HomeFAQSearchRegisterUsergroupsBlogLog inGolden Tom 2014 Thread!

Share | 
 

 Square grid Mordheim?

View previous topic View next topic Go down 
AuthorMessage
magokiron
Ancient
Ancient


Posts : 409
Trading Reputation : 0
Join date : 2009-01-05
Location : Mexico City

PostSubject: Square grid Mordheim?   Mon 16 Nov 2009 - 10:45

Ok. I know this may sound heretic for some of you out there, but...

Lots of "other companies" game systems has totally left behind the "guess range", or "declare your intentions before measuring" issue.

Actually, many games mechanics allow pre-measurement ANY TIME during the game (or maybe just during your turn), but GW still features this as one of their prime points in their games.

But it seems to me that pre-measurement, or an actual grid on the tabletop (squares or hexes) will hardly harm the enjoyment of the game, and maybe delete a lot of discussions about movement, missile ranges, charge moves or spell effects.

So... what do you think?

Is a square grid on the tabletop worth a try, or you think this can turn the game to a boardgame?

Tnx and best wishes.
Back to top Go down
View user profile
cianty
Honour Guard
Honour Guard


Posts : 5274
Trading Reputation : 5
Join date : 2007-09-27
Location : Berlin

Personal Info
Primary Warband played: Monks (BTB) Monks (BTB)
Achievements earned: Silver Tom Silver Tom

PostSubject: Re: Square grid Mordheim?   Mon 16 Nov 2009 - 11:07

Grids on the tabletop are a no go for me. They are ugly and totally destroy the atmosphere. pale

_________________
Back to top Go down
View user profile http://cianty-tabletop.blogspot.com/
Figgy
Elder
Elder


Posts : 365
Trading Reputation : 0
Join date : 2009-05-04
Age : 28

Personal Info
Primary Warband played: Orcs & Goblins Orcs & Goblins
Achievements earned: none

PostSubject: Re: Square grid Mordheim?   Mon 16 Nov 2009 - 11:26

I love the guessing, honestly. But it's all up to you and your gaming group!

Look at it this way...

That slayer wont know if he can charge across that small bridge to get into combat with the gunnery school of Nuln without getting shot...But with squares he will!
Back to top Go down
View user profile
Myntokk
Venerable Ancient
Venerable Ancient


Posts : 679
Trading Reputation : 0
Join date : 2009-09-03
Age : 30
Location : California

Personal Info
Primary Warband played: Possessed Possessed
Achievements earned: none

PostSubject: Re: Square grid Mordheim?   Mon 16 Nov 2009 - 11:32

I think it takes a lot out of the game, to be honest. I mean, I play some games that use a square grid and they're still fun, but I like that in GW games you can move fluidly throughout the table. Even though in a grid-based game, you can still move to almost anywhere on the board, you're restricted in the directions and routes you have to take. There are a predetermined, finite number of spots where my model can stop, for example. I couldn't have him end his turn between squares, or on the intersection of 4 different squares, to get in just the right spot to have cover but still get LoS. The range of movement is just far more limited.
Back to top Go down
View user profile
someone2040
Warrior
Warrior


Posts : 22
Trading Reputation : 0
Join date : 2009-09-13
Age : 29
Location : South Australia

Personal Info
Primary Warband played: Possessed Possessed
Achievements earned: none

PostSubject: Re: Square grid Mordheim?   Mon 16 Nov 2009 - 21:52

It's a carry over from Warhammer, where movement is everything and a key part of strategy in the game. I also think it kind've takes some of the fun out of it as well if you 'knew' you could charge, or know you are gonna get charged next turn if you don't move. It's also impacts shooting somewhat (Although, not as much in Mordheim where you have to target the closest enemy).

Also, it's not a common feature in all Games Workshop systems. Lord of the Rings allows for measuring whenever you want. There's also of course, Bloodbowl that uses a grid, but that's really something pretty different.
Back to top Go down
View user profile
JAFisher44
General
General


Posts : 183
Trading Reputation : 0
Join date : 2009-01-15
Age : 39
Location : Elma, WA, USA

Personal Info
Primary Warband played: Dwarfs Dwarfs
Achievements earned: none

PostSubject: Re: Square grid Mordheim?   Tue 17 Nov 2009 - 0:07

Most of the games I have played that allow pre-measuring are more abstract. For example, Flames of War. A single base represents 4 or 5 guys usually. The time represented by a single turn is not fixed, pre-measuring represents shooting a few bullets to feel out the distance. The actual roll represents the overwhelming fire all the guys in the squad can pump into the chosen target over how ever long that turn lasts. In a small skirmish game like Mordheim, a single turn represents a very small allotment of time, and each base is a single miniature. Each shot represents a single shot. If it is wasted on a figure too far away it is wasted.
Back to top Go down
View user profile
Myntokk
Venerable Ancient
Venerable Ancient


Posts : 679
Trading Reputation : 0
Join date : 2009-09-03
Age : 30
Location : California

Personal Info
Primary Warband played: Possessed Possessed
Achievements earned: none

PostSubject: Re: Square grid Mordheim?   Tue 17 Nov 2009 - 0:15

I don't feel that pre-measuring really throws off the tactical balance of the game all that much. More often than not, it's pretty clear whether or not you're in charge range, or if your enemy is within range to be shot at. This is especially true for those of us that have been playing these games for some time now, and are good at estimating ranges. The only time measuring and pre-measuring really seems to come up, for us, is when you're in that grey area that's give-or-take about an inch from the required distance.
Back to top Go down
View user profile
Duce
Honour Guard
Honour Guard


Posts : 800
Trading Reputation : 0
Join date : 2008-06-11
Age : 34
Location : N.Ireland

Personal Info
Primary Warband played: Reiklanders Reiklanders
Achievements earned: none

PostSubject: Re: Square grid Mordheim?   Tue 17 Nov 2009 - 6:13

Grids have their uses, just not in mordheim, i'm too worried without thinking i put in some X's and O's or try to connect 4 guys in a row (Poor boardgame puns)

_________________
Back to top Go down
View user profile
magokiron
Ancient
Ancient


Posts : 409
Trading Reputation : 0
Join date : 2009-01-05
Location : Mexico City

PostSubject: Re: Square grid Mordheim?   Tue 17 Nov 2009 - 17:23

I'm sure a "grid" can throw away some people, but there are certain ways to do it without it looking odd.

In this very forum there are people that have covered an entire table with 1" cardboard squares!

And others that have carved cobblestones on styrofoam, or... well, you get the idea.

I believe that if well done, the board will look amazing and not like a "chess" board.

AND the "grid" idea is more in this form:

http://www.barrule.com/workshop/scratch%20builders%20paradise/sheet%20materials.html

FBS706 Stone Sets 7mm O Gauge

although the squares will of course be 1", not 7mm.

Or this:

http://www.stonehouseminiatures.com/buildingsruins/

http://www.stonehouseminiatures.com/newbuildings/item.nhtml?profile=newbuildings&UID=108

Yes, the tabletop is marked in 1.5" hexes, but irregular enough as to look "natural" cobblestones. I really like it.

About "guessing" ranges, if yuo have been playing for a while, just as Myntokk says, you become pretty good calculating ranges.

Worst still, if you have a pal that works as carpenter, or any other job that needs constant measurements, they have an unfair advantage over the rest of the gamers.

And to think that a marksman don't know the effective range of his weapon, even when he has trained so hard to master it, mmmm...

Or that a warrior will run wildly towards his enemy, but when he ALMOST reach him he suddenly lose all impetus and recoils half the distance, C'MON, GIVE ME A BREAK.

The "your shot (or charge move) is 1/16" short, so you miss completely" is, to say the least, irritating.

Moreover, A grid will make things soooo much easier for newbies.

But then, this was only an idea to make things simple.

I may buy a cheap fabric and make the grid just for fun and see how it feels in an actual game, before trying something else.

Best wishes.
Back to top Go down
View user profile
Jadex
Veteran
Veteran


Posts : 107
Trading Reputation : 0
Join date : 2009-08-03
Location : Belgium

Personal Info
Primary Warband played: Lizardmen (Unofficial) Lizardmen (Unofficial)
Achievements earned: none

PostSubject: Re: Square grid Mordheim?   Tue 17 Nov 2009 - 18:31

But how would you continue the patterning inside houses? On upper floors? When going up stairs and ladders? I think this would over complicate things... Simply using the continues 3D world is fine by me, with or without pre-measuring...
Back to top Go down
View user profile
magokiron
Ancient
Ancient


Posts : 409
Trading Reputation : 0
Join date : 2009-01-05
Location : Mexico City

PostSubject: Re: Square grid Mordheim?   Tue 17 Nov 2009 - 18:58

Jadex, the games we play usually are ground level 90% + of the time, so no big deal with upper floors for us.

You may want to check my other thread

Do you play on above ground levels?

http://boringmordheimforum.forumieren.com/rules-and-gameplay-f1/do-you-play-on-above-groud-levels-t2974.htm

AND if you are doing this, buildings CAN have a grid too. I may draw with pencil some grid on my old cardboard MORDHEIM BOX buildings, to test the idea.

Consider all ladders 2 "squares" to move up or down one level (supposed to be 2" anyway), miniatures can be placed on our stairs, so each step counts as a square, etc.

In the end, maybe is too much work, and we only will allow pre-measurements, as the other games we use to play allow that.

Best wishes.
Back to top Go down
View user profile
Sponsored content




PostSubject: Re: Square grid Mordheim?   Today at 20:51

Back to top Go down
 
Square grid Mordheim?
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» What Bases to use for my Mordheim figures?
» mordheim bases
» Round or square bases in Mordheim?
» Roleplaying in Mordheim
» The Mordheim Stage Coach

Permissions in this forum:You cannot reply to topics in this forum
Tom's Boring Mordheim Forum :: General Discussion :: Rules and Gameplay-
Jump to: