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 Declaring attacks and parry?

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PostSubject: Declaring attacks and parry?   Declaring attacks and parry? Icon_minitimeMon 20 Jun 2011 - 17:08

Ok, so a question came up recently in my group about declaring attacks.

The scenario is this: attacker 1 (with 2 weapons) engages defenders 1 and 2. Attacker 2 engages defender 1.

Attacker1 has 2 attacks, so, does he have to declare who the attacks are going against? or can he roll them 1 at a time?

If he rolls them one at a time, the defender has more chances to parry...but, assume attacker 1 sends both attacks at defender 1 and rolls a 6. when attacker 2 attacks him, he cannot attempt to parry, correct?
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PostSubject: Re: Declaring attacks and parry?   Declaring attacks and parry? Icon_minitimeMon 20 Jun 2011 - 17:22

I have always played that you declare all attacks at the same time as they go on the same Inishitive.
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PostSubject: Re: Declaring attacks and parry?   Declaring attacks and parry? Icon_minitimeMon 20 Jun 2011 - 20:15

Declare attacks first. This means a little risk is involved: do I use both attacks against one model and be more sure of taking him out, or do I risk splitting them up?

Also, if you roll 1 at a time, you might end up "attacking" a model that you knocked down with your earlier attack. Veeeeery bad, and against the rules.
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PostSubject: Re: Declaring attacks and parry?   Declaring attacks and parry? Icon_minitimeMon 20 Jun 2011 - 20:37

but if you roll 1 at a time, the rules say you can't attack someone you knocked down, so that removes that.

i'm just wondering if tehre's a RAW statement about how you have to declare your attacks.
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PostSubject: Re: Declaring attacks and parry?   Declaring attacks and parry? Icon_minitimeMon 20 Jun 2011 - 22:16

cmlease wrote:
but if you roll 1 at a time, the rules say you can't attack someone you knocked down, so that removes that.

i'm just wondering if tehre's a RAW statement about how you have to declare your attacks.

Right, but I think what he means is that if you're in combat with two others, and one is knocked down, and the other is standing, and you then knock it down, you could move to the one that was knocked down to begin with, yes? Which is why this is a no-no.

We generally roll all dice at once; different colors are used for different weapons (white for swords, blue for axes, red for clubs, etc.), since you can only parry the highest roll per round, and you can only score one critical per round. It makes sense that everything would be rolled at once.

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PostSubject: Re: Declaring attacks and parry?   Declaring attacks and parry? Icon_minitimeMon 20 Jun 2011 - 22:21

gotcha...that makes sense.

1 crit/round? where is that limit?
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PostSubject: Re: Declaring attacks and parry?   Declaring attacks and parry? Icon_minitimeMon 20 Jun 2011 - 23:55

cmlease wrote:
1 crit/round? where is that limit?
First sentence of the third paragraph on critical hits reads:

LRB wrote:
Each warrior may only cause one critical hit in each hand-to-hand combat phase (see the Close Combat section), so if he has several attacks, the first 6 you roll to wound will cause a critical hit.

Hope that helps!
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PostSubject: Re: Declaring attacks and parry?   Declaring attacks and parry? Icon_minitimeTue 21 Jun 2011 - 0:00

Quote :

Each warrior may only cause one critical hit in each hand-to-hand combat phase (see the Close Combat section), so if he has several attacks, the first 6 you roll to wound will cause a critical hit.

This is why the "rolling everything at once" is fairly important!



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PostSubject: Re: Declaring attacks and parry?   Declaring attacks and parry? Icon_minitimeTue 21 Jun 2011 - 2:44

Rolling dice for attacks occasionally drives us bats. We throw all of a warrior's attacks at once unless the warrior is splitting his attacks between targets. Then we Lucky Charm the highest to hit roll and then we discuss whether the successful LC against the '6' means the '3' can now be parried. That's cool, but sometimes a player will throw two '6's one with each weapon. Which one gets LC?

There are several hints in the rulebook that dice are to be rolled singly. The Lucky Charm works against the first hit rolled. The first 6 rolled when rolling to wound is the only Critical Wound allowed.

Throwing all the dice at once is just easier, but requires some house ruling.
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PostSubject: Re: Declaring attacks and parry?   Declaring attacks and parry? Icon_minitimeTue 21 Jun 2011 - 8:25

I'm a bit confused by where the confusion is coming from!

1. Declare all attacks.
2. Roll all attacks against the first opponent declared. Since they are all rolled together Lucky Charms will work against one hit (and it doesn't matter which). Parry can only be used against the highest to-hit roll.
3. Move on to the next opponent.

This stops any problems with attacking knocked down or stunned opponents as all injury dice are rolled together. Only one crit can be scored and all attacks are against a standing enemy, even if one hit causes a knock down and another causes a stun. The one result that matters is the best one.

study
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PostSubject: Re: Declaring attacks and parry?   Declaring attacks and parry? Icon_minitimeTue 21 Jun 2011 - 9:28

I had no idea that you must declare all attacks at the same time! I'll try to remember that, thanks ladz! Smile

Theo
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