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 [Tutorial] Dynamic (Kroot) Poses

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PostSubject: [Tutorial] Dynamic (Kroot) Poses   Mon 11 Aug 2008 - 15:05

After reading all of the great threads in the tutorial section, I decided to post one of my own here.

Building DynamIc Kroot



Tools:
-Hobby Knife
-Drill with bits
-Paper Clips
-Modeling Tools
-Clippers
-Pliers
-Green Stuff
-Super Glue


-Kroot Parts:


STEP 1: Clean off the flash.
(I canít emphasize this enough. If you donít clean off the mold lines your model will look bad even with a good conversion.)

-Just drag the edge of your hobby knife across your mold lines. The blade should be perpendicular to the mold line.
(Below I am dragging from the forehead to the spines. Always tilt the sharp edge away from the direction of motion)


STEP 2: Legs
If you want your Kroot to appear to be in motion, then you have to adjust the legs.

-Use your clippers to cut the back of the forward leg.
-Cut an angle almost to the knee.
-Remove the excess plastic with your hobby knife.
-Smooth the rough edges of the incision as you did the mold lines.


-Apply glue to the back of the knee and hold it in the bent position until it sets.


-Adhere the legs to the Torso.


STEP 3: Hands
This step will take practice. If you make a mistake just remember thatís why we have glue.

-The idea is to model a Kroot with free hands.
-Starting with these parts.


-Cut the bulk of the weapons from the hands.


-Using your smallest drill bit, tap a hole across the palm of the hand.


-Then proceed to make the following incisions.


-Try to remove small slivers at a time. It will look rough at first.



-Smooth the edges with your hobby knife as you did with the mold lines. If this is not effective, then continue removing small slivers.
-Repeat these steps for the other hand.
-You will need to drill and pin the second hand to the wrist of the second arm.
-If this intersection is not perfect just add a strip of GS to the wristband.

STEP 4: Pinning Arms

-Try some test poses using Sticky Tack. (This can be found in any office supply store)
-Using your smallest drill bit, drill a hole down the arm, starting from the shoulder.
-Drill another hole in the torso.
-Insert and adhere a length of paper clip.
-Using Pliers, cut the paper clip to a length that will fit the hole in the arm and adhere.


STEP 5: Modeling Features with Green Stuff (GS)
Note: You must repeatedly wet GS or it will be too sticky and unruly to model.
Armpits:
-Roll a ball of GS about the size of the gap in the joint.


-Using a wet finger, press the ball of GS softly into the gap.


-Again using a wet finger, sweep the excess GS around the edges of the joint until it wraps around to the back of the arm.


-Add a dip to the armpit using a sculpting tool.


-Again using a wet finger, sweep the GS at itís edges until it smoothly blends with the models form. If this doesnít work, just add strips of flattened GS where needed to give the impression of musculature.

Hands and Feet:
-Roll 4 small balls of GS.
-1 for the palm of each hand and 2 for the sole of the raised foot.
-Gently press the GS balls onto the appropriate bits.



Back and Waist:
-Roll out a long strip of GS and press it firmly into the waist of the model.
-Again using a wet finger sweep the GS until smooth with model.

Dynamic Tongue:
-Roll out a long strip of GS and cut of the end.
-The length is entirely up to you.
-Cut most of the plastic tongue out of the models mouth.
-Use your modeling tool to insert the GS tongue.
-This will take plenty of practice.
-Use the modeling tool to reform the GS where it meets the model. You want a smooth transition.


-Press lightly at the back center of the tongue using a wet hobby knife. This will give the tongue a well defined crease.
-Position the tongue using any tool that allows you the greatest ease. It may help to wet it first. Other wise the GS will stick to the tool.


-Here is a bottom view of your work so far:

Note: After all that hard work you donít want your model to roll on its side and smash the GS into some amorphous shape while itís drying. I recommend using Sticky tack to prop up the model parts as the GS hardens.

Here is the final product:
Many of these techniques can be modified to provide a wide variety of poses.
I hope this article is helpful. If you have questions please let me know and Iíll do my best to answer them. Very Happy
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Ashton
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PostSubject: Re: [Tutorial] Dynamic (Kroot) Poses   Mon 11 Aug 2008 - 18:15

I have no idea what a kroot is, but that's one sweet tutorial.

Good work. I can't wait to do some conversions... anyone know where I can purchase some free time? Sad
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PostSubject: Re: [Tutorial] Dynamic (Kroot) Poses   Mon 11 Aug 2008 - 19:03

Ashton wrote:
anyone know where I can purchase some free time? Sad

Well, it's free actually. Yet, the question still is whether you can afford it...

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PostSubject: Re: [Tutorial] Dynamic (Kroot) Poses   Tue 12 Aug 2008 - 3:00

thanks for the tutorial! Smile
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PostSubject: Re: [Tutorial] Dynamic (Kroot) Poses   Sat 31 Jan 2009 - 14:36

I just finally read this thread and it is freakin awesome.

Excellent work!
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PostSubject: Re: [Tutorial] Dynamic (Kroot) Poses   Sat 31 Jan 2009 - 20:07

Those kroot models have lots of uses, and they are very suitable for convertions.

I did something similar and use them as my ghouls for an undead team for Blood Bowl (I really don't like the new GW ghouls).

Nice tutorial.

Thanks for posting.
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PostSubject: Re: [Tutorial] Dynamic (Kroot) Poses   Sun 1 Feb 2009 - 4:02

Great tut UnderBheit! I took the liberty of moving it to the tutorial section because it can be useful for any type of miniature.

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