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 The Golden Voyage of Sinbag

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WarbossKurgan
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PostSubject: The Golden Voyage of Sinbag    Sun 29 Jan 2012 - 11:57

I'll be posting my reports and background tales from the Animosity 6 online campaign. I'll try to add a summary as best I can of what is going on in the campaign week by week as well.



Kaptain Sinbag is an Orc Corsair from the Pirate Coast of Araby. His ship - the xebec Chimera - has sailed all the way to the frozen north so he can solve a problem back home... He and his crew have been cursed by a Shaman in the pay of a rival Orc Corsair Kaptain. Everything goes wrong for them, all the time. They seem to be completely unable to win a single fight - even games of dice go badly for them! They are convinced that an Genie has been used to dog their every step, invisibly following them around and meddling in their affairs.

Since almost all magic in Araby is based on the idea of using minor otherworldly entities (Genies, Djinns, Efreet, and the like) bound to brass oil lamps or sometimes armour and weapons, to create powerful artefacts, Weird Khaaan (Sinbag's Shaman) suggested they employ a Djinn Binder of their own (an swarthy Warlock called Razkhadhim) and set sail in search of a really powerful otherworldly entity - a Daemon Prince from the Chaos Wastes!

Unsurprisingly the journey north did not go well for them - outbreaks of animosity, storms, submerged rocks, giant sea monsters, powerful enemy ships, disease and starvation were the highlights of a truly miserable voyage. Sinbag was actually relieved to set-foot ashore for the first time in his life. The problems of the war for the New Badlands seem trifling by comparison!


Last edited by WarbossKurgan on Fri 3 Feb 2012 - 4:03; edited 2 times in total
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PostSubject: Re: The Golden Voyage of Sinbag    Sun 29 Jan 2012 - 11:57

The once-beautiful lines of the xebec Chimera were long ago corrupted by the modifications and additions made by the Orc Corsairs that had taken it years before. The had covered the ornate woodwork with crude armour plates, carved over-sized gun ports in the bow to hold a pair of looted Ogre Ironblaster cannon, increased the number of oars and removed the dome-topped quarter deck structures to make a lower, more stable, profile.

"May you be consumed by a thousand daemons, you worthless offspring of a female dog!"

The Chimera slipped into the harbour with its rigging in a mess and its sails in disarray. The sounds of arguing, strange foreign sounding insults, drifted across the open water. A full-on brawl was clearly happening aboard the brightly painted ship as the occasional heavy or sharp object was launched by one or more of the fighting crew.

"May the many-eyed beasts of the black deep eat you slowly while you sleep!"

The sounds of fighting and the clearly visible struggles going on aboard her would have drawn much attention and comment in almost any port but this one. The fact that it was clearly and Orcish ship just cemented the near total indifference of the harbour denizens.

"May your boots be infested by four hundred lice who grow fat feasting on the soles of your feet!"

The main lateen sail fell heavily to the deck and the anchor totally failed to splash into the water as the paint from the prow was scraped of as the xebec ground along the stone quay. No one remembered to tie a single rope to secure the vessel but a single gang-plank did drop onto the quayside.

"May your belly be filled with writhing worms that burst forth whenever you open your unworthy mouth, you foul smelling dropping of a giant goat!"

Kaptain Sinbag sighed to himself as he stamped down the gang-plank with Weird Khaaan the Shaman. His first mate, the massive but mute Big Uluc, followed close behind with a small group of hand picked, slightly less argumentative, Orc Corsairs and Badbad the Troll.

A minute or two later the worried looking Fat Gedik trotted after the shore party, trying to look like he was meant to be with them but at the same time trying not to be noticed and sent back aboard.

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PostSubject: Re: The Golden Voyage of Sinbag    Sun 29 Jan 2012 - 11:58

Fought 'e Thieves

The Chimeras had been at sea for a long time but as soon as they were ashore they started looking for a fight. They soon found one in the form of Kroweye and his crossbow-armed warband, known simply as Da Gitz.

"I can't believe it's so blasted cold!" moaned Turgut "I didn't think the deepest pits of hell could get so cold as this." he stamped his feet and rubbed his arms to try to get some blood moving. The Arabyan Orcs were simply not used to the weather this far north, they had spent their entire lives on the Pirate's Coast of Araby in balmy waters under a scorching sun.

"You complain too much Turgut; Like a Grot who has not been beaten enough." said Kaptain Sinbag with a glare. The crew kept quiet after that subtle hint.

~ ~ ~

The Corsairs found a gang of bandits holed-up in a ruined house, not far from the coast. The realised that the bandits would have amassed a stash of loot and thought they would help themselves... unfortunately Kroweye's Gitz got to the house at the same moment.





Badbad the Troll lumbered forward, out-pacing the Boyz, he soon caught one of Kroweye's goblins and sent it cartwheeling across the field.





Kroweye and his Boyz pelted the Corsairs with a continuous rain of crossbow bolts.









The Corsairs took fire from the bandits' stronghold as well!Several of them went down over the next couple of minutes.



Badbad smashed a second goblin that got between him and Kroweye's Shaman.





Fat Gedik took an arrow in the leg and fell to the ground screaming and thrashing about... and was ridiculed by the rest of the Chimeras.



When Big Uluc fell as well Sinbag realised that only Badbad the Troll, Weird Khaaan the Shaman and him were still standing. He looked at the line of Kroweye's Gitz, only missing a couple of gobbos, and decided to head back to port.

"You worthless grubs! You belly-crawling sacks of useless bile!Get back to the ship and may your ears be nailed to the mast for a fortnight!" the Kaptain roared.
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PostSubject: Re: The Golden Voyage of Sinbag    Sun 29 Jan 2012 - 14:22

Yeah, great the next campaign is coming.

Ihope for some human warbands this time.

Am i lucky?
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PostSubject: Re: The Golden Voyage of Sinbag    Mon 30 Jan 2012 - 9:59

Excellent start WBK, looking forward to another great campaign.
Although i swear i would paint much faster if i stayed away from this part of the forum.
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PostSubject: Re: The Golden Voyage of Sinbag    Fri 3 Feb 2012 - 4:02



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PostSubject: Re: The Golden Voyage of Sinbag    Fri 3 Feb 2012 - 4:02

The cold winds whipped Razkhadim's dark robes about him and jangled the many brass lamps that hung on chains from his belt. The southerner pulled his cloak tighter around himself and shivered. He hated the gods-foresaken land but he knew the thing he was seeking could only be found here. Only here would he encounter the most powerful daemons walking freely: in all other parts of the world they would be summoned or bound already only in this Chaos-saturated land would would the creatures be able to come and go as they pleased. That meant that only here would he be able to use his binding rituals to capture and dominate such a powerful entity.

Standing on a rocky crag he gazed out over the flatlands, scanning for any movement or sign of life. In the far distance he saw a glint of sunlight reflected off something glass or metallic. He stared until his eye ran in the cold wind, wiped it and stared again at the remote spot. After several long minutes another flash of sunlight caught his eye, some slight way from the first. Whatever it was, it was moving across the plain maybe a rider with a polished spear? It was too far away to know but someone, or something was in a hurry down there.

He muttered a quiet spell as he held a translucent, polished pebble to his eye. For a few moments the miles fell away and he could see clearly. Razkhadim grunted in satisfaction then pocketed the pebble. He grabbed the edge of his cloak and dramatically swept it up and around him in a high arc.. before the cloak fell his whole form seemed to darken and fold, collapsing inwards on himself. A moment later the ragged scrap of darkness that remained disappeared completely leaving nothing but a wisp of smoke that was carried away and dissipated by the winds.

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PostSubject: Re: The Golden Voyage of Sinbag    Fri 3 Feb 2012 - 10:01



Credits:
Da HindendOrc - Goomb
Cooking with Cookie - Dread Pirate Rotgut
Chi Bork's orcupuncture guide to a siege - Rickit
Da Arena uv Deff! - Da Git
Stunty Squasher - - Dread Pirate Rotgut
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PostSubject: Re: The Golden Voyage of Sinbag    Sat 4 Feb 2012 - 3:10



The Lady and the Bear

"I don't understand how it can be so sunny and yet so cold?" said Turgut, half to himself, as he looked up at the cloudless blue sky through the gaping hole in the roof and shivered. The cold wind whistled through the ruined streets of the small abandoned settlement and the Chimeras huddled in the corner of a tumbled-down inn. The sign over the door was faded and worn out, and the writing was unitelligable to the Orc Corsairs, but they could just make out the painted human female sitting on the back some unidentifiable hairy northern creature.

"Turgut, I swear by the Mighty Teef of Gork, I will split your miserable skull with my scimitar if you complain about the cold one more time, you miserable whining worm." growled Kaptain Sinbag. Turgut went very quiet for a few minutes.

Weird Khaaan the Shaman looked up from the rune-carved sheep's skull he had been studying and said "The harmonic/discord convergence is amber in the ascendent but the awakening vortex in not yet dark..."

The Chimeras looked at each other, not quite knowing if they should be impressed or worried by this exclamation. They settled on confused.

"I think what the great Shaman means is that there is trouble coming" said Gedik unctuously. He was standing on the upper floor of the inn looking down through a hole in the floorboards. "There is a movement outside Kroweye and his band are here." he added and looked round the crew nervously.

"What!?" roared Sinbag. He grabbed his gear and rushed outside, the Chimeras followed.





Crossbow-armed Orc Boyz of the Gitz ran through the streets, with their Shaman close behind.



The Chimeras rushed forward as a body to take possession of the buildings Khaaan pointed out. The Shaman was convinced they were important for some reason. The Corsairs didn't like to ask why.



Kroweye and his Big'Unz took up firing positions in the shattered chapel and started shouting directions to the advancing Gitz.



Badbad the Troll charged towards the tower, one of the few intact buildings in the settlement.



Turgut, Bukon and Fat Gedik hung back from the advance, staying near the inn. Gedik readied his new crossbow - he struggled with it a little as it was the first time he had used it in action. The pressure got to him a bit.



The Gitz took possession of a town-house (one of the buildings Khaaan wanted) and Gedik fired at them - he missed.



Khaaan led a small group forward, as they ran the Shaman cast a spell and a glowing green club materialised in his hands.



Badbad fell upon a pair of terrified Goblins and squashed one flat with a single blow from his big meaty fist.



Fat Gedik fired again, and missed again.



Kemal ran to the town-house but got hit by the Gitz' Shaman's arrow. He wasn't hurt badly but it slowed him down.



Big Uluc was charged by a Git, they exchanged blows for a while...



... before Uluc eventually downed his opponent and clubbed him where he lay. But Sinbag was knocked out cold, just round the corner.



Khaaan dealt with two or three of the Gitz before Kroweye himself intervened and knocked the Shaman on the head. Uluc was trying to get to grips with the Git on the first floor but could not get near him.



Badbad, without Sinbag shouting instructions, wandered away from the tower, leaving the Gitz in control of it and the town-house. With Fat Gedik unable to hit the side of a ship the Chimeras had to admit the Gitz had the upper hand - they held two of the four buildings uncontested while the Arabyans only had one. With the Shaman and the Boss down the crew just legged it.
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PostSubject: Re: The Golden Voyage of Sinbag    Sun 5 Feb 2012 - 21:06

Thanks for the A6 campaign updates and your wonderful reports. I haven't gotten over there much.
Is Flame On doing a paralell campaign or are you just playing one off games?
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PostSubject: Re: The Golden Voyage of Sinbag    Mon 6 Feb 2012 - 2:33

We are kind-of doing a parallel campaign but it's tricky - the regular gamers are having trouble finding time to play - Dazza and Blessed Knight have jobs outside the city centre, Zelophahad and his wife have just adopted two very small children (!!!), Beanbag has only just come back from Australia (? I think!), Godfather Viktor is trying to finish his PHD. Andy, SpiderMatt, Frog and Totem haven't been able to get a game in ages for various (most work-related) reasons. Tommie and Mikey are in the studio at the Mill all the time but they are professional painters (Golem Studios - check out their Facebook page) so they don't actually have much time to play.
Sad

Hopefully it will pick up over the next couple of weeks! Very Happy bounce
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PostSubject: Re: The Golden Voyage of Sinbag    Sat 11 Feb 2012 - 5:38

Another Night Inn

Turgut looked up and stared, dumbfounded. A blanket of uneven white cloud covered the sky from horizon to horizon and until a few months ago the Arabyan Orc had never seen anything like it in his life: It still defied the comprehension of his limited experience. He was still not used to the concept of a day-time sky that wasn't crystal clear blue and so bright it was painful to look at. He wasn't used to clouds, or winds so cold they could kill, or mud, or even rain. All these things were as alien to him as the burning dry-heat of the endless desert sands would have been to the locals. But Turgut couldn't get his head round that idea either - that the locals would not know anything else.

Kaptain Sinbag sighed again and shook his head slowly. Why couldn't they just do as they were told instead of thinking about stuff they clearly couldn't grasp. The solution was the same as every other time it had happened (he punched Turgut in the side of the head and sent him sprawling across the cobbled courtyard of the small fortified inn), but the crew of the Chimera didn't seem to learn. Maybe the cold was making them slower and more stupid?

"Get back to work, you expulsions of slack-bellied underground beetles!" he roared as he turned on the other Chimeras. They scampered away from him and tried to look busy, piling up barrels, crates and sacks against the gates to the courtyard. Others hammered planks over the inn's outward-facing windows or carried furniture from the bar out to add to the barricades. They all made absolutely certain that they didn't make eye-contact with the Kaptain.

Fat Gedik ran out of the inn, careful to keep his eyes on the ground, and cautiously approached Sinbag.

"Oh great Kaptain, the lookouts who have been placed on the roof and in the tower say they can see for about five miles - that will only give us a brief warning if anyone approaches. I told them that if anything gets near and they fail to see it soon enough then they will be roasted slowly over Shef's cooking fires." Gedik rubbed his hands together nervously. "I also took the liberty of reminding them that the first to see the enemy will be rewarded with first choice of the captured spoils."

Sinbag snorted in contempt. As if captured spoils would motivate these maggots - there had been no captured spoils for the Chimeras since landing in this accursed mud-bowl. He started to walk around the perimeter of the defences. It was only for the night as they would be moving on again tomorrow - they had a rendezvous to keep in a few days time and could not afford to waste a minute - but he wanted to be sure they were not taken by surprise again. The giant wild beasts of the region had already cost them several days and a number of Orc Boyz.

"Light the fires" he said.
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PostSubject: Re: The Golden Voyage of Sinbag    Sat 11 Feb 2012 - 11:01

No games this week? Or will there be a chilling battle in the night fog? Godless dwarfs come to burn the helpless greenskins in their sleep! Hates dwarfs, I does.
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PostSubject: Re: The Golden Voyage of Sinbag    Mon 13 Feb 2012 - 7:28

Von Kurst wrote:
No games this week? Or will there be a chilling battle in the night fog? Godless dwarfs come to burn the helpless greenskins in their sleep! Hates dwarfs, I does.
No games that week. Sad
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PostSubject: Re: The Golden Voyage of Sinbag    Mon 13 Feb 2012 - 9:08




Kreditz:
Local Gobbo Accused of Murder - Timbor
Chi Bork's thoughts on yin and yang - Rickit
'Ave yooz seen Crunchy? - Ezrith
Da Hit List! - Ezrith and Da Git
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PostSubject: Re: The Golden Voyage of Sinbag    Sat 18 Feb 2012 - 3:58





Away Boarders!

The stolen ship rolled on the heavy swell under a darkening angry sky.

The Chimeras were not happy; they were aboard a ship but it wasn't theirs. They were not familiar with the layout of the sails and rigging, the handling and sailing qualities were strange and it smelled funny. They had renamed the ship (not being able to read its real name they had to call it something) the StinkEye, after the icon on it's mainsail and the strange, foreign smell of the hold. It was a a crank and awkward tub too - they kept missing stays and they had almost run ashore more times than they could count (four times).

Kaptain Sinbag had been in a perpetual rage since the morning they cut-out the ship - the Orc crew and beaten and bashed each other in one argument after another. Only the presence of Badbad the Troll on the quarter deck, ready to smash heads together if Sinbag ordered it, had kept them working.

"On deck there! (you worthless low-bellied worms) Sail ho!" called Fat Gedik, on lookout duty at the masthead.

"Where away?" replied the Kaptain, as he grabbed a spyglass and hauled himself onto the gunwales.

"Dead ahead, and headin' right for us!(you pitiful land-dogs) It looks like an Orcish galley but I only see men aboard of her - they look like Pirates!" called the lookout, as he slid down a backstay and landed heavily on the deck.

Sinbag hung by one hand on the shrouds and leaned out over the rushing waters to get a look at the approaching vessel. Gedik was right, it was Da Jaw and it looked like One Eye'd Willy's flag - apparently the Gentlemen of the Inferno were in a prize ship as well. This would be interesting.

"Run out the prow gun! Haul the lee braces! Hard a port!" roared the Kaptain. He continued in a lower tone "We'll have this devil for dinner and see what he's got by way of loot aboard." Fat Gedik grinned and nodded enthusiastically.

~ ~ ~







The bow chaser boomed but the blood-thirsty gun crew had double-shotted it as well as double-charging it with black powder. The gun leapt back askew and crashed onto it's side, the pair of cannonballs flying wildly off target.



Da Jaw opened fire with heated shot as the distance between them rapidly closed - the red hot ball ripped through the spritsail and knocked down three of the Chimeras! One of them stayed down, while the other two struggled to put out the flames that leapt up wherever the smoking, glowing cannon ball touched.



The range closed in minutes, and a ragged volley of musket and pistol fire from both ships rattled out. A dozen yards became a few feet, then the hulls crashed together. Grappling hooks and boarding planks gripped the two ships tightly together and some of the Infernos jumped aboard the Stikeye.



Weird Khaaan the Shaman summoned a magical weapon that flickered with green fiery energy and charged over the gunwales into the enemy ship.



He knocked a pirate overboard, sending him screaming and thrashing into the waters between the ships. The two ships drifted downwind togther and the StinkEye ran aground on a sand bank.



More pirates joined the fight as the Orc Corsairs followed the Shaman into the fray.





One Eyed Willy ordered the Infernos to shove-off, isolating the Orcs aboard and stopping Badbad the Troll from Boarding.



As more of the Infernos were sent flailing overboard the pirates were pushed back along the Jaw's deck by the onslaught of Fat Gedik, Big Uluc and Weird Khaaan. One Eyed Willy called for quarter and the Corsairs kept to the code, sparing the human crew but taking half of their officers prisoner - holding them to ransom!
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PostSubject: Re: The Golden Voyage of Sinbag    Sat 18 Feb 2012 - 17:00

Yarr! I be expectin' the warband to expand with some nice ransomes to spend!

So what did you think of a Mordheim scale ship battle? It took me a bit of figuring to realize that the Leadbelcher ogre might be the bow chaser...

Good to see the ships out sailing!
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PostSubject: Re: The Golden Voyage of Sinbag    Sat 18 Feb 2012 - 23:06

Yes. Good to see some ship battles. Maybe Sinbad and his crew can undo their bad luck on the open sea.
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PostSubject: Re: The Golden Voyage of Sinbag    Sat 3 Mar 2012 - 14:48










Kredits
Salvation is blood on a choppa - Rickit
Doppleganga DungShapaz - Goomb
Muckruckka's Mucklucks - wordz Goomb / art Ezrith
Hoo Froo Dung - Da Git
Chi Bork's knowledge on how to cure a dwarfs head ache - Rickit
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PostSubject: Re: The Golden Voyage of Sinbag    Sat 3 Mar 2012 - 14:48









Kreditz
Low King Goes Six Feet Lower - Da Git
Chi Bork muses upon the nature of reality - Rickit
Petorc Jones da dragon - Rickit
BREAKIN NOOZ - Goomb
Poop Idol Winner Timbor
Poop Idol Runners-up (clockwise from top) - Wazoo, Rickit, Da Git, WarbossKurgan, Warboss Gorbolg
Editor and design - WarbossKurgan
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PostSubject: Re: The Golden Voyage of Sinbag    Sat 3 Mar 2012 - 14:48

White sand stretched out on both sides, rolling blue waves broke on the beach. Palm trees swayed overhead in the gentle breeze and scattered the bright sunlight between their green fronds. The warmth of the sun was balanced by the freshening sea-breeze. Somewhere in the distance a cooking fire roasted fresh-caught tropical fish and the smell mingled with the rum and citrus smells of a drink that simply must be very close to hand.

Kaptain Sinbag reached out lazily to where he expected a large mug of grog to be but as his hand sought it and touched not warm sand or cool pewter but freezing cold timbers, dusted with snow. With a start he awoke and sat bolt-upright, his head crashed into the low overhead beams of the hovel. He slumped back down into his hammock. Dejected with the realisation that his visions of sun and palm trees was nothing more than a curse of a dream. And now he had a head ache as well.

He hated this Gork-awful place. Even in what the locals laughingly had called summer it had been freezing cold. He couldn't remember the last time he'd been able to get a good cup of coffee - that black syrupy stuff from home that could kill a human and was almost strong enough to wake them up afterwards. There was far too much mucking about inland and, worse than that even, underground.

He rolled out of the hammock into a crouch, long accustomed to cramped between-deck accommodation this didn't feel unnatural but the snow indoors did. The windows of the building where covered with nothing but scraps of sack-cloth or other scavenged fabrics. The timbers of its construction were clearly salvage, from a shipwreck probably judging by the damp salt smell. Memories were beginning to piece themselves together through the pain and the hang-over.

Sinbag pulled open the heavy curtain that covered the doorway and looked outside. The light of day was not dazzling after the gloom of the hovel, even at noon at this time of year the sun barely managed to climb above the mountains on the horizon. And that was on days when there was any blue sky to be seen at all. The Orc Corsair stretched and twisted his back and looked around the vista laid out before him, from his third-floor vantage-point the little port town was almost all visible to him. The waterfront was crowded with small ramshackle dwellings, mostly assembled from bits of wood that had fallen off Gurdshaw's ship when he had brought it ashore. There was activity everywhere - Goblins crews hammered incessantly (Sinbag was half-relieved that the noise was outside his head), while their Orc watchers shouted orders and instructions and helpful reminders of the rewards for "Just havin' a breever boss!"

Sail-cloth awnings hung over the fronts of several buildings - the sea-trade was already collecting the traders, merchants, hangers-on, chancers, and all the other parasitic life-forms that swarmed to the coast whenever a fleet touched land. Pirates, Bucaneers and Corsairs welcomed them - how else would they turn stolen goods into good times?

"Kabob! You feted offspring of a goat!" Sinbag roared "If you don't have my coffee and some hot food in here in five minutes, so help me Gork, I'll have your hide for a fez!"
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PostSubject: Re: The Golden Voyage of Sinbag    Sat 3 Mar 2012 - 14:49






Kreditz
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PostSubject: Re: The Golden Voyage of Sinbag    Sun 4 Mar 2012 - 10:52

Fantastic reports and stories! And the layout! Something to strive for. No kids in your house, I recon?
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PostSubject: Re: The Golden Voyage of Sinbag    Sat 17 Mar 2012 - 2:52

The Arms of the Ocean

Three small boats, loaded to the gunwales with Orc pirates and corsairs, rowed quietly up the sluggish river.

The waters were fetid and stagnant having run off the swamps but there was one deep channel that was navigable by ships, if the pilot knew the winding path well enough. To the new-comer it was treacherous indeed. The gloom of the early morning was deepened by the cloying mists that hung over the river and the stunted trees on both banks, soon the weak northern sun would creep over the horizon and burn it away but for now it stubbornly held onto root and branch and the water's surface. Above the white blanket the topmasts of the Pride of Nordland could be seen, apparently detached from the ship below them, hanging on the fog. The ship was tucked well into the estuary, out of harm's way, so there was no way the ships of the Ironfang Pirate Fleet could engage it. Only one ship would be able to make it's way upstream at a time and it would have to do so laboriously, against the wind; cautiously, so as not to run aground in the shallows; and through the pounding of repeated full broadsides of the Pride's guns as they lay waiting. Something more subtle was needed.

The boats, one from each of the Cleavermaw, the Rotmoon and the Chimera, crept up-river under the cover of the fog. They planned to cut-out the Pride by boarding it from port, starboard and aft simultaneously - overpowering the crew.

When the boat from Chimera was in position Kaptain Sinbag stood in the prow and looked around the estuary - the Cleavermaws were ready, the figure of Rotrog could clearly be made out through the murk, waving his tricorn hat. The Rotmoons seemed to be stuck, either in a tree-root or (more likely) on a sand bank. Sinbag peered through his little pocket spyglass at the Rotmoon boat. It wasn't powerful but the Estallian Orcs faces loomed clearly in the eye-piece; large as life. They seemed to be laughing at something... perhaps they weren't stuck, maybe they were hanging back and trying to look stuck. Damn their teef!

Voices could be heard aboard the Pride of Nordland - someone was shouting.

"Damn them to the devils of the deep," muttered Sinbag "they have sharp eyes, they must have seen one of the boat crews. Fat Gedik, Big Uluc, Khaaan; we have to go now." Then in a louder voice, to drown-out Fat Gedik's complaints "Pull hard my Boyz, pull hard for the ship or you'll feel the lash on your worthless hides!" Big Uluc leered at the oars-Orcs silently: they got the message and pulled with a will.

The brightly painted boat raced forward over the stinking waters, cutting a channel through the fog. The first shot from the Pride was a single gun, loaded with round-shot. The howl of the ball overhead was preceded by the slightly muffled report by only a fraction of a second, so the wind of the passing shot and the boom came almost together. The second explosion was a couple of minutes later but it was grape and it was several guns firing in a volley. The Chimeras had covered a most of the distance to the ship and the hundreds of lead balls ripped the water to white foam and dashed spray over the corsairs but only a very small number of shot hit the boat and it's crew. The two Orc corsairs at the lead oars were thrown back against the next row of Boyz, who shrugged their bodies off and slid them sideways into the water. It would have been much worse but for the fog.

"Put your backs into it my beauties - pull Boyz! Pull!" shouted Sinbag. The last few yards were critical, they had to get to the side of the ship and under the guns before they could reload and fire again.

The Arabyan Orcs swarmed up the sides of the Pride the instant the boat's prow touched, boat hooks, boarding axes and cutlasses flashed out and they pushed over the gunwales of the ship by brute force and weight of numbers. The Cleavermaws came aboard over the opposite side of the ship and the Pride's crew were caught in a bloody melee between the attacking pirate boat crews. Rotrog, leading the Cleavermaws into the fight, fell as the captain of the Pride fired two pistols into his face. Sinbag charged the human captain who, hearing the Arabyan Orc's roar, turned on his heel and threw his discharged pistols at Sinbag's head. One caught him square between the eyes and the big Orc pitched forward, and hit the deck dazed. Uluc and Gedik were right behind him and they leapt forward to stand over their fallen Kaptain while he came to his senses. Big Uluc glared at the Norlander captain who backed off, calling to his crew in an unsuccessful attempt to rally them.

While the majority of the Orc pirates forced the human sailors back into the stern, a couple of Boyz took boarding axes to the anchor cables, they hacked through them quickly and set the Pride of Nordland adrift. A couple of Prides jumped overboard when a gap in the melee opened and soon any crewman able to stand hurled themselves into the fowl waters and the Orcs dealt harshly with the injured.

Sinbag held his spinning head and clawed at the rigging to haul himself to his feet. His vision swam but he still shouted orders and the crew jumped to obey. The foresail dropped and was sheeted home smartly and the ship crept down stream cautiously with an Orc in the prow casting the lead and calling the depth of water. They made a point of sailing straight past the calling Rotmoons without picking them up or offering a tow.


Last edited by WarbossKurgan on Sat 17 Mar 2012 - 4:48; edited 1 time in total
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PostSubject: Re: The Golden Voyage of Sinbag    Sat 17 Mar 2012 - 2:54






Kreditz

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