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 Bell, Book and Candle (a Flame On Mordheim campaign)

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zelophahad
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PostSubject: Re: Bell, Book and Candle (a Flame On Mordheim campaign)   Wed 6 Jan 2010 - 3:39

Richard's using the wood elves list
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PostSubject: Re: Bell, Book and Candle (a Flame On Mordheim campaign)   Wed 6 Jan 2010 - 5:06

Ah, so Richard's Rules then... Smile
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PostSubject: Re: Bell, Book and Candle (a Flame On Mordheim campaign)   Wed 6 Jan 2010 - 7:46

Hehehe - they are one of the Experimental warbands on the Mordheimer site. Very Happy
Richard got a Wood Elf army for Christmas, so we couldn't really say no! Laughing
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PostSubject: Re: Bell, Book and Candle (a Flame On Mordheim campaign)   Wed 6 Jan 2010 - 13:45

Thanks Smile Do you consider the rules well written?
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PostSubject: Re: Bell, Book and Candle (a Flame On Mordheim campaign)   Thu 7 Jan 2010 - 8:28

I've only played one game against him, so I'm not sure yet. All I can say is they are better than the Barbarian rules!
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PostSubject: Re: Bell, Book and Candle (a Flame On Mordheim campaign)   Thu 7 Jan 2010 - 9:49

WarbossKurgan wrote:
I've only played one game against him, so I'm not sure yet. All I can say is they are better than the Barbarian rules!

lol at least my new rewriten rules are fine!

and seem balanced so far, - as ive not won a game!
(but then im a little crazy and just charge with "few and far between" tactics)
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PostSubject: Re: Bell, Book and Candle (a Flame On Mordheim campaign)   Thu 7 Jan 2010 - 13:32

frog wrote:
lol at least my new rewriten rules are fine!
Very true Tim! Cool

The Serpent-Dragon of Twilight comes to the West
The Gloomwyrms and the Bell, Bokk and Candle


Night of the Living Bretonnians

As darkness started to fall on the fourth day the Gloomwyrms happened upon a band of Bretonnian sleepless Peasants and their red eyed Knightly masters. The Orc Pirates thought it wise to charge in recklessly, in the hope of overwhelming the onion-munchers.

It was not.







±

"Who damed silly idea was that? Eh?" raged Xan-di as he bound up his leg. "This probably never heal now. Look at it! I not going to be as quick on feet as once was!"

Yu-dan scowled at him from under his grubby bandages.

"And Yu-dan's face never going to look right, not that it look all that normal before mind, and he's always smell a bit fishy. He always wear silly hat too." continued the outraged but easily distracted Xan-di.

±


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PostSubject: Re: Bell, Book and Candle (a Flame On Mordheim campaign)   Thu 7 Jan 2010 - 13:34

zelophahad wrote:
Dr Deitrch Attenburg wrote:
I had a narrow escape at Unlucky Quay this afternoon when the cave orcs quite literally ran into their greenskin rivals the Gloomwyrms, almost trapping me between them! But fear not, dear reader, I escaped unharmed. As, remarkably, did Uhg-ug-ugg's thugs, who have now taken control of the area. In fact one of the lesser cave orcs appears to have gained some status in the group after defeating the oriental orcs' leader. Furthermore, the warband has been joined by an ogre who, judging by her attire, appears to be a female. Quite why she has chosen to attach herself to these beasts is beyond me as they appear to be offering her neither food nor gold, but then I am no student of ogre psychology.
Quick warband update after winning a Street Fight with Saul this luncheim:

Uhg-ug-ugg, Savage Orc Boss - flint knife, two clubs, sling, lucky charm, pit fighter, mighty blow I4
Oooohg, Savage Orc Shaman - flint knife, spear, lucky charm W2
Uhg-uhg, Savage Orc Big'un - flint knife, double-handed weapon WS5
Uhgg-uhgg, Savage Orc Big'un - flint knife, double-handed weapon, strongman
Ug-ug (lad with talent), Savage Orc - flint knife, two clubs, sling WS5

Ug, Ug, Ug, Ug, 5+1=6 Savage Orcs - flint knife, two clubs, sling, I3
Granny Faddock (free hired sword thanks to The Binnacle Yard!), ogre body guard - double-handed weapon, light armour

Warband rating = 213 (12 members)
3 locations controlled: The Binnacle Yard, Dumplington, Unlucky Quay



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PostSubject: Re: Bell, Book and Candle (a Flame On Mordheim campaign)   Fri 8 Jan 2010 - 7:43

More bad poetry. I'm so sorry.

So our farmers, all naked and covered in blood,
Found themselves to be lost, in a rather deep wood,
The branches they seemed, to have unholy life,
With twigs and roots, as sharp as a knife,

Strange sounds seemed to come, from the darkness all around,
And there were flitting shapes, and hellish creatures abound,
The path that our farmers trod, was invisible to the eyes,
And when they rounded a corner, they got quite a surprise,

Standing there in a glade, the farmers they spied,
The man who had led them, the man who had died,
And from the way that he looked, they came to the summation,
That he had sold his soul, to the gods of damnation,

No longer was he human, with a big bushy beard,
Now he was goat-like, and terribly weird,
He had horns and thistles, sprouting from his brow,
And his voice sounded guttural, like that of a cow,

'Hello, my old friends', he said rather unclearly,
'You have borne witness to something, that happens only once yearly',
These farmers wanted to kill him, to end his insanity,
But there was something in his eyes, some vestige of humanity,

'What has become of you' said one, his lip fiercely quivering,
'I am your saviour' said the beast, 'and your souls I shall be delivering',
'For when I lay dying that day, and my blood began to glisten',
'I prayed to whatever, and whoever would listen',

'And someone did answer, but someone I'd never have expected',
'But life is life, and so I defected',
'You see I'm a heretic now, and I'm not that good looking',
'I'm a beastman it seems, and human flesh is what I'll be cooking,

'So join me' said our once noble hero,and he held up his claw,
And muttered some hideous words, from that horrible maw,
And our farmers they fell, and to the dark gods they placated,
And begged that their bodies, be wracked and mutated,
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PostSubject: Re: Bell, Book and Candle (a Flame On Mordheim campaign)   Fri 8 Jan 2010 - 7:43

The Unnamed Man - Cheiftain
Equip: Great weapon
Skills: Leader; Strongman
Inj: Frenzied; Misses next 3 games
Exp: 24

Snagglehoof - Shaman
Equip: Axe, Mace
Skills: Word of pain; +1 wound
Exp: 14

Wronghorn - Bestigor
Equip: Axe, axe
Skills: +1 attack
Inj: Miss next game
Exp: 11

Maggothide - Bestigor
Equip: Club, axe
Skills: Mighty Blow
Exp: 11

Wobblelegs - Centigors
Equip: Axe, axe
Skills: +1 weapon skill
Inj: Blinded in right eye
Exp: 12

The Bloody Mauls - Gor
Number: 4
Equip: Axe, mace
Skills: +1 weapon skill
Exp: 3

The Bent Spears - Ungor
Number: 1
Equip: Spear
Exp: 0

Treasury: 29
Shards: 0
Models: 10
Exp: 84
Rating: 134
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PostSubject: Re: Bell, Book and Candle (a Flame On Mordheim campaign)   Fri 8 Jan 2010 - 8:36

ALL COOL STUFF...even the poetry! All the new War Band look TERRIFFIC!
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PostSubject: Re: Bell, Book and Candle (a Flame On Mordheim campaign)   Sat 9 Jan 2010 - 2:22

Jurassic Orc - The Lost Waaagh!

zelophahad wrote:
Dr Deitrch Attenburg wrote:
The cave orcs took the fight to the circus today with an all-out assault on The Barrel O'Monkeys. Most of Pappa Jingle's troupe appeared to be away on a public relations exercise following their recent fraud accusations, so the greenskins (despite their in-fighting) gained the upper hand. Their success was mainly thanks to the bizzare appearance of the female ogre known as Granny Faddock. As I have noted, I am no expert on ogre behaviour, but I have come to the conclusion that she attached herself to Uhg-ug-ugg's tribe as part of an elaborate romantic plan: During the fight, all her attention seemed to be focused on the Circus's own ogre, Spud, and after they had both recovered from their wounds, rumour has it they were seen together... But I have no time for studying ogres as well as these fascinating cave orcs!
Warband update after beating Dazza and stealing his bonus territory by a measley 1 point thanks to Granny Faddock's brief appearance! :Cool

Uhg-ug-ugg, Savage Orc Boss - flint knife, two clubs, sling, lucky charm, pit fighter, mighty blow, resilient
Oooohg, Savage Orc Shaman - flint knife, spear, lucky charm, fire of gork, oi geroff
Uhg-uhg, Savage Orc Big'un - flint knife, double-handed weapon, stupid
Uhgg-uhgg, Savage Orc Big'un - flint knife, double-handed weapon, strongman W2
Ug-ug, Savage Orc - flint knife, two clubs, sling BS4

Ug, Ug, Ug, Ug, Ug, Ug, 6 Savage Orcs - flint knife, two clubs, sling
Ugg, Ugg, 2 Savage Orcs - flint knife, two clubs, sling
Granny Faddock wandered off, either to chase her true love Spud, or to find a warband who'd pay her.

Warband rating = 209 (13 members)
4 locations controlled: The Binnacle Yard, Dumplington, Unlucky Quay, The Barrel O'Monkeys


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PostSubject: Re: Bell, Book and Candle (a Flame On Mordheim campaign)   Sat 9 Jan 2010 - 2:25

One Eveingheim of death!
Frog wrote:
The Table:


The Red-Eye Knights vs Albion Barbarian




Quality moment when the leader of the red-eye'd knighs falls a full 8"!!! Splat!!!! - except he lives! some how!




Albain - Coan there leader gets shot down! gutting... well he is only T2!


The barbarians reinforcements arrive in time, to cut off the advance!



The Ally of flying death! - two jumping attacks from above!



and its all over! the Knights run, feeling very less red-eyed afterall!


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PostSubject: Re: Bell, Book and Candle (a Flame On Mordheim campaign)   Sat 9 Jan 2010 - 2:26

Frog wrote:

The Red-Eye Knights VS Andys Beastmen

Beasman Command Group!

Beasman deployment


Kights Deployemet gets a good view!


The advance of the Knights


Every comes into view!


the beast men are fast!

Battle commences

The shaman is about to have a swim to get some treasure!


Both Beastmen, fall too the rocky bottom! and again some how live!


Beastman ambush!



Kinghts gang up on anyone, taking out of action just well loads of them!




The Two night hunt the poor beastman, to holds tight to his treasure!


The knights run away again! even with only 3 beastmen on the board left!


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PostSubject: Re: Bell, Book and Candle (a Flame On Mordheim campaign)   Sat 9 Jan 2010 - 2:34

zelophahad wrote:
WEEK 1 RESULTS

Five games played this week. I guess things will hot up when the weather does!
The Indestructibles have been replaced (well, technically, possessed!) by The Blackhorns who have taken their territories.
Papa Jingle's Cirque d'Extraordinaire are 1 game into a 4 game penalty due to a rules misunderstanding: Every model must roll 4+ in order to take part in the game.
Five warbands are still yet to show their faces...

Anyway, here are the stats:







Hopefully Messrs Bell, Book and Candle will soon be making their entries, and rumours abound concerning the Labyrinth of Vercuso...
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PostSubject: Re: Bell, Book and Candle (a Flame On Mordheim campaign)   Sat 9 Jan 2010 - 3:26

YET MORE WONDERFUL PHOTOS! I've died & gone to Heaven...in a manner of speaking.
Perhaps the Lads in the Tin Suits should be called the Red Eyed Knights of Discretion.
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PostSubject: Re: Bell, Book and Candle (a Flame On Mordheim campaign)   Sun 10 Jan 2010 - 6:06

[quote=Dazza]“Écoutez gentlemen écoutez!

Le talent shall be going on a team building excursion for le week so there won’t be any full production performances for une petite while. Cependant! I have decided to employ a new juggling act for un temporary contract whilst le performers are away.

Drum Roll s'il vous plait!….May I introduce to you Heegle MacFeegle and Spud!!

Okay now let us go build up some publicity, ‘Le Barrel of Monkeys’ will be a good place to begin."



With the Circus down to nearly half its usual size papa Jingle sets off to do some canvasing with his new juggling act


During Spud's club and axe tossing routine he spots a familiar face in the crowd, a vision of such beauty no man or ogre could resist her charms. "Granny?" whispered spud " could it really be?"
Memories of hand-held walks on blossomy spring days and cosy winter evenings flooded his mind, butterflies filled his stomach as the lumbering oaf strode of in the direction of the love he once lost.



Papa Jingle enquired to whom this angel was as the two former lovers met



The pair embraced then granny produced her rolling pin before knocking Spud unconscious his face a picture of bliss as he was dragged off. The couple needed their privacy.


With the ogre distracted some rather rural looking orc's mugged the remaining members of the circus with Heegle MacFeegle seemingly being their main focus of their interests




Papa Jingle dusted himself off after the fracas. He'd little coin left and with his performers away, there was no way he could earn more. He didn't care though and sighed with a smile, witnessing the reunion.

Truly Vercuso is the city of romance
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PostSubject: Re: Bell, Book and Candle (a Flame On Mordheim campaign)   Sun 10 Jan 2010 - 6:24

AH, LOVE, TRUE LOVE!
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PostSubject: Re: Bell, Book and Candle (a Flame On Mordheim campaign)   Sun 10 Jan 2010 - 6:27

Intresting... *hears it must be love in the background* Aaaaahhh even if they are huge devilishly strong monsters...


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PostSubject: Re: Bell, Book and Candle (a Flame On Mordheim campaign)   Mon 11 Jan 2010 - 3:31

(In) The Way of the (Serpent) Dragon
7th January, the year of the Earth Ox. Unlucky Quay



“Those stupid Cave-Orcs are not going to let us pass master!” said an obsequious Pa-lai from his kneeling position in front of Mung-Qi. The morning mists swirled and slowly cleared and Mung-Qi scowled.



The Gloomwyrms couldn’t see the savage warband but they could clearly hear them. Their primitive and guttural voices echoing round the corner ahead of the eastern pirates.

“Nothing for it but to fight our way through then!” cried Mung-Qi and the Gloomwyrms sprinted towards the blind turn.

±









Sling-stones and crossbow bolts skipped of the cobbled street as the two Orc bands raced towards each other. The two walls of green muscle crashed together with a mighty roar of “Waaaagh!”. Many warriors on both sides fell in the first few seconds and very soon the street was a slick, bloody, mess. Mung-Qi went down with a blow to the face and several of the Gloomwyrm’s crew received killing blows after they fell.









The eastern Orc pirates could not force their way through the savages and fell back to regroup.
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PostSubject: Re: Bell, Book and Candle (a Flame On Mordheim campaign)   Mon 11 Jan 2010 - 3:40

HOORAY! The Orcs WON...rather a foregone conclusion!
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PostSubject: Re: Bell, Book and Candle (a Flame On Mordheim campaign)   Wed 13 Jan 2010 - 2:26

zelophahad wrote:
Dr Deitrch Attenburg wrote:
The cave orcs have been fighting again. First they came across a band of strange knights with glowing swords at The Bucaneer’s Blade Inn. The knights were seen off when the greenskins brutally murdered their leader. The savages’ next victims were beastmen, hardly more civilized than themselves. I suspect the chaos-spawned beasts could have proved a real threat to Uhg-ug-ugg (who was knocked out in the fighting) but the cave orcs caught them by surprise and started picking them off one by one at The Barrel of Monkeys. However, the cave orcs had spread themselves too thin and the beastmen have now taken control of that part of town.

During the fight against the knights, the semi-dominant orc known as Uhg-uhg was killed by a squire. After the fight I witnessed a most alarming ritual: Thinking himself unobserved (I, of course, was well hidden), a newly-arrived cave orc mutilated Uhg-uhg’s corpse in order to extract his tiny brain which he then ate! This newcomer has now assumed Uhg-uhg’s position in the warband, even to the point of taking on his name! (I wonder now if a similar fate befell the first orc known as Oooohg, and my fear of a rival scholar is unfounded?)
Warband update after beating Adam and then Andy tonight. Lost a big-un to Adam (was able to buy a new one) in exchange for killing his leader dead. :Cool Granny Faddock returned after the game against Andy thanks to another ‘returning a favour’ result courtesy of the Binnacle Yard!

Uhg-ug-ugg, Savage Orc Boss - flint knife, two clubs, sling, lucky charm, pit fighter, mighty blow, resilient W2
Oooohg, Savage Orc Shaman - flint knife, spear, lucky charm, fire of gork, oi gerroff, zzap
Uhg-uhg II, Savage Orc Big'un - flint knife, double-handed weapon
Uhgg-uhgg, Savage Orc Big'un - flint knife, double-handed weapon, strongman W3
Ug-ug, Savage Orc - flint knife, two clubs, sling A2

Ug, Ug, Ug, Ug, Ug, Ug, 6 Savage Orcs - flint knife, two clubs, sling
Ugg, Ugg, Ugg, 3 Savage Orcs - flint knife, two clubs, sling S4
Granny Faddock, Ogre Bodyguard – double-handed weapon, light armour

Warband rating = 267 (15 members)
4 locations controlled: The Binnacle Yard, Dumplington, Unlucky Quay, The Buccaneer’s Blade Inn
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PostSubject: Re: Bell, Book and Candle (a Flame On Mordheim campaign)   Wed 13 Jan 2010 - 2:28

Andy wrote:
Roll up roll up, for the circus was in town,
And our lovely farmers, decided to take them down,
They wanted flesh, from these odd looking entertainers,
They wanted to gobble up the clowns, the jugglers and their retainers,

So they stalked them like hunters, through the mud and the mire,
And waited till they'd walked for miles, and had begun to tire,
And then they attacked, all fury and hate,
And went straight for the kill, they had appetites to sate,

There was chopping and slashing, and some people died,
Some tried to fight, and others they died,
The only real threat to our farmers, was a big circus flunky,
Who was swiftly attacked, by his own little monkey,

It clawed at his face, and quite a ruckus did it create,
Until he splattered it flat, with his half ton weight,
Our farmers they laughed, from their mutated jaws,
And thought how that must go against, animal conservation laws,

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PostSubject: Re: Bell, Book and Candle (a Flame On Mordheim campaign)   Wed 13 Jan 2010 - 2:33

Bounty Office
Andy wrote:
It was too quiet in the bounty office thought Big Vera as she leaned back on her chair. She had begun to wonder if the recession in the Empire had finally hit the shores of Vercuso. Surely with all this fighting there were rivalries forming, feuds to be settled, heads to be lopped off? 'Ah well', she sighed as he scratched her bald spot and wiped the dead skin away, 'less work for me'.

'What?' said Rolf the one-eared doorman.
zelophahad wrote:
pirat I think it's worth thinking about 'real world' bounty, so I'm revising my offer. There's now fish on Fish-gutz's head:



REWARD

for the death of
the Cathayan orc pirate

YU-DAN

(aka 'Fish Gutz'):



a can of tuna fish (in brine)
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PostSubject: Re: Bell, Book and Candle (a Flame On Mordheim campaign)   Thu 14 Jan 2010 - 1:50

Cirque D'Extraordinaire

Dazza wrote:
"Sacrebleu! okay now who forgot to tie up Jangle? Le petit homme has escaped! We must go look for him he might eat some of the audience or even worse cover them in poop!"



As a search party spreads out into Hangman's Square two beady eye's look upon Seymour with devilish intent



The little body leaps upon the strongman with impressive speed and hurls into the beefcake knocking him to the ground


Dazed and confused the burly meathead staggers to his feet, trips and lands spread-eagled with a rather unsettling noise "ooook..."
Rising to his feet for a second time Seymour pulls the flattened furry shape dressed in a fetching waistcoat and hat. "Doh!"


Meanwhile across the square numerous more beady eyes spy the rest of the search party




2 terrifed screams break the nervous silence and suddenly realising the danger the Tommy Tuba leg's it tooting his horn for help


Reforcements arrive




And gather to face the oncoming threat



Before bravely running away, they had more thing's to worry about than a missing primate

Dazza wrote:
Papa and a handful of performers and crew are canvassing around Soup alley and stop close to the wishing well for a brief break


"So we need a new monkey hey? Therefore a monkey we must get, fortunately Monkeys are easy to come by in Vercuso. In fact there is an Inn I believe that sell them by the barrel full!
Unfortunately though with many of the crew away and the lack of performances we have little coin for primates."

"I bet there's some coins in that wishing well Papa"
"Magnifique tu es un genie! To le Wishing Well!"

unbeknown to the 5 men more, cloaked figures emerge from the shadows, squinty red eyes blinking under their hoods.


Just as Jeremy peered deep into the well a fluttering arrow is unleashed slamming into the Jingle's back toppling the ringmaster into the murky depths

The performers look to each other in horrendous disbelief could their beloved Papa be dead? Wishing with all their hearts that it could not be true

"Oi send down that bucket would ya! There's plenty of money down here!
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PostSubject: Re: Bell, Book and Candle (a Flame On Mordheim campaign)   Today at 2:34

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