I was wondering why there is not a Battle Monk hired sword in the BtB setting. Is there a reason that i missed. If not I think all make one ...they are a easy HS to make cut & past one from the army list. not sure if i should add weapons...I'm of thinking a Quarter staff & Fish-hook shot. What you all thank?
60 gold crowns to hire 15upkeep
Dragon Monks are close to reaching mental and
physical perfection. The most skilled martial artists
among each brotherhood have mastered the Way of
the Dragon, a fighting style which Cathayan monks are
renowned for even far beyond their borders.
Rating: A Ronin increases the warband's rating by +20 points plus one for each experience point he has
Profile M: 4 WS: 4 BS: 3, S: 3, T:3, W:1, I A: 1 Ld: 8
Weapons/Armour: Dragon Monk gets a Quarter staff & Fish-hook shot.
Monks suffer no penalties whatsoever for fighting
unarmed and they receive +1 Attack when doing so.
Art of Silent Death: Dragon Monks have become
masters of the Cathayan art of open-hand fighting. In
hand-to-hand combat, if fighting unarmed, they will
cause a critical hit on a roll 'to wound' of 5-6 instead
of a 6. If the Dragon Monk wields a quarter staff, only
the unarmed attacks will cause a critical hit on 5+.
Dragon Monk special skills
If fighting unarmed the Hero may choose to reduce
his Attacks by –1 and thus gain +1 Strength in close
combat. The monk may sacrifice any number of
attacks this way.
The monk may triple his Movement whilst running or
charging and may run even when there are enemy
models within 8”.
leap of faith
The Hero cannot be intercepted whilst charging. He
may escape from combat (as described on p. 161 in
the Mordheim rulebook) by leaping away without
having to pass a Ld test and may declare a leaping
charge at the same time in the same turn.
If two or more models are engaged in close combat
with the monk, he may choose to grab one to use it as
a shield instead of his normal attacks. To do this he
must pass an Initiative test after the first model has
attacked, but before the second model attacks. On a
successful roll, the monk grabs the first model – the
second model directs its full attacks on the friendly
model. After the combat phase the model breaks free
and the battle goes on as usual. On a failed roll the
monk and the second model use their normal attacks.