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 Avast Ye Dogs! The Last Hurrah!

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WarbossKurgan
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PostSubject: Avast Ye Dogs! The Last Hurrah!   Fri 4 Jun 2010 - 3:46

We have moved our "Luncheim" games in the Mill upstairs to a smaller, cheaper and dryer room. so we played a last game in our old venue last night - as a fond fair-well to the old place because we won't be able to use the big sea-green carpeted floor again.

We used the General's Compendium ship rules, modified by our our "Yarrpocalypse" house rules.

http://www.flameon.co.uk/sartosa4/Yarrpocalypse.pdf

On to the Nautical Nonsense!




The Set-Up

On hearing a rumour from a sinking Bretonnian trader the Ironfang Pirate Fleet formed a shaky alliance with the aim of ambushing Le Sanglier.

Special Rules

The Pirates suffer from Animosity on a grand scale! At the start of every game-turn each ship must roll a D6, on a "1" the ship moves and fights in the Bretonnian turn and must move towards, fire at and if possible board another ship in the pirate fleet that hasn't failed an Animosity test! In effect they change sides for one turn!

Deployment

All ships had to be at least 2 feet from the "centre line".

The proud (and massive) Bretonnian War Galley Le Sanglier (zelophahad)



The Ironfangs and their allies:

The Eye of Gork/Mork (Davespaceman)



The Noooma (Frog)



The Hogwasha and the Red Cutter (WarbossKurgan)



Da Jaw (Godfather Viktor)



Last edited by WarbossKurgan on Fri 4 Jun 2010 - 4:09; edited 2 times in total
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WarbossKurgan
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PostSubject: Re: Avast Ye Dogs! The Last Hurrah!   Fri 4 Jun 2010 - 3:47

The Hogwasha catches up with Da Jaw both ships fire at the enemy.







The Bretonnian Sorceress casts the Lore of Oceans spell Well of Destruction and it all starts to go wrong for the pirates! To make matters worse the whole fleet (apart from the Eye of Mork/Gork and the Red Cutter fail their animosity tests!!

The Dark Elves fire through the gap between Hogwasha and Da Jaw at the Eye of Mork/Gork while the rest of the fleet head towards each other!



Smack in the middle of the rapidly clumping pirate flotilla a whirlpool starts spiralling the green seas. Even the winds start blowing towards the maelstrom and the fleet is dragged together.





Da Jaw fires it's Spear Chukka and shish-kebabs four Hogwashas!

Timbers grind together, rigging becomes entangled and the ships become locked together!



Taking advantage of the chaos the RAF land on the prow of Da Jaw and attack! A Troll, the ship's Kaptain (a Black Orc Warboss!) some Black Orc "marines" rush to defend the fore-deck.





The ships teeter on the brink of the abyss!



The Red Cutter uses it's speed and agility to escape the doom the others seem to be heading towards.

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WarbossKurgan
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PostSubject: Re: Avast Ye Dogs! The Last Hurrah!   Fri 4 Jun 2010 - 3:47







The Bretonnians picked this moment to sail away from the trapped pirates. The damage caused by the engagement was not serious enough to stop them escaping and leaving the squabbling greenskins circling the maelstrom. By the time the spell ended and the fighting on board died down Le Sanglier was over the horizon.
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DeafNala
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PostSubject: Re: Avast Ye Dogs! The Last Hurrah!   Fri 4 Jun 2010 - 4:26

Looks like the sea going warfare wrapped up in GRAND fashion...Von Kurst is going to FREAK OUT. GREAT PHOTOS!
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PostSubject: Re: Avast Ye Dogs! The Last Hurrah!   Fri 4 Jun 2010 - 5:05

Epic! Shocked

Playing on the floor is surely the only way to play with such massive ships. Very impressive...

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WarbossKurgan
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PostSubject: Re: Avast Ye Dogs! The Last Hurrah!   Fri 4 Jun 2010 - 5:21

DeafNala wrote:
Von Kurst is going to FREAK OUT.
Hopefully not too much! Laughing

There will be more naval battles from Flame On in the future, there just can't be any more at the Mill. There are three other possible venues for large engagements near-by.
cheers


Last edited by WarbossKurgan on Fri 4 Jun 2010 - 9:20; edited 1 time in total
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DeafNala
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PostSubject: Re: Avast Ye Dogs! The Last Hurrah!   Fri 4 Jun 2010 - 5:33

WarbossKurgan wrote:
There will be more naval battles from Flame On in the future, there just can't be any more at the Mill. There are three other possible venues for large engagements near-by.
cheers

The possible venue brought back visions of the Naval (WWII) wing of a War Games Club I belonged to some 40 yrs. ago battling it out on the runways at Mitchell Field...I love these trips down Memory Lane.
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PostSubject: Re: Avast Ye Dogs! The Last Hurrah!   Fri 4 Jun 2010 - 5:36

Beautiful, inspiring, skilfully crafted ships! bounce As Cianty wrote, epic indeed!
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Von Kurst
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PostSubject: Re: Avast Ye Dogs! The Last Hurrah!   Fri 4 Jun 2010 - 12:05

WOOT! Yarr matey that be fine!

Thankfully WbK sent me a PM alerting me to the coming battle. Great stuff. Lovely ships. Kudos to Frog on his new ship.

The spell was pretty effective. Are the rules for that in "Yarrpocalypse"?
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PostSubject: Re: Avast Ye Dogs! The Last Hurrah!   Fri 4 Jun 2010 - 19:59

Absolutely fantastic!!! It sounds like you play in the spirit of the game as much as to win and therefore thoroughly immerse yourselves in animosity when it happens. I noticed this in previous naval battles of yours but never mentioned it - I love the way that you utilise flying units to compliment the naval units. Yes the spells are awesome also. Are the orks ever able to call down the watery hand of gork/mork at all?
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PostSubject: Re: Avast Ye Dogs! The Last Hurrah!   Sat 5 Jun 2010 - 1:16

RationalLemming wrote:
Absolutely fantastic!!! It sounds like you play in the spirit of the game as much as to win and therefore thoroughly immerse yourselves in animosity when it happens. I noticed this in previous naval battles of yours but never mentioned it - I love the way that you utilise flying units to compliment the naval units. Yes the spells are awesome also. Are the orks ever able to call down the watery hand of gork/mork at all?

I could not have said it any better then this lemming!

Love the ships! Very lively.
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PostSubject: Re: Avast Ye Dogs! The Last Hurrah!   Sat 5 Jun 2010 - 14:17

@the Mill--I never realized your group rented that space. (Or am I misinterpreting?) I can barely get the ladz there on a Thursday. If we had rent issues that would be the end!
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WarbossKurgan
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PostSubject: Re: Avast Ye Dogs! The Last Hurrah!   Mon 7 Jun 2010 - 2:43

Von Kurst wrote:
@the Mill--I never realized your group rented that space. (Or am I misinterpreting?) I can barely get the ladz there on a Thursday. If we had rent issues that would be the end!
We don't rent it ourselves, Zelophahad's church rent it and they kindly allow us to use it for gaming. The church has moved upstairs... so Luncheim has moved upstairs too. Wink
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PostSubject: Re: Avast Ye Dogs! The Last Hurrah!   Mon 7 Jun 2010 - 16:33

Von Kurst wrote:
WOOT! Yarr matey that be fine!

Thankfully WbK sent me a PM alerting me to the coming battle. Great stuff. Lovely ships. Kudos to Frog on his new ship.

The spell was pretty effective. Are the rules for that in "Yarrpocalypse"?

there is a full lore in the YP rules.

RationalLemming wrote:
Are the orks ever able to call down the watery hand of gork/mork at all?

The lore of the ocean is just an extra spell lore that all spellcasters can use in place of standard spells.

I always found mistress of the marsh a handy spell to slow enemy ships down.
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PostSubject: Re: Avast Ye Dogs! The Last Hurrah!   Sun 13 Jun 2010 - 17:40

Totally missed the lore and magic items in YP. I was into the ship diagrams and lists of armament. GUNS!

The lore and magic items are pretty nice as well. Excellent work.
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PostSubject: Re: Avast Ye Dogs! The Last Hurrah!   Thu 20 Jan 2011 - 15:37

I've just started researching Sartosa. I went to the http://sites.google.com/site/styroheim/sartosa, but was hoping for a little guidance.

Are the warbands listed there the only Sartosa warbands? If not, where do I find them? I'm particularly interested in finding the rules for the Orcs I saw pictured here.
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PostSubject: Re: Avast Ye Dogs! The Last Hurrah!   Thu 20 Jan 2011 - 16:17

I believe Sartosa can have any of the other warbands you can fit fluff-wise into it. Orcs, Dwarfs, Human Mercenaries etc. But our great and poweful (and manly) Styrofoam King can answer best!
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PostSubject: Re: Avast Ye Dogs! The Last Hurrah!   Thu 20 Jan 2011 - 19:52

The orcs pictured on this thread are playing a Warhammer scale naval battle. The Flame On gents also play Mordheim games set on the Island of Sartosa which can be found on numerous threads by WarbossKurgan.

The warbands on the Sartosa site are the 'Sartosa' campaign setting's warbands. StyrofoamKing also has a list of recommended warbands that may use Pirate rules in a Sartosa setting. Da Mob is on the list and is a right fun warband to run.
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PostSubject: Re: Avast Ye Dogs! The Last Hurrah!   Fri 21 Jan 2011 - 8:10

Ah. Perhaps I should read the thread more carefully. Ya know. Rather than drooling at pretty pictures. Embarassed

Thanks for the info Von Kurst!
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PostSubject: Re: Avast Ye Dogs! The Last Hurrah!   Fri 21 Jan 2011 - 12:30

Drooling over the pictures is kinda the point though! cheers
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