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 Roasting Spit

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BalrogTheBuff
Venerable Ancient
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BalrogTheBuff


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PostSubject: Roasting Spit   Roasting Spit Icon_minitimeTue 5 Jul 2011 - 18:02

Roasting Spit 15 gold crowns Availability: Rare 5 (Orcs, Khorne, Mu'au'ri, other cannibals only)
A Roasting Spit is a metal or wood rod or pole used to hang meat from while cooking over a fire. Some particularly insane/hungry individuals try to use them as weapons.
Range: Close Combat; Strength: As user; Special Rules: Tasty! AS +1, Got it!, Not a Weapon

SPECIAL RULES
Tasty!: A model stupid/hungry enough to carry and use his Roasting Spit in combat is obviously a bit unhinged. To reflect this they gain hatred of any edible model they are fighting. A model is considered edible as long as it is not a construct, undead, demonic, or similar rules.
AS +1: Hits from a Roasting Spit add 1 to the targets armor save similar to a dagger.
Got it!: Roasting Spits use the thrusting advanced critical hit chart if applicable to the campaign. Critical hits caused by a roasting spit on an animal may reroll the critical hit chart result if desired.
Not a Weapon: Only one attack a turn may be done with a roasting spit. Another weapon carried by the user may attack using the models full attack characterstic as normal.
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StyrofoamKing
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PostSubject: Re: Roasting Spit   Roasting Spit Icon_minitimeTue 5 Jul 2011 - 21:23

Alright, but could be more fun... what if it still had meat on it?

Here's the Rotting Lure I wrote a while ago. Obviously don't need all of the rules, but thought I'd repost.

Rotting Lure
The lure consists of a rotting carcass, so far along the decomposition process that its smell carries in all directions. This smell may attract mild attention from bugs and animals, but it is irresistible to Ghouls.

Smell a Mile Off: At the beginning of a game, before players set up, you must declare that you are using a Rotting Lure- the smell is so strong, they can know before they get a mile away! Otherwise, it may not be used this game.

Irresistible- If a Hero brings a Rotting Lure into a game, then all Ghoul Henchmen must make a leadership test at the start of each of their Movement phases. If a Ghoul passes the Ld test, he may move as normal. If a ghoul fails the Leadership test, he must move as quickly as possible in the direction of the Lure-carrier, moving safely in a direct line towards it. As normal, they may use a Leader's Leadership to make the test, assuming they are within range. Ghoul heroes are immune to the affect. If the Ghoul controller desires, he may choose NOT to test to see if the ghouls can be controlled, and will let them run after the lure as they will.

Mad Hunger – As the Ghouls move irresistibly towards the Lure, they might make base contact with the Lure Handler. If a Ghoul makes contact this way with the carrier, it counts as a charge. Further still, any Ghoul Henchmen that charges a Lure Handler and makes contact with the carrier counts as having Frenzy for the first turn of combat. This effect only lasts on uncontrolled charges, and only if the Lure is still intact.

Hard to Carry – The lure is not a small rabbit or a fox... it's the full body of a large animal (hopefully it's an animal!) While the Lure is intact, the lure handler may only use one hand in Combat (meaning he may not use additional hand attack, shields, or two-handed weapons.) Likewise, the only missile weapon he can shoot is a single Pistol or a Crossbow Pistol, as he is unable to use any other type.

Delicate: The Lure is a vastly decomposed mass of flesh, held together by rope and a few residual fibers of muscle. Once the Lure Handler has been attacked in Hand to Hand Combat (by ANYONE, not just a Ghoul), the corpse falls apart at the end of the Round of combat. After it falls apart, it ceases to have any affect on Ghouls.
Cost: 40+3D6 Rarity 8

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BalrogTheBuff
Venerable Ancient
Venerable Ancient
BalrogTheBuff


Posts : 655
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Join date : 2010-11-16
Age : 39
Location : Santa Maria, CA

Personal Info
Primary Warband played: Orcs & Goblins Orcs & Goblins
Achievements earned: none

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PostSubject: Re: Roasting Spit   Roasting Spit Icon_minitimeTue 5 Jul 2011 - 21:41

That is a fun item. I meant the Roasting Spit to represent the model is so gluttonous that they are not willing to wait until after the battle to try to start eating.

My first draft of the Spit had it for Orcs only and caused Elves to fear them. Everyone knows elves taste best roasted.
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PostSubject: Re: Roasting Spit   Roasting Spit Icon_minitime

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