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 WIP possessed warband

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tuxedokman
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PostSubject: WIP possessed warband    Sun 17 Jun 2012 - 19:36

hey been a long time since i posted in the WIP section, like...2 years? lol i'm busy...so sue me

i've been wanting to do a possessed warband for a while and finally started one the past few weeks. i've been rather inspired by the campain we have at the bunker right now. even though they are going to be starting a necromundo campain after, i'd like to find some people to run another mordheim one.

TO THE MODELS!~

i'm using heavy mods on this one with all GW bits.

MAGISTRATE




i think its a high elf mage, with a skink shamen head, demonette standard and militiaman arm.

i had an eldar harliquin leader that i put wings on, that i was going to use. but i sold that one because i never thought i'd be playing mordheim again. but this guy is pretty wicked looking, though i'm not looking forward to the LOS issue i'm gunna have with him. but mordheim is all about have the best looking customs for me.

POSSESSED




so for these lovely ladies i used wood elf dryads and demonette heads, and rose thorns for the spikes. i have had a pretty hard time painting the dryad bodies....they are sooo.....undefined its just a giant faceted surface. oh well, i have a 20min per model time limit on the paint job. their done.

MUTANTS





these guys are goofy, i wanted to do tiny models for the mutants...just a different take than most people have on them.

first one is a skink shamen body, tyranid head, skink spiked club arm and skeleton spear arm.

second one is a skaven body and arm, with one of the ogre accessories thats two heads

DARK SOULS or cultists...but i think DARK SOULS



pretty standard demonettes, i shaved the spikes and tails off, and used skink arms, skink arms are the only ones that are proportionate to the body, you can use human arms they are too thick and clothed.

Beastmen


now i may not go this route with the beastmen, i dunno yet. but somebody tell me, if the old beastmen bodies are too big for the new beastmen heads? they dont look right when i put them together, i had to use green stuff to make like a...neck for them...yah dunno if i'm using them yet in this way.

CULTISTS

no pictures yet, but i'm leaning towards flagellate bodies and tau heads, or maby necron heads...

gunna go with red and white for the warband color scheme.

MOR TO COME sunny






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DeafNala
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PostSubject: Re: WIP possessed warband    Mon 18 Jun 2012 - 4:25

You've got some VERY COOL & CREEPY stuff in the works. The Possessed are really imaginative pieces. Keep up the GOOD WORK! thumbsup
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Von Kurst
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PostSubject: Re: WIP possessed warband    Mon 18 Jun 2012 - 21:45

Great start to the warband.

I can't tell from the photo, but have you got ungor heads on those bodies? The one on the right (when looking at the photo) especially.
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Stronzo
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PostSubject: Re: WIP possessed warband    Tue 19 Jun 2012 - 2:08

Looking good Smile Nice theme all the way through the gang. Really like the Darksouls.
The beastmen kinda leads my mind back to those blue dudes from world of warcraft. Wink
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floedebolle
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PostSubject: Re: WIP possessed warband    Tue 19 Jun 2012 - 9:37

Great minis, and there is this awesome dicetower of yours again, a youtube legend indeed!

_________________
Lord Flasheart: And always remember - if you want something, take it! Bobby!
Bob Parkhurst: [enters] My lord?
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[she undoes her shirt - exeunt]
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tuxedokman
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PostSubject: Re: WIP possessed warband    Sat 23 Jun 2012 - 20:37

Von Kurst wrote:
Great start to the warband.

I can't tell from the photo, but have you got ungor heads on those bodies?

i think so, i dont know much about beastmen, i just grabbed them off bitzbarn awhile ago. the heads are way to small for the bodies :/

cant wait to get started on the cultists, once i get past midterms
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tuxedokman
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PostSubject: Re: WIP possessed warband    Thu 3 Jan 2013 - 19:56

made some minor alterations to some of the models as well as make some new ones. i only get to do this stuff every 14 weeks now on school breaks, but there's a campain starting in a few weeks so i have to finish these guys! Going to add a mordheim section on my webpage thats why i'm adding watermarks,

Magister



Magister on warhouse Very Happy




Bretherine ( flagellant bodies with tau heads ) i wanted to make a crazy looking assembly of weirdos















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tuxedokman
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PostSubject: Re: WIP possessed warband    Thu 3 Jan 2013 - 20:00

Possessed with crab claws and legs i got at the beach while surfing one morning

These are dryad bodies with possessed heads, and crab parts






This possessed is a little more weighty
this is a savage orc body with a crypt fiend head, a daemon hand and more crab parts.


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tuxedokman
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PostSubject: Re: WIP possessed warband    Thu 3 Jan 2013 - 20:04

3 armed Mutants







Darksouls













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tuxedokman
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PostSubject: Re: WIP possessed warband    Thu 3 Jan 2013 - 20:05

Beastmen





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tuxedokman
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PostSubject: Re: WIP possessed warband    Thu 3 Jan 2013 - 20:13

Now these guys are some new additions, i dunno if i like them yet. before i had the idea of only running the Tau head bretherine and deamonette darksouls. BUT, i was thinking if the cult of the possessed is really just picking up followers from all over mordheim then there would be all kinds of races and messed up freaks joining. so i started modeling skaven, goblin and all other kinds of bretherine.













These are two crazy looking guys, thought i'd make them darksouls....





all in all i dunno if i'll use these last few guys, i like a more unified looking warband, but they are still fun to model






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PostSubject: Re: WIP possessed warband    Fri 4 Jan 2013 - 0:52

They are horrible, in a good way! Great work!
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PostSubject: Re: WIP possessed warband    Fri 4 Jan 2013 - 3:44

Nice works!
They look like they get out from Blanche's artworks
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PostSubject: Re: WIP possessed warband    Fri 4 Jan 2013 - 5:29

WOW! You certainly make the most of your limited time...VERY CREATIVE & IMAGINATIVE WORK! thumbsup
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PostSubject: Re: WIP possessed warband    Today at 9:18

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