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 BTB - Monastery Haven, Dragon Monk and Mutations

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RationalLemming
Etheral
Etheral


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PostSubject: BTB - Monastery Haven, Dragon Monk and Mutations   Thu 2 Dec 2010 - 22:48

Hi,

Three questions...

1) Can "Monastery Haven" (acheivement 20 from The Celestial Protectorate objective) be used to 'heal' mutations?
Quote :
20 Monastery Haven: The monks from the celestial monasteries provide tranquil refuge in seclusion and mystic methods of healing to those fighting for a just cause. As long as there is at least one Cathayan native in the warband (ie, all models in a Battle Monks warband, Cathayan Pyromaniac or Merchant hired sword, Ippan Shu dramatis persona, etc.) the warband may send one of their Heroes to the monks in order to heal a permanent Serious Injury. This causes the Hero to miss the next D3+1 battles.

2) Can "Dragon Monk" (exploration roll) heal mutations?
Quote :
(4 4 4) Dragon Monk
The warband finds a robed figure sitting by the side of the road, almost as if waiting for them to come along.
If the warband is inclined towards good rather than evil, the Dragon Monk shows them a shortcut through the nearby grasslands. In the next game, the warband automatically gets to choose the scenario and also takes the first turn; if two warbands in the game have this benefit, roll off to see which warband gets to enjoy the effect. In addition, the monk may remove a curse placed on a member of the warband.
If the warband is evil or Chaotic, they may kill the Dragon Monk and take their measly possessions of D6 gold crowns. Undead warbands get a free Zombie in addition.

3) Can either of these take away Neiglish Rot / Nurgle's Rot? I would think that Neigish Rot should be treated like a curse so I think that Dragon Monk would remove it but I'm not sure about Monastery Haven (and I could be wrong about Dragon Monk).

Thanks! Very Happy
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Rudeboy
Elder
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PostSubject: Re: BTB - Monastery Haven, Dragon Monk and Mutations   Fri 3 Dec 2010 - 14:24

1. No, Mutations are not a Serious Injury
2. No, Mutations are not Curses.
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werekin
Venerable Ancient
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PostSubject: Re: BTB - Monastery Haven, Dragon Monk and Mutations   Sat 4 Dec 2010 - 10:34

Mutations are not injuries. Some physical mutations can be removed with a successful roll on the Surgery charts. The only other solutions are to embrace the nature of Chaos, or get your warband leader to put a bullet/bolt into the affected warrior.

Neiglish Rot (Nurgle's Rot) is a disease which can lead to mutation or death. A warrior cannot recover from the Rot unless administered a cure. The best hope is to visit a Shallyan cloister!
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PostSubject: Re: BTB - Monastery Haven, Dragon Monk and Mutations   Today at 4:37

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