And now...2 weeks late.
The last report of the last game of Toth Amon.
Week XVI—The Shambling Tread of the Army of the Dead
"The Tomb of Toth Amon III”
The Final Battle
Eyewitness report by Von Kurst
The Sartosans approached from the northeast. There were many small rooms in their area of the dungeon as well as a direct path to the upper entrances to the burial chamber. The Arabyans can be seen off to the southwest. The numbered sarcophagi represent the entry points for the tomb’s guardians. Sarcophagus lids represent the possible traps (more atmospheric than barrels). Almost immediately the Sartosans encounter a Liche Priest and his skeletal minions.
Haroum studied the map. They seemed to have gotten completely turned around from their last assault on the tomb. The passages they tread were unfamiliar yet the map said the chamber was near.
The Faithful had survived a sandstorm and found their way back to this cursed tomb. The men were staggering along the dusty corridors propelled by greed and a desire for revenge. Some suffered from delusion, others were weakened to the point of collapse but none had failed to enter the tomb once more.
The ogre, Usef the Toothsome, and the magical scorpions led off. The little creatures soon disappeared into the gloom, but Usef was careful not to outdistance the humans and their torches. The journey was uneventful. No guardians appeared and each room searched yielded a supply of Dark Venom. The Faithful immediately supplied most of their heroes with at least a dose of the poison with hopes of meeting living enemies. Instead several Tomb Guardians suddenly attacked Usef. (The round counters represent scorpions.)
The Sartosans sneered at the shambling skeletons that approached them. However, 2 mummies suddenly lurched out of the shadows. Suddenly the battle became deadly.
The lead Sartosan hero held his own for a bit. Reinforcements moved toward the chamber and skeletons were felled by shots through the doorways. Still the Lich Priest would reanimate the fallen bones and more mummies arrived! (At this point there are so many undead on the table that ghosts are used for mummies. The space between 2 ghosts and a skeleton used to be occupied by a Sartosan hero…)
The Rais surveyed the large chamber. Bits of bone, armor and weapons were all that remained of the guardians. However in the struggle Usef had blundered into a trap. He was uninjured but the sound of heavy footfalls from within the burial chamber boded no good. (The Great Sarcophagus is open! An Ushabti follows its master while the Arabyans deploy to meet the threat. Note that [unpainted] Sartosan scouts are already outside the tomb’s upper entrances as well.)
Despite their losses in recent battles the Faithful still had many competent shots. Rais Haroum distributed the Blessed Water amongst them. The Rais commanded his enchanted scorpion to block the doorway. The Faithful waited the approach of the undead. Suddenly Toth Amon himself filled the archway. The ancient sorcerer blasted the scorpion to bits with a spell.
The archway was clear. All of the Faithful heroes threw Blessed Water onto the evil one. The ancient dissolved into a pile of wet rags. (That was easy. Why did it never work that way on the invincible vampire?)
Immediately the overwhelming numbers of the undead guardians began to diminish as the spells that animated them failed. However for the few Sartosans still fighting even the diminished horde was enough. All of the Sartosan scouts fall before the surviving mummies and the lone skeleton (the skeleton spearman crumbled immediately after it got the last henchman.)
Using the upper entrances the surviving Sartosans entered the burial chamber. (The Ushabti attacked the Arabyans who had destroyed the Sorcerer.)
The Ushabti lumbered out of the burial chamber. It easily cut down the cowering Sartosan slave that blocked its way. Usef, Al Bobo and Hassan dismantled the undead construct. Abu entered the chamber first followed closely by the rest of the unengaged warriors.
Inside Abu discovered a cowering Sartosan scout staring in horror at the open sarcophagus. (The fool had triggered the trap guarding the resting place of the sorcerer. The sarcophagus and the area immediately around it projected a powerful Curse which forced all warriors to re-roll successful attacks and armor saves.) Other Sartosans could be seen, but they held back.
The battle in the tomb began in earnest. The Faithful crowded into the chamber (because I fixated on getting as many warriors as possible into the tomb instead of flanking the Sartosans. Doh!)
Usef made it as far as the sarcophagus before being struck down by the fusillade of bullets fired at him. The Faithful pushed slowly into the chamber. Arrows, bolts and bullets replied to the Sartosan fire. Wounded Sartosans would crawl back away from the doorways to recover (to be replaced with healthy warriors). The fanatical Arabyans pushed forward until missile fire struck them down.
Eventually Al Bobo and Hassan broke past the curse and engaged the Sartosan heroes. Because the Sartosans had pulled their wounded back they had few warriors to stand up to the Arabyan assault once the attack got past the cursed area. One by one the pirates fell. Soon Al Bobo and Hassan faced the Sartosan captain, who defended a door alone. Once she fell the Sartosans broke.
The mummy stalked through the dark corridors, resolute in its determination to make those who had despoiled it’s master pay. (One mummy had survived the death of Toth Amon. It had spent the last turns of the game attempting to reach the lower entrance to the burial chamber. By the time the Sartosans broke it was almost there.)
The Sartosan heroes all survived their wounds (5 out of 8 heroes OOA!). They lost 2 or 3 henchmen.
The Arabyans lost Tariq the promoted Janissary. The last of the veteran rank and file Janissaries, the last Turjuk tribesman and an Arabyan corsair died as well. (Yes, we rolled for injuries even though it was the last game of the campaign.)
The Faithful had defeated the guardians of the tomb and claimed the Ring of the Djinn. In future years, minstrels will sing their praises throughout the courts of Araby. (Because Haroum can afford to pay them to!) However, rumors persist of a curse, which haunts the men who returned victorious from the desert…
Sinister music and the promise of a sequel…fade to black.