I've read several of your posts with great interest and thanks for your engagement and contribution to the community!
With respect to your warband, I must say you are delimitating your self by keeping the equipment unchangable, but I do like the WYSIWYG mentality, which eyecandy and realistic in gameplay.
Even though I've never played Possessed
my self, I've had several ideas for a future warband.
I would say the biggest issue in the start of the campaign, is lack of quantity. The possessed
characters are REALLY hurting the moneybag, and expecially with several mutations. I would recomment that you start out with the two Mutants and the possessed
with scopion tail. In this way you'll have a possessed
hero with an additional attack with str 5 against most of opponents - Mutants for income.
It's a shame the beastmen comes with spear, since I would rather put some hammers on the beasts! But try keeping the warband small for the beginning (Fewer models = More cash for the next possessed
Dont expect to win too many starting games, for the time being, because of the lack of numbers. Go with Breathen as a start, sacrifice those, and voluntary rout to gain the extra money. Cheesy gaming, but really the best option from my point of view, till you get a basic moneyflow and if your lucky, TLGT heroes.
I'm not in the calculating mood in regards to the cost, so I've just commented on what I see
Best of luck Mate, I'm really looking forwards to be hearing of the first couble of games!