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 spells re-rolls and warlocks

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AFKzombie
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PostSubject: spells re-rolls and warlocks   Thu 3 Dec 2009 - 6:23

ahoy thar,
me and one of my friends were discusing giving my necromancer a new spell. he is at a point where he knows every spell in the necromancy spell list with the exception of spell of awakening (fml) and i was jokingly saying well the next time my necromancer gets a skill i'm going to keep rolling on the chart over and over again until i get it, but then he brought up an interesting point that you can usually never re-roll a re-roll, so if i'm rolling for spells does that mean i have to decrease the difficulty of the spell i roll until i naturally roll a six one of two times? assuming that i do infact have to stick with the next spell if i make a spell difficulty zero and i roll it again what happens? also, i was looking at a warlock hired sword that i have and he only has access to academic skills, and i was considering giving him something like wyrdstone hunter or streetwise, but after further reading into the rules it seems that it's only beneficial if a hero is using these skills; am i correct in this assumption. and just a random thought i had while typing this (kinda related i suppose) does lure of chaos persist after the caster is taken OOA?
Thanks a bunch for the help guys,
AFK TEHZOMBIE!
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folketsfiende
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PostSubject: Re: spells re-rolls and warlocks   Thu 17 Dec 2009 - 0:52

As for rerolling the spell, I have always interpreted the roll as openended, meaning that you could always reroll again and again if you get a spell you already have.

When it comes to spells with lowered difficulty I guess that you might reach d-level zero, but why should you? D2 should suffice, and if you reach those levels (highly unlikely though it is) it might be time to get some other skills...
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Asp
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PostSubject: Re: spells re-rolls and warlocks   Thu 17 Dec 2009 - 1:33

keep re-rolling

the rules are unclear, but forcing you to reduce dif is too prick-like for anybody's good
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Myntokk
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PostSubject: Re: spells re-rolls and warlocks   Thu 17 Dec 2009 - 4:10

As far as I can tell there's no concrete ruling either way, but if a player was down to the last spell on his list and rolled a skill advancement I'd just let him take the last spell without rolling.

The difficulty 2 scenario seems incredibly unlikely, in my opinion, because it requires that the mage first rolls 4 skill advancements to get to the point that he knows all but 1 spell, and then roll 3 more skill advances minimum, all of which have to then roll a 2 on the necromancy spell chart (reducing difficulty of re-animation to 2).

So in short, the likelihood of rolling 7 skills and getting exactly those results, sounds like it's probably ridiculously small.
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PostSubject: Re: spells re-rolls and warlocks   Thu 17 Dec 2009 - 4:59

IIRC you can't re-roll a re-roll IN THE MIDDLE OF A GAME.

Advances are a post-battle sequence, so imo this rule don't apply.

Note that in some cases (like wyrdstone search, or serious injury table) the rules ESPECIFICALLY states that IF you decide to use a re-roll, you MUST abide the second result even if it is worst than the first.

Myntokk wrote:
As far as I can tell there's no concrete ruling either way, but if a player was down to the last spell on his list and rolled a skill advancement I'd just let him take the last spell without rolling.

Yeah, we will do just that too.

Best wishes.
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PostSubject: Re: spells re-rolls and warlocks   Thu 17 Dec 2009 - 6:07

To answer your second question, hired swords never do anything in the post game unless thier rules say so. As far as i know, no hired sword adds dice to your search roll, or can look for items.

And about the third question, i quote the FAQ:
Quote :
Q: If in the spell description there is written nothing about how long the
spell lasts, well, how long does it last? To the end of game?
A: The spell lasts until the model that casted it is taken Out Of Action. Taking
him Out Of Action removes all effects of all spells he casted in the game.
[link]
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PostSubject: Re: spells re-rolls and warlocks   Today at 8:16

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