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DRD1812
Warlord
Warlord


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PostSubject: Additional Mutations   Thu 30 Dec 2010 - 11:44

In Town Cryer 15 (linked below for convenience) there's a D66 list of mutations. I always thought the basic rulebook's 9 mutations were a bit restrictive when starting a Possessed warband, and would like to implement some of these newer options. However, there are no prices associated with them. Has anyone ever made a price list for these mutations? Or is there a more creative solution, something along the lines of "pay 15 GC for a roll on the table." Thoughts?

http://tabletopgeeks.com/wp-content/downloads/supplements/TownCryer15.pdf
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RationalLemming
Etheral
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PostSubject: Re: Additional Mutations   Thu 30 Dec 2010 - 16:27

Check out the Corrupted Characters article from the Mutiny in Marienburg suppliment. I think that this will be what you want.

Our gaming group is using the rules in this article and we are enjoying it. thumbsup
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DRD1812
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PostSubject: Re: Additional Mutations   Mon 3 Jan 2011 - 11:30

Very cool stuff, RL. Thanks for the direction.
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PostSubject: Re: Additional Mutations   Today at 5:46

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