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 Maudeheim & Environs Part I: Updated 10/29/13

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Spectre76
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Mon 2 Jul 2012 - 9:14

Really cool stuff!
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DeafNala
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Mon 2 Jul 2012 - 14:49

Thanks, Spectre...glad you like the stuff! What a Face
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Tue 3 Jul 2012 - 13:25

Now that's impressive! And you left stuff out of this gathering? Phew, you've been busy!
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Tue 3 Jul 2012 - 13:33

I figure I left out one hundred or so minis & 3/4s of the trees , mushrooms, et al. When I was doing commissions on a regular basis, I used to crank out upwards of fifty minis a week; by comparison what I knock out now seems like nothing. clown
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Wed 4 Jul 2012 - 9:51

DeafNala wrote:
When I was doing commissions on a regular basis, I used to crank out upwards of fifty minis a week; by comparison what I knock out now seems like nothing. clown

Man, and I thought I painted fast!
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DeafNala
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Mon 9 Jul 2012 - 7:20

As threatened, I present The Dog Boys (West Wind Dogs by Blow):

Like their Cat Associates, The Dogs are the results of strange experimentation ala Dr. Moreau:







Group Shot:



As always your comments & critiques would warm an Old Man's heart. Suspect



Since the weekend is not an optimum time to post photos if you'd like a response, & I finished the Canine Crew on Friday, I started puttering around with an old Reaper Ghost I had based awhile ago. This is the result:

The Spook:





In the Dark of the Night:



As always your comments & critiques would warm an Old Man's heart. Suspect
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Mon 9 Jul 2012 - 7:27

Hmmmm. Instead of Dog by Blows, I think I'd of gone for Sick Puppies if I were marketing the group. I really like the ghost. Did you try glow in the dark colors? That would be spooky.
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Mon 9 Jul 2012 - 7:43

Thanks, V.K.! Much as I would like to claim credit for the glowing effect in the Night pic, it was purely accidental. clown
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Tue 10 Jul 2012 - 4:11

Aaw, the doggies are cute! Actually, they look a lot like how I feel most real dogs to be - drooling insipid beasts that are best left alone. Good work! The spook is nice - that night photo is cool.
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Tue 10 Jul 2012 - 5:45

Thanks for the kind commentary, folketsfiende. The Dogs do show some stereotype, negative qualities, which are probably more noticeable when combined with the major Human ones. clown

After some experimenting with the Camera & a bribe (I promised her/it new batteries & a fresh memory card) I think I may have figured out how to get the "Night" photo to work again...or not. Shocked
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Tue 10 Jul 2012 - 8:20

The low-light effect on the ghost really intensifies the creepiness! Nice work. thumbsup
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Fri 20 Jul 2012 - 4:57

These are not those Bonnie & Clyde; they're Lead Adventures Steampunk version of the duo. So with out further ado....it's too early in the day for that...here they are:

The Dashing Clyde:





The Less-Than-Photogenic Bonnie:



I think see looks like Angela Lansbury:



AND the Group Portrait:



Your kind replies as always would be welcome...kind of. clown
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Fri 20 Jul 2012 - 5:10

Clyde painted up quite well. The Bonnie figure however does not seem to be loved by the camera.
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Fri 20 Jul 2012 - 7:43

Thanks for the kind comments, V.K.! What a Face
Poor Bonnie is indeed one of those pieces that looks good in person & horrible in photos...the Ghostly Lady is another one that fits in this genre. C'est la vie, eh?! Sad
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Fri 20 Jul 2012 - 13:03

The inside of Clydes coat looks fantastic, but the rest of the two models is not far behind...
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Fri 20 Jul 2012 - 13:49

Thanks, Amigo...glad you like them. Steampunk & Horror are slowly taking over...in a silly sort of way. affraid clown
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Fri 20 Jul 2012 - 13:55

Gorgeous paintwork there! Love those minis too (I'm trying to resist getting into steampunk until I get all the Bruegelburg stuff painted). Smile

Joao
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Fri 20 Jul 2012 - 15:22

Thanks for the kind words, JoaoS. What a Face
Postponing your Steampunk until finishing the Bruegetburgers sounds like a fine swap off. At this stage for moi "someday" & "never" have become synonymous. clown
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Wed 1 Aug 2012 - 16:39

Here are the latest Spooks haunting The Woods:

Reaper's Grave Wraith:





Reaper's Borely the Ghost:





A Group Portrait:





As always your commentary would be appreciated...possibly adored. clown
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Wed 1 Aug 2012 - 22:38

the phantoms all look great! Bonnie and Clyde look cool too, but are they all part of the same themed set?
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Wed 1 Aug 2012 - 23:35

good work!

Although the reaper boreley ghost doesn't look scary with the bright colours Sad
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Thu 2 Aug 2012 - 5:24

Nice work! Really like the additions. I've got the impression that reaper minis really look much much better once they get some paint onto them... I might seriously have to consider getting the new Bones stuff.
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Thu 2 Aug 2012 - 6:10

Thanks for the kind words, Guys! I'm delighted you liked the thingies. What a Face
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Thu 2 Aug 2012 - 6:52

Whenever I'm at a loss as to what to do, I wind up doing a new Mushroom or two. Since I'm often at a loss these days, I think this may be getting out of hand:





What do you think? Obsession or what? clown
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Thu 2 Aug 2012 - 9:40

Do you sculpt those yourself? What material do you use?
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