign   Tue 12 May 2015 - 12:42

Well I found something worse than my painting, and that's my modding lol. And I found something worse than my modding and that's my photography!

I tried out some green ink on this too, and I think I went a bit mad.

Doesn't look too bad from behind, you can't see the greenish tusks. Bit like the wife really.  Twisted Evil




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PostSubject: Re: Spawn Hunt Campaign   Tue 12 May 2015 - 14:16

Well it may not be award winning, but it is cool & imaginative. The overall effect is SPLENDID...the Blunderbuss looks to be a weapon of mass destruction. GREAT WORK!   thumbsup
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PostSubject: Re: Spawn Hunt Campaign   Wed 13 May 2015 - 7:11

Thanks for posting the photos of the orc-u-buss DF.  I couldn't quite see the details in the action shots from the game.
thumbsup

Love the shot from the movie of the crushed witch.  

Story: I used to work for a theater that performed the Wizard of Oz every year during the Christmas holiday.  Each year the director would ask for some new spectacular prop to recreate the movie on stage.  One year he decided he wanted to see the witch's legs melt like they do in the movie.  The prop person went to a porn shop and bought a blow up doll!  (We'd deflate it when the crushed witch is supposed to melt. On a seventy foot proscenium from forty feet away, you cold barely see it.) Funniest purchase order I ever signed for the 'family' show.
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PostSubject: Re: Spawn Hunt Campaign   Mon 18 May 2015 - 10:55


No worries. I am not that proud of him especially when I see him zoomed in the photo's lol. But at least you can see what he looks like!

Cool story! It's memories like these that make you chuckle when you look back.
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PostSubject: Re: Spawn Hunt Campaign   Sat 23 May 2015 - 5:34

Ghaal's Herd vs Possessed.

Skirmish

Possessed at +3 underdog xp.

Setup
" />

" />

Deployment
" />

" />

" />

" />


Turn 1
Both sides moved up, the beastmen in a pincer move, the 6 model possessed sticking together.
" />

" />

" />


Turn 2
The beastmen advance as fast as they can, keeping to cover.
" />

" />

The Possessed try to head to one of the beastmen groups.
" />

The noise from Ghaal's herd, primarily the drunken Centigor Bloodhoof disturbs a Chaos Spawn! It appears very close to the Possessed warband.
" />

It doesnt move far, but the heavily mutated Possessed creature charges it, the dice marks a failed fear test on the charge from a brethren.
" />

The Possessed Magister and Mange II the beastman Shaman, draw a magical storm of lightning to the area, which starts moving across the board towards them both.
The Magister successfully casts Lure of Chaos on the Spawn, but it resists it, the Possessed creature takes one wound off the Spawn.

Turn 3
" />

Beastman hero Kheel charges and stuns a brethren, the Spawn takes 2 of 3 wounds from the Possessed.
" />

The Possessed then charge in, again the Magister casts Lure of Chaos on the Spawn, but again it resists. A mutant OOA's a chaos hound and the Possessed stuns the Spawn.

Turn 4
Bloodhoof charges and stuns the mutant, Ghaal charges and knocks down the Magister, the beastman LGT hero then stuns him.
A henchman does the final blow and takes the Magister out.
The Minotaur charges and takes out a mutant, while Kheel finishes the brethren off.
Another beastman henchman knocks down a brethren that charged him.

At this point the Possessed voluntarily rout, leaving Ghaal to charge and take out the Spawn, which was still knocked down.


Post Game
The chaos hound dies.
The Magister survives and gets +1 xp
The mutant makes a full recovery.
The brethren dies.

Chaos Spawn captured.
Orcs 1
Ghaal's beastmen 1
Valkens Witch Hunters 2

There is only one spawn left to find.
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PostSubject: Re: Spawn Hunt Campaign   Sat 23 May 2015 - 6:21

HOORAY for the Forces of Unpleasantness...a guaranteed no matter which War Band won! GREAT LOOKING game!  thumbsup
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PostSubject: Re: Spawn Hunt Campaign   Sun 24 May 2015 - 6:08

Luck was not with the Magister. (Of course the underdog bonus should make things a bit less painful eventually...)
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PostSubject: Re: Spawn Hunt Campaign   Sat 6 Jun 2015 - 12:09

Valkens Witch Hunters vs Possessed

Possessed at +4 underdog xp

Scenario - Surprise Attack.

The Battlefield

" />

" />

Deployment
Half of Valkens men were away in the ruins, so Bing Crossbow and Ernst were in towers up high on one table edge, and the rest of the members in the middle section of the area.
Unfortunately this table edge was the one the Possessed appeared from, with easy access to the two towers, and the Magister in casting range of Lure of Chaos on Bing.
" />

" />


Turn 1
The Magister failed to cast Lure of Chaos, Bing and the rest of the warband breathed a sigh of relief.
A mutant with BS5 missed Bing, another sigh of relief.
The Possessed and a mutant run across the bridge to get in between the two towers, but they (as luck would have it) disturb the last chaos spawn of the campaign.
" />

The spawn charges the possessed, taking one of its three wounds, but takes one wound from spines, and a second from blackblood.
The Possessed creature then takes it OOA.

Bing fires twice at the Magister, taking him out. He earns his keep once again.

Turn 2
A peddlar turns up on the scene, and waits to see who wins the fight before offering his services to the victor.

The mutant fires at Bing again, hitting but not wounding him.
The Possessed fails a climbing charge at Ernst, whilst a brethren comes up the trapdoor right next to him.
" />

A second mutant closes on the tower Bing is in.
" />

Nearly all of Valkens men arrive on the scene, Valken himself in the distance sprinting across open ground.
" />

The two zealots both shoot with their bows at the mutant archer but both miss.
Ernst fires his xbow at the brethren hoping to knock him down at least to block the trapdoor, but misses.
Bing Crossbow, renown rising, OOA's the mutant archer.

Turn 3
The Possessed warband passes a rout test, so the Possessed model climbs the wall next to Ernst while the brethren charges him.
Both miss in the melee, but in WH combat round Ernst stuns the brethren, keeping the trapdoor blocked.
" />

The second mutant charges Bing and in the following combat both miss, then Bing parries but cant hit himself.
" />

Axel, the last of Valkens men also arrives and make for the tower in support of Ernst.

Turn 4
The Possessed pass another rout test.
The second brethren charges Axel, but his light armour saves him from harm, and he takes out the brethren in return.
The Possessed stuns Ernst, and Bing parries a blow from the mutant for the second time.

At this point the Possessed rout.

Post game
Valken takes the spawn, the Witch Hunters taking 3 of the possible 5 spawn in the campaign, all of which have now been found.
The magister is robbed of his bow but otherwise unharmed, and the mutant makes a full recovery.


Witch Hunter Capt Valken leads his men from the ruins of Mordheim victorious, having rid the city of a number of chaos spawn, and having put at least one Witch to the sword.

Not a bad return on the expenses the journey has cost them, and quite fitting and true to their beliefs.






But they don't make it out of Mordheim's clutches just yet........
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PostSubject: Re: Spawn Hunt Campaign   Sat 6 Jun 2015 - 15:13

That was a real nail biter of report; the adventures of Bing & Ernst are EPIC. GREAT REPORT & PHOTOS once more!  thumbsup
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PostSubject: Re: Spawn Hunt Campaign   Sat 6 Jun 2015 - 15:56

Are we down to the Final Battle? Or is there more to come?

Unexpected tension from such a lopsided battle, were the Possessed lucky with the scenario roll (in addition to rolling the lucky side?)

Reads like a great game for both sides.
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PostSubject: Re: Spawn Hunt Campaign   Sat 6 Jun 2015 - 16:11

thanks gentlemen.

The Possessed were indeed lucky to get Surprise Attack, but i only have myself to blame as i rolled it!

Very few models of mine made it onto the table at the beginning, and DF's luck with the random edge roll did make it look like it was going to go badly for me.
He makes 90% of his casting rolls so the Magister taking over Bing was a serious threat, and he is evil now with BS5 and quickshot. But once that cast failed, i knew i had a very good chance of hurting the Magister.

Then on his first turn uncovering the spawn was a real chance to turn the tides by taking out the Possessed, which is a beast.
I rolled 8 attacks for the spawn but only did one wound so it swung round again, i thought Bing and Ernst were done for.
But i rolled parries and armour saves one after another.
And people say light armour is useless tongue
Thank god for that dice tower Smile


So the official campaign is over, but we have one more special battle planned, which is going to be a a proper corpse generator.
Got a bit of work to do to get things ready for it, so its a couple of weeks away, but we have to have a bloody finale.
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PostSubject: Re: Spawn Hunt Campaign   Sat 6 Jun 2015 - 18:27

Congrats on the win, I'll be looking forward to the final battle.
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PostSubject: Re: Spawn Hunt Campaign   Thu 18 Jun 2015 - 5:34

Fascinating game boards! They look excellent to play on (probably good for 40K too I'd imagine). A very enjoyable read with all those painted models and scenery. You must have a large storage area for all the terrain! Very Happy
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PostSubject: Re: Spawn Hunt Campaign   Sun 22 Nov 2015 - 6:30

Some time later.......

The Castrated Bard Inn
Kemperbad

Captain Valken sat back in his chair, next to the fire, a bottle of Brettonian Brandy on his table, feeding a good portion of his beef stew to the aging wardog at his feet.

He had been listening to the group of mercenaries in the common room telling tall tales of war, glory and their personal bravery for the last hour. The patrons of the inn were suitably impressed, but Valken had spent the hour sighing, yawning loudly, and occasionally muttering under his breath.

With his cloak pulled around him, he looked like any other weather beaten traveler, maybe a bit fitter than his years would suggest, the grey in his mustache matched by the grey round the muzzle of the wardog.

The mercenaries had thrown a few looks at his subtle derision of their tales, but now, the largest of the five young men turned to face him, hand on his sword hilt.

"Look old man, if you have something you want to say, spit it up, or shut up.
Our tales are ours to tell, hard fought and hard won, i wont put up with you sneering any longer. Get you gone before i lose patience."

His companions stood up beside him, with  a chorus of aye's to back him up.

The common room went quiet, the innkeepers hands slowly moving towards something hidden beneath the bar.

Valken stopped him with a glare.

"You wont be needing that innkeep, there will be no trouble here this night."

He shifted in his seat, at the same time the dog lifted its head from the floor, eyes fixed on the large bravado.

"I'll tell you what gentlemen, we have all been forced to listen to your tales, many of which i have heard before over the years, and your names have never been mentioned in them.
I'll do you a deal, i'll tell you a story of real bravery, and when im finished, if you still want to pull steel, you can have at it."

The large mercenary warily nodded.
Valken actually found himself impressed with the man, at least he had some sense about him, and wasn't just your average thug looking for a fight.
He reached for the bottle and took a long pull.

"A couple of years ago, i spent a good amount of time in Mordheim, City of the Damned. My men and i had a good run, a mission we were sent on was completed successfully. My men showed their bravery time and again during that little adventure, but that's not for telling now.
No, the nature of true courage was shown to me after we had left that foul place.
We had made some enemies there, and some of them followed from the city once we left, determined to lay us low.
Our route away took us to a deserted fortress and temple in the height of summer, the ground like a desert and the slightest spark would ignite the ground around you."

" />

"We approached a tall ruined building, as i had spied an orc warband opposite us, with a group of possessed heretics and chaos beastmen in the distance. I ordered my shooters to take to the upper floors of the ruin, but the damn thing burst into flames as we approached. It was then i saw the giant."

" />

"I could see what was going to happen here, the orcs would fight it, because they are orcs after all. The chaos beastmen would want to protect it and have it join them, there is an affinity between the two races that we don't understand.
The heretics could go either way, fiends as they are, there is no telling what they will do.
I also knew any of my men begin struck by such a monsters would die instantly, and i hadn't brought them this far to throw there lives away needlessly.
This my friend is what your stories lack, showing that you know strategy is more important than bravery.
I held my men in check, all but the dwarf mercenary, one of those troll slayer types, who immediately said he would not leave without that giants head. Lucky for us he couldn't move fast enough to get us all up the Reik without a paddle."

" />

"My Tilean friend, a man by the name of Bing Crossbow, put a bolt into the possessed monstrosity from afar as it moved towards the giant. A good man Bing, still works with me now, hates chaos almost as much as me. Very rarely does he miss his target.
The giant saw the chaos beast closing and charged it down, and in the blink of an eye smashed it into the ground."

" />

"At the same time, fickle as chaos followers are, the beastmen charged into the back of the cultists and mutants taking one down, and the giant then obliterated another."

" />

"Magic crackled in the air as the chaos magister and beastmen shaman both tried to take over the mind of the giant, its a lucky thing neither managed it.
We took cover in a garden of Morr, i had to keep some of my colleagues from rashly going after the magic users as it would have led them into the path of the rampaging giant but our ogre did not have such a fear. I think he was trying to prove his worth so we would pay to keep him on."

" />

"Ernst, another good man with a crossbow put one into the orc troll that was advancing on the giant, the chaos centigor killed its second cultist. The giant then stepped on a brethren, killing it what must have been four times over.
The magister then fled the battle, lucky for him as our ogre had already cornered him and his survival was unlikely.
Sadly the ogre got knocked down by the giant , but not before the brave idiot had hurt it.
Jorak, the dwarf, finally reached the giant but as he was leaping to hit it got caught by a backswing of the giants club and fell to the ground."

" />

"Then the orcs arrived, slowed by the dumb troll. This was when things happened very quickly. The orc shaman hurt the giant again with a green fiery spell, the beastmen shaman tried to take over the mind of the troll, but failed even that simple task. An orc bigun wounded the giant again with a two handed axe, while Rutger, my priest used the power of prayer to burn the giant, weakening it further."

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"As the giant turned to face the orc, it stepped on the fallen Jorak, killing him. That my friends is what happens to people who put bravery before common sense.
The beastmen had flanked round the orcs and now charged them from behind, the centigor proving its danger again by killing one orc just as the giant smashed the bigun that had hurt it into a green mist. Bing was knocked down by a blast from an orc with a blunderbuss, but got to his feet and put a bolt through its eye.
The troll finally gained some control over itself and attacked the giant wounding it, but not before it finished off the ogre mercenary."

" />

"The orcs lost another four of their number including their shaman to the beastmens rear charge, and Bing felled another, and the giant another."

" />

"Seeing the orcs were about to flee, i ordered two of my more unhinged soldier to assault the giant, the flails they carried may have finished it off, and with them went the smallest of our band, my faithful wardog Woof. Unbidden he charged that giant, and i knew it was to protect me. I knew he would give his life so we could escape. I have had many dogs over the years, but that Woof was the most faithful of them all.
The crazies all missed the giant, but Woof launched himself from the top of the wall, sank his teeth into that giants ballsack, and ripped away.
The howl from the giant left ringing in my ears for days, Woof tore him so hard he left one of his fangs buried in that giants testicles.
The giant died on the spot and fell to the ground."

" />

Valken stood up, throwing his cloak over one shoulder, revealing the twin tailed comet broach of the Order of Sigmarite Witch Hunters, and his two pistols at his belt. He reached down and grabbed his tall, black, wide brimmed buckle hat, and placed it on his head.

The wardog at his feet stood, still staring at the large mercenary, and bared its teeth growling, just one large fang could be seen.

"Now gentlemen, Woof and i have had our fill this evening and are going to walk out that door. If you still wish to prove your mettle, swing away, but if you want to keep your balls where they are, i would think twice if i was you"
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PostSubject: Re: Spawn Hunt Campaign   Sun 22 Nov 2015 - 7:11

GOOD LOOKING GAME! And a rather unfortunate name for an Inn. This is the first time I've seen a giant in play in Mordheim.   thumbsup
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PostSubject: Re: Spawn Hunt Campaign   Sun 22 Nov 2015 - 7:48

Epic battle! I also really enjoyed the way the story framed the action, well done!

Did you each play two warbands, or did some other players join you?
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PostSubject: Re: Spawn Hunt Campaign   Sun 22 Nov 2015 - 10:57

hey guys, thanks, and yes, we both played our two warbands that went through the campaign.
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PostSubject: Re: Spawn Hunt Campaign   Today at 13:05

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Spawn Hunt Campaign
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