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 Gangs of Marienburg

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werekin
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PostSubject: Gangs of Marienburg   Thu 31 Mar 2011 - 17:30

We are ready to detail all of the new warbands for the Marienburg campaign! pirat

Click the link here entering Liber Malefic to reveal more secrets.

Regards,

Werekin


Last edited by werekin on Mon 4 Apr 2011 - 16:32; edited 1 time in total
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Eliazar
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PostSubject: Re: Gangs of Marienburg   Thu 31 Mar 2011 - 17:43

Very good news Very Happy

Only a little too many non-humans for my taste Wink
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Tintin
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PostSubject: Re: Gangs of Marienburg   Thu 31 Mar 2011 - 18:09

Eliazar wrote:
Only a little too many non-humans for my taste Wink

..."Cough"... I was thinking the same actually, but what ever floats your boat (no pun intended heh)
I got to say that I was expecting to see more in the line of dock workers, jailers, high elfes and the like.
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RationalLemming
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PostSubject: Re: Gangs of Marienburg   Thu 31 Mar 2011 - 19:02

It may be that a lot of the existing human warbands fit right into the Mariengburg setting so why add more? Mercenaries, Pirates, Tilians and other warbands (e.g. from SK's Sartosa) would fit right in at Mariengburg I imagine.

It's actually interesting that there is no mention of Sea Elf Rangers. They must have been scrapped after playtesting or perhaps there are more warbands left to be announced (which does seem unlikely because there are a LOT of new warbands mentioned here already).
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mweaver
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PostSubject: Re: Gangs of Marienburg   Thu 31 Mar 2011 - 20:47

The shortage of humans was my first thought too, but if standard Mordheim mercs are allowed, it should be good.
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PostSubject: Re: Gangs of Marienburg   Thu 31 Mar 2011 - 21:24

As far as Marienburg's concerned, the ones I'm most excited about are the River Pirates, Fishmen, and Albions.

Not to say that I wouldn't love seeing Zoats, Fimirs, and Gnomes... I'm just not sure how they fit in with the MiM setting. (Then again, in MY head, Zoats were lumped into the New world and Southland along with the other cold-blooded lizards. But that's just my feverish mind.)

I really am excited to see more. If there are new rules/objectives/campaign goals for MiM campaign warbands, I would be honored to convert some for the Sartosa Warbands... anything to help the southern pirates feel more at home in the Marienburg ports! Viking
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Von Kurst
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PostSubject: Re: Gangs of Marienburg   Thu 31 Mar 2011 - 22:23

I have noticed that when playing in a new setting most players will bring the tried and true or show up with Lizardmen. jocolor My orc pirates are figuring Marienburg to be easy pickings.
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RationalLemming
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PostSubject: Re: Gangs of Marienburg   Fri 1 Apr 2011 - 0:19

Upon second thoughts I'm actually convinced that this is an April Fool's Day joke. Razz

It just doesn't sit right with me (maybe it is the absence of previously revealed Sea Elf Raners or the inclusion of too many 'odd' races I don't know). I guess we'll find out tomorrow.
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Dahag
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PostSubject: Re: Gangs of Marienburg   Fri 1 Apr 2011 - 1:00

I just had the very same thought. aquatic cousins of the skaven... Smile

But no matter if meant seriously or just as a joke, great ideas anyways!
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PostSubject: Re: Gangs of Marienburg   Fri 1 Apr 2011 - 1:06

Haha Stoats, awesome! Good one Stu, I actually didn't fall for it - the Watchmen weren't in there! Wink
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Tintin
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PostSubject: Re: Gangs of Marienburg   Fri 1 Apr 2011 - 2:20

Pfreck wrote:
Haha Stoats, awesome! Good one Stu, I actually didn't fall for it - the Watchmen weren't in there! Wink

I am sure you didnt ;-)
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Eliazar
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PostSubject: Re: Gangs of Marienburg   Fri 1 Apr 2011 - 3:28

Pfreck wrote:
Haha Stoats, awesome! Good one Stu, I actually didn't fall for it - the Watchmen weren't in there! Wink

Hehe, right, 1st of April... But what's true now?I know that some are, at least Smile
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PostSubject: Re: Gangs of Marienburg   Fri 1 Apr 2011 - 3:36

RationalLemming wrote:
Upon second thoughts I'm actually convinced that this is an April Fool's Day joke. Razz .

Ah, no fair! In my time zone, it was still the March 31st when I read it! Curse you, international dateline! Karate
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werekin
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PostSubject: Re: Gangs of Marienburg   Fri 1 Apr 2011 - 5:28

"This is a fertile canal... And we shall thrive!"

I hope you all enjoyed the fool guys... The question only remains how much truth is there to be found in this amusing exercise?

Expect a selection of pirate warbands in Marienburg, consisting of crews who 'mostly' resemble humans... Wink

Local law enforcement agencies are going to have their work cut out.

Thanks,

Werekin
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Tintin
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PostSubject: Re: Gangs of Marienburg   Fri 1 Apr 2011 - 7:47

I understand that you have used the Mariemburg source book from the RPG? Hence I expected a bit different warbands, one might say hehe Smile

Good one though! Very Happy
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PostSubject: Re: Gangs of Marienburg   Fri 1 Apr 2011 - 10:10

*applauds Rational's sanity*

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PostSubject: Re: Gangs of Marienburg   Fri 1 Apr 2011 - 10:35

Skroats! LOL
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werekin
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PostSubject: Re: Gangs of Marienburg   Fri 1 Apr 2011 - 14:36

Quote :
I understand that you have used the Mariemburg source book from the RPG?

'Marienburg: Sold Down The River' is a sensational source book. It really struck a chord with me when I was reading it. There are numerous reasons why I thought it would be cool to work on this setting. One of the selling points was of course the ridiculous amount of piracy that is going on. Wink

Regards,

Werekin
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Eliazar
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PostSubject: Re: Gangs of Marienburg   Fri 1 Apr 2011 - 21:29

werekin wrote:
One of the selling points was of course the ridiculous amount of piracy that is going on. Wink

bounce Agreed pirat


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PostSubject: Re: Gangs of Marienburg   Fri 1 Apr 2011 - 21:40

It is an excellent idea for a campaign setting.
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PostSubject: Re: Gangs of Marienburg   Sat 2 Apr 2011 - 0:01

Hi Werkin, nice prank

When will be the first warbands of your setting released?

Do you start with the warbands or will you release first some setting rules, as you did before with the old swords on new contracts article?

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RationalLemming
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PostSubject: Re: Gangs of Marienburg   Sat 2 Apr 2011 - 1:33

werekin wrote:
"This is a fertile canal... And we shall thrive!"

I hope you all enjoyed the fool guys... The question only remains how much truth is there to be found in this amusing exercise?
It was fun. You definitely fooled me initally.

What truth hey? scratch

The River Pirates definitely. I also reckon that Fimir are a possibility. At a long shot would be Gnomes anmd/or Albioners.

I'm thinking other warbands that are not mentioned would be Sea Elf Rangers and the City Guard / Watchmen.

Maybe a re-release of Tilians (with any errata - e.g. change Pikes to be like Pikes from the BTB Merchant Caravan warband) similiar to how the Norse were re-released in Nemesis Crown.


My three-year old son wanted me to add these: confused affraid alien Sleep
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StyrofoamKing
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PostSubject: Re: Gangs of Marienburg   Sat 2 Apr 2011 - 5:17

Fimirs: On another thread, I recommended that a member use Fimirs/Boglars as a "counts as Lizardmen" warband. The more I think about it, the more I"m tempted to try it myself! The contrast of powerful, slow moving Fimirs and quick, weak aquatic boglars seems like too much fun! (Fits better in another campaign though... maybe a Badlands Campaign?)

Gnomes: Hey, I don't think there's any official fluff on them, and I have no interest in writing them myself... but if someone wrote a balanced Gnome warband, you can bet your sweet confused affraid alien Sleep they'd show up in the Moot /Wee War campaign I'm working on.
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mweaver
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PostSubject: Re: Gangs of Marienburg   Sat 2 Apr 2011 - 6:14

Yup, I was fooled. Although the gnomes should have been a tip off. I hope the gypsies are real.
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Eliazar
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PostSubject: Re: Gangs of Marienburg   Sat 2 Apr 2011 - 7:17

mweaver wrote:
Yup, I was fooled. Although the gnomes should have been a tip off. I hope the gypsies are real.

Gypsies Wink
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