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 What kind of campaign rules do you play with?

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alveiz
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PostSubject: What kind of campaign rules do you play with?   Wed 24 Feb 2010 - 14:54

I was wondering how people play campaigns.
In our group we usually are 3 to 12 players and play the typical hold territories campaign. 1 move per turn and a maximum of 2 battles for a turn with the Mordheimer campaign map. Players can defend 2 squares away from their position, but when they're farther, they cannot, so they have to play their moves strategically.
Very balancing way to play Smile
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Myntokk
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PostSubject: Re: What kind of campaign rules do you play with?   Wed 24 Feb 2010 - 19:29

That sounds pretty cool!

We've never played a map-based campaign before, only a chain of scenarios, I'll have to see if we can get it together enough to give this a shot.
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cianty
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PostSubject: Re: What kind of campaign rules do you play with?   Thu 25 Feb 2010 - 1:09

Border Town Burning, of course! It has everything we need. Smile

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Aldhick
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PostSubject: Re: What kind of campaign rules do you play with?   Thu 25 Feb 2010 - 5:23

I have never been playing map campaign either. We have background story line and play some global effects and achievmenst.
But for next campaign I seriously consider Wyldhunt's campaign rules with map and encampement. Looks like great fun and inovation to the ordinary game. Only thing I'm afraid of is quite activity demanding system.
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mweaver
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PostSubject: Re: What kind of campaign rules do you play with?   Thu 25 Feb 2010 - 5:40

In early campaigns we just played series of scenarios - no special campaign rules. Then we had one elaborate campaign that had all sorts of special rules. The basic idea is that each warband decided which section of Mordheim (we had four or five) they would explore that campaign turn, and there were games if more than one warband showed up in the same section. As I recall, there were seven of us playing. Before you determined where you were going that turn, different events - and I think the scenarios - were determined for each area, so some areas were always potentially more profitable than others. We made some pretty elaborate lists of special events. Warband earned "fame" points, and the winner was going to be the warband that had the most fame points after a fixed number of games. We optimistically set it at 20 games. However, after about 8 games two players became sulky and dropped out (they were falling behind, and in large part because [1] they were whiney and annoying, and [2] they consistently angered all the other warbands and never thought to try and form lasting alliances/truces, which most of us did, informally).

In the last 2-3 years most of our campaigns have been collaborative in nature, which is a lot of fun. (My wife is happier playing in collaborative games - like RPGs, than in competitive games).
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PostSubject: Re: What kind of campaign rules do you play with?   Today at 11:19

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