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 Official Army builder 3.x data files

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Rosomack



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PostSubject: Official Army builder 3.x data files   Fri 27 Apr 2012 - 3:07

Yep, you heard right! Wink

I registered on this forum to announce it - I've taken over the ownership of Mordheim data files and incorporated an update of my own. You can download the update through AB3.x now. I figured that AB3 could use some attention, as the lists work better than in the 2nd version, but they're, well, quite empty...

I am more of an occasional contributor though, so if you wish to take them over as an owner and you mean it, please let me know. If you wish to otherwise contribute - add warbands, fix stuff and implement the "TODOs" please do! I don't have time to do it by myself, but with your help it'll be a great list! If you have any questions please mail me or post it in this thread (or the other one at LW).

Lone Wolf thread: http://forums.wolflair.com/showthread.php?t=20195

Repost for you lazy bones:

Mordheim ver. 1.1

Full list of changes:

New features: Idea
Added Orcs and Goblins
Added Bretonnian Knights

Fixes: Exclamation
Experience points now increase henchman cost in campaign games, as per core rulebook, p144, paragraph 'new recruits and existing henchmen groups'
Spears are no longer unwieldy, as per p42 of the core rulebook
Fixed verminkin stats
Fixed novice sisters' stats
Fixed sister superior stats
Fixed elf ranger equipment
Fixed maximum henchman experience to 14, as per the roster sheet in the core rulebook
Fixed maximum hero experience to 90, as per the roster sheet in the core rulebook

Todo: Arrow
Put unofficial warbands (ie. Bretonnian Knights) into a separate ruleset
Fix warband rating calculation for Henchmen
Add validation rules for Bretonnian Knights using warhorses/horses


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PostSubject: Re: Official Army builder 3.x data files   Fri 4 Jan 2013 - 18:48

Awesome! It's always good to see the old game getting some love!!

Chup
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