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 New Dramatis Personae

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Admin Tom
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PostSubject: New Dramatis Personae   Sun 26 Aug 2007 - 8:25

Hello everyone!

Have you made or are you in the process of making a personal Dramatis Personae that you think is worth a look?

If so, please tell us about it! It would be very interesting to read about your ideas!

Cheers,
Tom
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Hellfoot
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PostSubject: Re: New Dramatis Personae   Mon 27 Aug 2007 - 15:42

I might start working on a Dwarf Dramatis Personae, since there isn't any. I've been thinking alot about it lately and i'm thinking of including my very old friend...Josef Bugman

Cheers
Hellfoot Shocked
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PostSubject: Re: New Dramatis Personae   Tue 28 Aug 2007 - 4:30

Damn it, you're right! There is no dwarf Dramatis Personae! Shocked

How come I haven't noticed that before?! Oh my!
Make sure to show us when you fill that terrible blank though! Smile Looking forward to it!
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PostSubject: Re: New Dramatis Personae   Fri 31 Aug 2007 - 8:37

This is my Dwarf Dramatis Peronae. Dunno if he's overpowered or Underpowered (needs testing Wink) I got most of the info from the Dwarf Army Book

Feel free to criticize my Dwarf Razz

Cheers
Hellfoot Shocked


Josef Bugman

Special Rules: Josef Bugman is a Dwarf. Therefore all special rules from the Dwarf Treasure Hunters count for him as well.

Hire Fee: 150gc (100gc for Dwarf warbands)
Note: If there is any kind of Orcs and Goblins warband in the campaign the hire fee is reduced by 25gc.

May be Hired: Dwarf Treasure Hunters, Mercenaries and Witch Hunters may hire Josef Bugman.

Warband Rating: Josef Bugman increases a warband’s ratigin by +100 points.

Profile: M:3 WS:6 BS:5 S:4 T:5 W:2 I:4 A:3 Ld:10

Equipment: Gromril Armour, Shield, Axe and a Crossbow

Skills: Josef Bugman has the following skills: Strike to Injure, Nimble, and Mighty Blow.

Special Rules:
Fear and Hate to Orcs and Goblins: Josef Bugman is well known for raiding Orc encampments and many have died by his Axe. Josef Bugman causes fear and hates any type of greenskin.

Runic Axe: Josef Bugman’s axe carries a Rune of Cleaving and a Rune of Fury therefore he adds +1 to his Attack’s Characteristics and +1 Strength. (each characteristic has to be added to his Profile).

Ranger: Josef Bugman is a Dwarf ranger and his skills at finding hidden players surpass anyone else’s. Josef Bugman can spot hidden models without having to make an Initiative Test.
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PostSubject: Re: New Dramatis Personae   Mon 3 Sep 2007 - 5:56

plssss comments Razz
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PostSubject: Re: New Dramatis Personae   Mon 3 Sep 2007 - 11:46

hm ok I'll try Wink

personnely I wouldn't take a character as strong as Bugman, because his too strong for mordheim(if you look at his background). I think even the strongest man in Mordheim is only equal to a captain in Warhammer, so I would not take the same stats as the warhammer character.

On the other hand I really like Bugman, and I'm glad someone found a way to put him into Mordheim.
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PostSubject: Re: New Dramatis Personae   Mon 3 Sep 2007 - 12:24

aenur sword of twilight is has better charesteristics imo
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PostSubject: Re: New Dramatis Personae   Mon 3 Sep 2007 - 15:50

I like your Dramatis Personae of Joseph Bugman. I really like your idea that he is cheaper when orcs are involved Smile Very nice! Yet it also think he is too powerful.

Firstly, I agree, Aenur has better stats in Movement, Weapon skill and Initiative. But your Bugman has a toughness of 5 and an armour save of 3+. Furthermore he can move and shoot at 36" with his crossbow, hits on 2+ (unmodified) and has a +1 to injury rolls.

Don't get me wrong, I do strongly believe that dwarfs should have as much firepower as possible, but this Bugman is a walking fortress, that shoots with deadly accuracy. Not that this is a bad thing, only it makes him a perfect "joker-card" against EVERYTHING the warband could possibly be facing. Aenur on the onter hand is a fast, deadly, assassin-like head-to-header. You would have to use him with more tactics since he has more obvious flaws (no shooting weapons and frail!). I am just thinking that Bugman would be very game altering and could easily be percieved as unfair by other players... especially at 100 or 150gc!

So I would suggest, either you make him more expensive OR you make him less strong. And let's be honest: since when is a brewery master such a killing machine?! (I know, I know, the warhammer rulebook says... etc etc etc).

Another little remark if I may: Maybe you could incorporate some special rule with "Bugman's Ale" (see p.37 of Mordhem Rulebook).
Oh, and what's his upkeep fee?
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PostSubject: Re: New Dramatis Personae   Tue 4 Sep 2007 - 4:13

as you said "the warhammer rulebook says..."

after revising his stats etc i think he is a bit too powerfull so ill reduce the BS...and the T to 4 (since all Dwarfs have a T of 4) still aenur has lots of skills m8...i've only gave bugman 3 skills which i've choosen carefuly to siut this character...

still he's a ranger....if you check out the elf ranger from the hired swords section he too has a BS of 5.

with enough time tweeking on an engineer or any model with more skills he could be as strong as Bugman one day...so dont really think hes that over powered.


Special Rule:

Bugaman's Ale: When Bugman joins the Warband, at the start of the game each member drinks a jug of his ale. (Note that Elfs cannot drink his ale)
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PostSubject: Re: New Dramatis Personae   Tue 4 Sep 2007 - 4:56

Cool!

Now for some playtesting I'd say... When can we see pics of the miniature? Smile
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PostSubject: Re: New Dramatis Personae   Tue 4 Sep 2007 - 5:26

well as soon a toneek comes over...note...i'm not such a good painter :S
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PostSubject: Re: New Dramatis Personae   Wed 12 Dec 2007 - 11:35

What about a Monkey like a Noble monkey?
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PostSubject: Re: New Dramatis Personae   Today at 10:58

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