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 Ash Waste Necromunda

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Da Bank
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PostSubject: Re: Ash Waste Necromunda   Fri 15 Jan 2010 - 20:33

Found a small tutorial on converting landspeeders.

http://www.librarium-online.com/modeling/turn-a-landspeeder-into-a-hummer-168.html
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catferret
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PostSubject: Re: Ash Waste Necromunda   Mon 25 Jan 2010 - 4:39

I've been slowly working on this gang and have a few new pics now.

Raider Heavy with Blastmaster helmet and Paingiver armour, armed with plasma rifle (need to finish the boots)



Raider with Sadist armour, armed with assault rifle and lead pipe



Raider with Commando armour and hockey mask, armed with sawn-off shotgun (still wip, will also have a hunting rifle)



Biker with Psycho-tic helmet, armed with chain and .32 revolver



Buggy driver (on foot version) armed with smg and tyre iron



Buggy gunner (on foot version) armed with 10mm pistol (needs some sculpted stuff still)



I'm currently working on more bikers after acquiring a few more Dark Eldar jetbikes, as well as more gangers and juves.

Comments/criticism/ideas welcome as always.
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DeafNala
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PostSubject: Re: Ash Waste Necromunda   Mon 25 Jan 2010 - 5:31

VERY COOL...Mel Gibson would be proud! You've REALLY got the Ash Waste feel for the Lads...a TREMENDOUS amount of personality in each piece. KEEP'EM COMING!
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Pretaboire
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PostSubject: Re: Ash Waste Necromunda   Mon 25 Jan 2010 - 5:52

Brilliant stuff
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Da Bank
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PostSubject: Re: Ash Waste Necromunda   Mon 25 Jan 2010 - 6:30

clap, clap, clap...nice work!
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Mordheimer
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PostSubject: Re: Ash Waste Necromunda   Mon 25 Jan 2010 - 9:12

Best use of Catachan bits I have EVER seen! cheers

The Phyco-tic name is pure win... but all the models are GREAT! Can't wait to see more!
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catferret
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PostSubject: Re: Ash Waste Necromunda   Mon 25 Jan 2010 - 9:16

I can't claim any credit for the names of the armour and helmets. They are all direct copies from raider armour in Fallout 3 and The Pitt expansion.
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Horatius
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PostSubject: Re: Ash Waste Necromunda   Mon 25 Jan 2010 - 11:09

As a big fallout fan i can only say WOW!
Superb conversions that fit the image really well.
Maybe you could convert some models to show some of the traits you can get in that game - like psychotic prankster .
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Andy
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PostSubject: Re: Ash Waste Necromunda   Mon 25 Jan 2010 - 13:06

These are pure genius, catferret. I also couldn't agree more with Horatius about traits. It would be fun to see the Mysterious Stranger too.
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Pathfinder Dubstyles
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PostSubject: Re: Ash Waste Necromunda   Tue 26 Jan 2010 - 10:36

Amazing work Cat!

The fallout armor is spot on, i never would have thought to do that! great job!

Offtopic question: does the underhive forum still exist? I can't find it on google and lost the url...
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Andy
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PostSubject: Re: Ash Waste Necromunda   Tue 26 Jan 2010 - 17:35

Looks like it's still going, although there isn't much activity at the moment.

Here
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Joker2and53
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PostSubject: Re: Ash Waste Necromunda   Wed 27 Jan 2010 - 6:00

Wow, this thread really takes me back to my necromunda days as kid. I always hated how GW updated the rules for Necro to make it more in line with whatever edition of 40k was out at the time. Also probably the most characterful (and in my opinion best) line of pewter models GW ever produced. Damn, and there was a guy at my Mordheim game just talking about necromunda.
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PostSubject: Re: Ash Waste Necromunda   Today at 15:25

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