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 Holy Cow New GW Skaven Models

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hero
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PostSubject: Holy Cow New GW Skaven Models   Tue 27 Oct 2009 - 19:23



Dang! I mean, wow.
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PostSubject: Re: Holy Cow New GW Skaven Models   Tue 27 Oct 2009 - 19:28

indeed!
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PostSubject: Re: Holy Cow New GW Skaven Models   Tue 27 Oct 2009 - 19:52

Yeah, he's not bad except the edge of his cloak whisping up into an arc like that looks kinda dumb in my opinion.

The screaming bell and a "plague furnace" variant was also spoiled recently (the second looks like it has an ENORMOUS plague censer incorporated into it).

I'm kinda iffy on the new skaven - from what I've seen the regiments are a major improvement on previous models, but the characters are just over the top. The new screaming bell is absolutely huge, and for some idiotic reason the grey seer is riding on the bell! Rolling Eyes

Warlord Squeak, on the other hand, looks really cool.

Check 'em out here.
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PostSubject: Re: Holy Cow New GW Skaven Models   Tue 27 Oct 2009 - 21:29

Do you mean Warlord Queek? The one in the red armour? I like that model. I would get rid of all that rubbish on his back though. Too bad you can't ever give a skaven heavy armour, cause it's kind of hard to justify that model as just wearing light armour.
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PostSubject: Re: Holy Cow New GW Skaven Models   Wed 28 Oct 2009 - 1:26

The doomwheel finally doesn't look ridiculous.
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PostSubject: Re: Holy Cow New GW Skaven Models   Wed 28 Oct 2009 - 1:44

Kaptain Dedgob wrote:
The doomwheel finally doesn't look ridiculous.

Yeah i really like it. And think of all the bits you have after you put 1 together.
Wish i had a skaven warband... this could work !!!
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PostSubject: Re: Holy Cow New GW Skaven Models   Wed 28 Oct 2009 - 5:38

Indeed, very nice models.
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PostSubject: Re: Holy Cow New GW Skaven Models   Wed 28 Oct 2009 - 8:00

Yep. It makes me want to start a Skaven warband now. Too bad I spent all my money on terrain. One thing at a time I guess.
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PostSubject: Re: Holy Cow New GW Skaven Models   Wed 28 Oct 2009 - 10:39

Agrees that the cape is peeking it just a bit... Also, it's slightly unpractical for us mordheim players ^_^
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PostSubject: Re: Holy Cow New GW Skaven Models   Wed 28 Oct 2009 - 10:45

JAFisher44 wrote:
Do you mean Warlord Queek?
yup, thanks for catching me! Yeah, I like him a lot better than Snitch or the new packmaster special character. I wonder if they'll be bringing Ikit Klaw back, too?

I forgot about the new doomwheel. I like it, and it's an interesting move to put the pilot inside rather than on top. Love how he's got the little side-parascope! I always really liked the old pilot with his goggles and pistol though. Still, it's a nice model. I guess it's nice that it's plastic, making conversions easier, but at the same time I wish making it plastic also meant making it cheaper, which doesn't really appear to be the case.

Popmouth wrote:
Agrees that the cape is peeking it just a bit... Also, it's slightly unpractical for us mordheim players ^_^
Actually, it looks like it wouldn't be all that tough to cut the extra bit off and smooth it out, giving him a more reasonable cape. Still wouldn't be the most practical model for mordheim, but at least he'd probably fit inside some buildings.

As it is, one corner of his cape inexplicably extends about twice as far as the rest.
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PostSubject: Re: Holy Cow New GW Skaven Models   Wed 28 Oct 2009 - 10:56

The Poor Rat Lad seems to be suffering from a severe case of Mange...not a Helluva alot of hair considering he's a furry type.
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PostSubject: Re: Holy Cow New GW Skaven Models   Wed 28 Oct 2009 - 17:35

As far as I'm concerned, I'll still be converting my own adept, even if Snikch is awesome. Also, the only models in the new release that seems useful is the Clan Rats for Verminkin.

Which is why I'll return to doing a full Warhammer Army Very Happy
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PostSubject: Re: Holy Cow New GW Skaven Models   Wed 28 Oct 2009 - 19:54

Myntokk wrote:
I wonder if they'll be bringing Ikit Klaw back, too?

No plans for a new model as yet but the old one is being rereleased and he does appear in the new army book. He's a little vulnerable to Vaul's Unmaking as most of his benefits are provided by his enchanted armoured frame. Still, he's pretty awesome anyway.
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PostSubject: Re: Holy Cow New GW Skaven Models   Thu 29 Oct 2009 - 5:32

I'm sure there will be a few people using the new models as an ecuse to start a Skaven warband. (I know I will be)

Deathmaster Snikch will be my adept, and tbh I dont know if I have the heart to cut of that edge of cape...

I know its a tad style of substance... but damn its got style.
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PostSubject: Re: Holy Cow New GW Skaven Models   Fri 30 Oct 2009 - 9:25

the sword positioning looks like a windmill Wink
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PostSubject: Re: Holy Cow New GW Skaven Models   Fri 30 Oct 2009 - 23:56

I soooo can't wait for the new skaven. Conversion time!!
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PostSubject: Re: Holy Cow New GW Skaven Models   Sat 31 Oct 2009 - 1:36

Paluke wrote:
the sword positioning looks like a windmill Wink

Only a dutch person could see that Smile
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PostSubject: Re: Holy Cow New GW Skaven Models   Sun 1 Nov 2009 - 1:11

i love the new snitch and queek headtaker. i also like the new storm vermin, doom wheel. but not the clan rats they are not that good for converting.
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PostSubject: Re: Holy Cow New GW Skaven Models   Sun 1 Nov 2009 - 21:03

Jacko' lantern wrote:
i love the new snitch and queek headtaker. i also like the new storm vermin, doom wheel. but not the clan rats they are not that good for converting.

Yeah!

They're supposed to be "multipart kits", but... ONLY RIGHT ARM IS A SEPARATE PIECE!

They don't give you a single body+legs+tail but with both separate arms and a couple of heads to choose from (to make a champion, standard bearer or musician).

No, nothing, zero!

The models seem fine, but the lack of modelling options...
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PostSubject: Re: Holy Cow New GW Skaven Models   Mon 2 Nov 2009 - 3:06

[quote="magokiron"]
Jacko' lantern wrote:
They're supposed to be "multipart kits", but... ONLY RIGHT ARM IS A SEPARATE PIECE!

They don't give you a single body+legs+tail but with both separate arms and a couple of heads to choose from (to make a champion, standard bearer or musician).

No, nothing, zero!

The models seem fine, but the lack of modelling options...

I AGREE! While I can see where having less pieces enhances ranking up & speeds the assembly of units for WHFB, it does nothing for the converter/modeler except make things difficult. The WONDERFUL part about GW's plastic kits was the profusion of extra parts & the adaptability of the minis. They seem to be going out of their way to alienate the more creative members of the hobby community.
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PostSubject: Re: Holy Cow New GW Skaven Models   Mon 2 Nov 2009 - 12:36

Yep they only care for the rich little brats! We old fanboyz who supported them trough the 80's can rot!
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PostSubject: Re: Holy Cow New GW Skaven Models   Mon 2 Nov 2009 - 12:46

Mo! wrote:
Yep they only care for the rich little brats! We old fanboyz who supported them trough the 80's can rot!

Have you ever been in a GW "sales pitch" meeting?

I have contacted my local country distributors (to see if I can get a discount by buying directly from them), and ALL MARKETING tendencies were in the line off:

"To the hell with OLD GAMERS, they pretty much has bought all their stuff so we're not supporting them; enlist NEW YOUNG GAMERS who will spend A LOT OF MONEY for approximately 2 years and quit the hobby. But don't worry, plenty more young rich fools from where they came from".

Ok. maybe not with those words, they were A LITTLE more "politically correct", but that was the idea.

As an OLD GAMER who's been gaming GW stuff for the best part of tha last 20 years, I was shocked.

But that's how the market goes I guess.

Best wishes.
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PostSubject: Re: Holy Cow New GW Skaven Models   Mon 2 Nov 2009 - 18:26

It is a shame that the clanrats aren't more poseable, but they look so much better than the last run of plastic models that I forgive GW on this one. To me it's the discontinuation of the Bitz mail order service more than anything else that really delt a blow to creative modelling. Before I'd go through their phonebook-sized catalog scouring for just the right piece if I wanted to make some cool conversion, but nowadays the best you can do is buy from some of the plastic bit services or buy entire metal kits for one tiny piece. Sure, in the long run I may end up using the rest of it, but realistically I may not need those components for some time, if ever at all. And if you're looking for old metal stuff then forget it.

It's especially a shame because often the featured conversions on their website and in WD will be very inventive conversions comprised of all manner of bitz from current and old GW models, and they're advertizing it as though "Hey, look at the cool figures this guy made! You can do it too!" which really isn't the case.
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PostSubject: Re: Holy Cow New GW Skaven Models   Tue 3 Nov 2009 - 0:14

Myntokk wrote:
Words of wisdom followed by a guitar solo.

I'm not angry about some of the multipart kits that have been reduced to more singlepart. I have to admit that models like the old plastic chaos warriors were pretty ugly if you ask me (they served their purpose for their time of course) along with the old clanrat box. BUT just as Myntokk said, closing down the bit service is almost like a sin. You get to choose your brushes and paints without actually having to buy a whole set of them, but when it comes to miniatures they want you to buy a whole regiment/blister for a single piece of plastic/metal. Thankfully some companies have started vending single parts, but in the end they end up buying the whole boxes in the first place, which will ultimately leave some parts unused. At least with the old mail order you knew that wouldn't happen.
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PostSubject: Re: Holy Cow New GW Skaven Models   Tue 3 Nov 2009 - 0:30

Kaptain Dedgob wrote:
but in the end they end up buying the whole boxes in the first place, which will ultimately leave some parts unused. At least with the old mail order you knew that wouldn't happen.
It kind-of did though, but GW had to take the hit of the left-overs instead of the re-sellers.
Rolling Eyes
I use bitz-reseller all the time and I regularly trawl through their "discount" sections to see what I can get for a few pence!
lol!

Back on topic:
The one thing I was impressed with about the Clanrats box is that the 20 one-piece bodies are all different, so the conversion possibilities may have been reduced but the variety on troopers in a unit isn't hit too hard. Still sucks for Mordheim Skaven though!
scratch
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