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 Additional Mutations

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DRD1812
Warlord
Warlord
DRD1812


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Join date : 2009-01-28
Location : Cheyenne, Wyoming, USA

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PostSubject: Additional Mutations   Additional Mutations Icon_minitimeThu 30 Dec 2010 - 19:44

In Town Cryer 15 (linked below for convenience) there's a D66 list of mutations. I always thought the basic rulebook's 9 mutations were a bit restrictive when starting a Possessed warband, and would like to implement some of these newer options. However, there are no prices associated with them. Has anyone ever made a price list for these mutations? Or is there a more creative solution, something along the lines of "pay 15 GC for a roll on the table." Thoughts?

http://tabletopgeeks.com/wp-content/downloads/supplements/TownCryer15.pdf
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RationalLemming
Etheral
Etheral
RationalLemming


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Age : 39
Location : Toowoomba, Qld, Australia

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Primary Warband played: Ostlanders Ostlanders
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PostSubject: Re: Additional Mutations   Additional Mutations Icon_minitimeFri 31 Dec 2010 - 0:27

Check out the Corrupted Characters article from the Mutiny in Marienburg suppliment. I think that this will be what you want.

Our gaming group is using the rules in this article and we are enjoying it. thumbsup
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http://sites.google.com/site/ourhouserules/mordheim
DRD1812
Warlord
Warlord
DRD1812


Posts : 229
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Join date : 2009-01-28
Location : Cheyenne, Wyoming, USA

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PostSubject: Re: Additional Mutations   Additional Mutations Icon_minitimeMon 3 Jan 2011 - 19:30

Very cool stuff, RL. Thanks for the direction.
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PostSubject: Re: Additional Mutations   Additional Mutations Icon_minitime

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