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 Experience from taking out henchmen?

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havre
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PostSubject: Experience from taking out henchmen?   Mon 5 Mar 2012 - 2:48

Most of the scenarios have the following experience rule:
"+1 Per Enemy Out Of Action: Any Hero earns +1 Experience for each enemy he puts Out Of Action. "

I seem to have internalised a House rule stating that 'Enemy' here should read 'Enemy Hero' only. I don't seem to find any support for my ruling and might have to withdraw it. Have any of you played the game this way, or do you all take enemy as including henchmen too?
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PostSubject: Re: Experience from taking out henchmen?   Mon 5 Mar 2012 - 3:11

We take it to mean any enemy warrior.
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Saranor
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PostSubject: Re: Experience from taking out henchmen?   Mon 5 Mar 2012 - 3:30

RationalLemming wrote:
We take it to mean any enemy warrior.

We gave the experience for every model a hero takes out (even enemies/modells from special encounters like random happenings).

Perhaps if an orc takes a teammate out because of animosity we would start discussion, if he isn't granted that exp.
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PostSubject: Re: Experience from taking out henchmen?   Mon 5 Mar 2012 - 7:08

we play it as henchmen too. I look at it this way, the challenge is making the kill so by doing so you gain some exp. It doesn't matter if you shot a hero or a henchmen they both are just as hard to hit and wound; in h2h in most cases a hero will be harder but not always.
From a game play perspective heroes already get targeted enough, by not rewarding the exp for henchmen you will make heroes even larger on the to hit list for other heroes and that probably won't be much fun, especially for your more h2h oriented warbands that get all there heroes shoot up early on.
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PostSubject: Re: Experience from taking out henchmen?   Mon 5 Mar 2012 - 9:58

I would say for the odd situation when an Orc does (I assume Savage orcs or goblins homebrew warbands only as Orc Heroes 'calm' situations) he would get the exp. A fight is a fight.
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PostSubject: Re: Experience from taking out henchmen?   Mon 5 Mar 2012 - 14:49

Sorry yes we play any enemy including scenario enemies. I don't think we've played xp for animosity but I guess an argument can be made for it. I would only allow xp though if the opposing player played the orc/goblin with animosity.
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PostSubject: Re: Experience from taking out henchmen?   Mon 5 Mar 2012 - 15:28

XP for animosity?hahaha Laughing No way. The orcs/goblins in th same warband are NOT enemies, so if you put out of action one of your own warriors, you definietly shouldn't be rewarded by exp.
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Von Kurst
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PostSubject: Re: Experience from taking out henchmen?   Mon 5 Mar 2012 - 21:14

The Animosity discussion only applies to non-official warbands (goblins, savage orcs?) as Orc heroes are immune to animosity (as Balrog has already mentioned.)

However there are a number of situations in which a scenario, event or spell might result in a hero taking one of his comrades out of action. We've been pretty lenient with those situations in the past, mainly becasue we are fairly bloodthirsty.

As for the original question, our group definitely gives experience for any enemy model out of action, even those encountered through events or scenarios. The rules, such as they are, support such and approach and its fun.
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havre
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PostSubject: Re: Experience from taking out henchmen?   Tue 6 Mar 2012 - 2:48

Thanks for your opinions folks. Duly noted.
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PostSubject: Re: Experience from taking out henchmen?   Tue 6 Mar 2012 - 2:56

I havent played much against orcs, so i didn't remembered that heros doesn't get affected by animosity (even from a roll of a henchmen nearby).

Do you get exp, if your hero is taken over by the chaos-spell and takes an own member OOA? Smile
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PostSubject: Re: Experience from taking out henchmen?   Tue 6 Mar 2012 - 3:53

Rules wise, you only ever gain experience for taking enemies OOA quoting rulebook...

"+1 Per Enemy Out of Action Any Hero earns +1 Experience for each enemy he puts out of action."

Simples ^^
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PostSubject: Re: Experience from taking out henchmen?   Tue 6 Mar 2012 - 4:45

In soccer, the goalkeeper is only allowed to touch the ball with his hands when the ball was last hit by an opponent (or a teammate's head, but that is something else). Now, if by accident a teammate touches the ball last and the ball flies towards his own goal, the goalkeeper is still allowed to use his hands to prevent an own-goal. The teammate is considered to be an opponent, because, to a goalkeeper, everybody trying to score against him is an opponent, no matter the team.
So we could comlicate things if we so wished. jocolor Just to keep the conversation alive It is aliiiive!
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PostSubject: Re: Experience from taking out henchmen?   Tue 6 Mar 2012 - 7:23

I would say if a hero is taken over by Chaos (or other means) and takes OOA one of your models it still gains +1 exp because he did take out an enemy even if latter on he is a friend. To deny that exp would be to say no exp can be gained in combat by chaos as all models "could" become allies. Or in Monster hunt if you start as allies but then turn against each other for the loot.
In short what I'm meaning is "if" you can make the attack and do take them OOA then the hero gains the exp.
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PostSubject: Re: Experience from taking out henchmen?   Tue 6 Mar 2012 - 7:57

Pervavita wrote:
I would say if a hero is taken over by Chaos (or other means) and takes OOA one of your models it still gains +1 exp because he did take out an enemy even if latter on he is a friend. To deny that exp would be to say no exp can be gained in combat by chaos as all models "could" become allies. Or in Monster hunt if you start as allies but then turn against each other for the loot.
In short what I'm meaning is "if" you can make the attack and do take them OOA then the hero gains the exp.

I would say the chaos mage would get the xp as the target is not in control of their actions (they will be too busy mentally fighting the invasion to know what they are doing imo). The mage is basically using the target as a weapon, the target isn't actively engaged in the fight.

In terms of monster hunt and other multiplayer scenarios you have to remember that you establish what warbands are allied and what warbands are enemies at the beginning of the match, as this is important for a number of warband interactions. It was made clear in an FAQ (though I cant remember which one Embarassed ) that if you were turning on your "allies" for whatever reason they became enemies, and you couldn't revert back to allies in the same match.

This was brought up in relation to the orc animosity rules (something along the lines of "yes if you are allied with orcs who fail animosity they can/will charge your "allied" warband members, this will automatically break any alliances you have as other races are not as tolerant of this sort of in-fighting"). And also to do with the rules for running when within 8inches of other enemy warband models etc etc.

So IMO the distinctions between enemy and allied models should be fairly clear ^^'
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PostSubject: Re: Experience from taking out henchmen?   Tue 6 Mar 2012 - 9:05

with the Chaos magic, I think i'm going to agree with you and bring it up to my gamming group. That makes more sence.
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PostSubject: Re: Experience from taking out henchmen?   Tue 6 Mar 2012 - 9:49

How would youu handle the other way around? The controlled modell attacks a hero, he strikes back and put the controlled modell OOA.
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PostSubject: Re: Experience from taking out henchmen?   Tue 6 Mar 2012 - 10:27

To Saranor - In my opinion The hero would be taking out an enemy.

As for homebrew Orcs that can somehow fight a hero my reasoning for the hero getting exp is twofold: One: At that given time the model is an enemy. Two a scrap is a scrap! Orcs probably get MOST their combat training from beating each other up!
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PostSubject: Re: Experience from taking out henchmen?   Tue 6 Mar 2012 - 11:28

i would also award the hero the exp in this case. He doesn't nessisarally "know" the guy is under the control of the other team or care I'm sure. The guy is trying to kill him so got to kill him first!
it also doesn't make it "harder" to hit (and thus learn something) because he was a friend before. If anything he learns more (to be leary of those Chaos guys controlling your friends).
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PostSubject: Re: Experience from taking out henchmen?   Tue 6 Mar 2012 - 12:41

In case of the chaos-spell I wouldn't award any experience whatsoever. If the Chaos-Sorcerer could get Exp off of this, the spell would be REALLY powerful. On the other hand, if the model under the spell or the model attacked, both controlled by my opponent, could get extra Exp, I as the Chaos-Player would refrain from using the spell. "A spell that gives MY OPPONENT experience? Where is the sence in that?" - would be a viable question.
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PostSubject: Re: Experience from taking out henchmen?   Thu 8 Mar 2012 - 15:14

Grimscull wrote:
In case of the chaos-spell I wouldn't award any experience whatsoever. If the Chaos-Sorcerer could get Exp off of this, the spell would be REALLY powerful. On the other hand, if the model under the spell or the model attacked, both controlled by my opponent, could get extra Exp, I as the Chaos-Player would refrain from using the spell. "A spell that gives MY OPPONENT experience? Where is the sence in that?" - would be a viable question.

I think the Chaos-Sorcerer should get the exp., if a team member of the controlled figure should not get exp. for taking the controlled model OOA. After all they are team members and taking your team member out should be traumatic.

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PostSubject: Re: Experience from taking out henchmen?   Fri 9 Mar 2012 - 6:09

kidterminal wrote:

I think the Chaos-Sorcerer should get the exp., if a team member of the controlled figure should not get exp. for taking the controlled model OOA. After all they are team members and taking your team member out should be traumatic.

That might depend on witch warband you play. My orcs wouldn't mind Smile
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