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 Dunbrough and Gripenhem WIP log

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DeafNala
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PostSubject: Re: Dunbrough and Gripenhem WIP log   Wed 6 Jan 2016 - 13:24

LOOKIN' GOOD!†There's noting like some color to bring a piece to life...NICE†color choices. GREAT WORK!†† thumbsup
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PostSubject: Re: Dunbrough and Gripenhem WIP log   Fri 15 Jan 2016 - 7:27

Nice progress... thumbsup
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theomar pius
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PostSubject: Re: Dunbrough and Gripenhem WIP log   Tue 2 Feb 2016 - 8:52

I finally put the pavilion over the blacksmiths workshop. With that, no more roofs to build! It's on to carving out the river banks on the gate side now.

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DeafNala
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PostSubject: Re: Dunbrough and Gripenhem WIP log   Tue 2 Feb 2016 - 9:32

That does look SPLENDID. OUTSTANDING WORK†once more! † thumbsup
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PostSubject: Re: Dunbrough and Gripenhem WIP log   Tue 2 Feb 2016 - 9:39

DeafNala wrote:
That does look SPLENDID. OUTSTANDING WORK†once more! † thumbsup

I agree with DN thumbsup
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PostSubject: Re: Dunbrough and Gripenhem WIP log   Tue 2 Feb 2016 - 9:40

Very well done!!
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theomar pius
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PostSubject: Re: Dunbrough and Gripenhem WIP log   Tue 2 Feb 2016 - 20:00

Thanks fellas!
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PostSubject: Re: Dunbrough and Gripenhem WIP log   Wed 3 Feb 2016 - 19:03

I like the stairwell wall quite a bit.

I am enjoying the project much more now that I remember to visit the Stonecutter's guild now and again. Wondrous stuff!
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PostSubject: Re: Dunbrough and Gripenhem WIP log   Fri 19 Feb 2016 - 11:13

Ok, some cliff progress to report. Iíve been struggling with the rock design for a while, mostly because of the stairs. Iím really happy with the sloped layers by the stairs, but that lead to a problem. To continue that on the other side of the stairs would look unnatural. I had carved out some big boulders, but they didnít quite look right either. I ended up flaking off some of the boulders, as well as having some area that was quarried. Hopefully when paint is done these will look good together. If not, Iíll add a bunch of vegetation to hide it, and hopefully that will do it. Or, just look at the buildings.

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DeafNala
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PostSubject: Re: Dunbrough and Gripenhem WIP log   Fri 19 Feb 2016 - 12:42

That does look good though. GREAT WORK!†† thumbsup
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PostSubject: Re: Dunbrough and Gripenhem WIP log   Fri 19 Feb 2016 - 19:45

The sloped layers look cool, but they are the problem all right.

I am confused, geologically, as to why it would be unnatural for them to occur on the other side of the stair. It seems more unnatural that they do not.

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PostSubject: Re: Dunbrough and Gripenhem WIP log   Mon 22 Feb 2016 - 2:21

I like the rock! Your buildings are a real inspiration for me!
The type of your photos is everything right in the scene. When watching I think to go through the streets. Really fantastic!
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theomar pius
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PostSubject: Re: Dunbrough and Gripenhem WIP log   Mon 22 Feb 2016 - 7:32

IngoisTô wrote:
I like the rock! Your buildings are a real inspiration for me!
The type of your photos is everything right in the scene. When watching I think to go through the streets. Really fantastic!

wow, thanks! I try to take pictures at miniature eye level. I only wish I could take this outside and shoot it in natural light and background.
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theomar pius
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PostSubject: Re: Dunbrough and Gripenhem WIP log   Tue 8 Mar 2016 - 20:55

Bit of a milestone update, there is no more bare foam in Gripenhem. Itís all detailing from here on out.


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PostSubject: Re: Dunbrough and Gripenhem WIP log   Tue 8 Mar 2016 - 21:26

Oh the city is just gorgeous! Amazing work.
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PostSubject: Re: Dunbrough and Gripenhem WIP log   Wed 9 Mar 2016 - 5:11

FANTASTIC!†After all the enjoyable months following the progress, it is suddenly done...other than the detailing; AND WONDERFULLY WELL DONE†it is! † thumbsup
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PostSubject: Re: Dunbrough and Gripenhem WIP log   Wed 9 Mar 2016 - 6:54

Sooo - when are you going to play Mordheim on it? geek
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PostSubject: Re: Dunbrough and Gripenhem WIP log   Wed 9 Mar 2016 - 8:42

Thanks guys, long way to go though.
Ok, starting on the water test, and so far Iím pleased.

I started by laying out the water effects onto a cookie sheet, and stippled it towards the bottom. Once dry, I laid it out onto the test river bed.

This is going to be a long process, lots of layers. Iíll have to do water effects splashes wherever the falls touch down. There will also need to be layers of realistic water, with water effects waves and ripples on top of that. I was a little concerned about the cascades though, now Iím not so worried.


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PostSubject: Re: Dunbrough and Gripenhem WIP log   Wed 9 Mar 2016 - 9:18

Since I've had mixed results at best with the beasty, I'll follow your water effects with rapt interest. † What a Face
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PostSubject: Re: Dunbrough and Gripenhem WIP log   Wed 9 Mar 2016 - 12:25

Sir, yes sir!

_________________
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PostSubject: Re: Dunbrough and Gripenhem WIP log   Mon 14 Mar 2016 - 19:29

River beds are painted. Next is the water effects. Scary!
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PostSubject: Re: Dunbrough and Gripenhem WIP log   Mon 14 Mar 2016 - 21:44

Beauty.
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PostSubject: Re: Dunbrough and Gripenhem WIP log   Tue 15 Mar 2016 - 5:10

LOOKIN' GOOD!†I agree on the scary part...GOOD LUCK!†† thumbsup
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PostSubject: Re: Dunbrough and Gripenhem WIP log   Wed 16 Mar 2016 - 12:58

thumbsup

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theomar pius
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PostSubject: Re: Dunbrough and Gripenhem WIP log   Wed 30 Mar 2016 - 10:41

Pouring Woodland Scenics Realistic Water. It's a slow process, I need to wait minimum 24 hours between pours. Expensive also, I've got a lot of water to do.
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PostSubject: Re: Dunbrough and Gripenhem WIP log   Today at 2:32

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