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BalrogTheBuff
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PostSubject: Explorer   Mon 9 Jan 2012 - 17:20

Explorer 9-Jan-2012
By Balrog The Buff
40 gold crowns to hire +25 gold crowns upkeep

Explorers are adventuresome souls, toughened by both experience and their drive to explore strange new lands and civilizations. To boldly go where no one has gone... Well, most are. Some are just in it for the gold.

May be Hired: Any warband other than Skaven or Carnival of Chaos may hire an Explorer.
Rating: An Explorer increases a warband's rating by +18 points, plus 1 point for each Experience point the has.

The Explorer is Human.


M WS BS S T W I A Ld
Explorer 4 3 3 3 4 1 4 1 7

Weapons/Armour: Sword, Buckler, Duelling Pistol, Pith Helmet, Hide Cloak, Rope and Hook, Lucky Charm, Spyglass, Antidote (may be given another after used)

SPECIAL RULES
Unique: No two explorers are the same. After hiring an explorer roll twice(!) on the following chart:
If the same result is rolled twice you may either select an additional skill from that skill list or re-roll.
1 - The Explorer starts with a single Beastmastery Skill
2 - The Explorer starts with a single Combat Skill
3 - The Explorer starts with a single Shooting Skill
4 - The Explorer starts with a single Academic Skill
5 - The Explorer starts with a single Speed Skill
6 - The Explorer starts with a single Safari Warband Special Skill

Versitile: When gaining a new skill the Explorer may learn from any of the six lists above in the Unique special rule. If the Explorer learns Weapons Training or Weapons Expert they may be given weapons to use. However they will never give the weapon back.

Adventuresome: May modify one exploration die by +/- 1 once per post-battle phase.


Pith Helmet 5 gc Common (Safari only)
Protection: A Pith Helm provides limited protection from impacts compared to a helmet. It works in the same way but only on a 6+.

Comfortable and Shady: Pith Helms are much more pleasant to wear than a steel helmet in the sweltering heat, blistering sun, or muggy jungles of the Southlands. A Pith Helm does not give penalties due to environmental conditions. It also prevents the penalty to BS from Bright Sun.

Light: Pith Helm does not count as armour for purposes such as drowning, casting, etc.

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StyrofoamKing
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PostSubject: Re: Explorer   Fri 20 Jan 2012 - 11:11

The random rule is fun, but I can also see it being a greater strength to PICK the list. That way players can either pick skills that coordinate with the warband's style (ex. strength skills for a hth band), or compliment (shooting for a hth band, speed for a dwarf band.)

Also, I'd love to see more of the EXPLORING aspect.

Maybe you roll 2 separate times for choosing scenarios, and pick which you prefer (if they're the same, tough luck!) Or maybe, after each game, you get a free Mord Map on a roll of 6+ (must use immediately, though- can't stash it!)
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BalrogTheBuff
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PostSubject: Re: Explorer   Thu 23 Feb 2012 - 16:50

I wanted the Explorer to be a bit of a random HS. I am ok with allowing you to choose though if people think that best. But i would limit them to one skill per list at start though.

I like the idea of allowing a player to potentially gain a Map. Should that be in addition or instead of the Adventuresome rule?
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Pervavita
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PostSubject: Re: Explorer   Thu 23 Feb 2012 - 17:16

maybe have Adventuresome alter +/- 1 the scenario. Though rolling for the scenario 2 times works too.

Explorer: have that be your +/- 1 on rolls for exploration.

Reason for the name change is I think they fit the skill/rule better. Adventuresome doesn't translate to being better at finding loot, but does for finding trouble.
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BalrogTheBuff
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PostSubject: Re: Explorer   Thu 23 Feb 2012 - 18:04

Good Point.
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Alex
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PostSubject: Re: Explorer   Sat 25 Feb 2012 - 6:11

looks good Smile where can I find rules for a spyglass?
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BalrogTheBuff
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PostSubject: Re: Explorer   Sat 25 Feb 2012 - 10:01

At Styrofoam King's Sartosa page under equipment.

I believe it was originally from Tim Huckleberry's Pirate warband from Town Cryer... 7?
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Alex
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PostSubject: Re: Explorer   Sun 26 Feb 2012 - 2:10

thanks
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PostSubject: Re: Explorer   Today at 8:24

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