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 2 Handed Weapon and Advanced Crit Table

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black mantis
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PostSubject: 2 Handed Weapon and Advanced Crit Table   Thu 27 Aug 2009 - 4:32

My friends and I like the rules for using the Advanced Criticals Table. I have a question however, if a character uses a 2 Handed Weapon, apparently it is still necessary to designate if the weapon is an axe, hammer, etc in order to use the Adv Crit table.

My question is, do I just choose whatever type of two handed weapon I want? Generally, which is considered the most effective type for the adv crit table?

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cianty
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PostSubject: Re: 2 Handed Weapon and Advanced Crit Table   Thu 27 Aug 2009 - 6:56

I'd go with WYSIWYG here. If the model wields a double-handed axe or swords, then it is bladed weapon. Even if it only wields a single handed hammer or sword I'd go with the respective type instead of choosing what I like best. However, if the model wields a crossbow (physically) but, gamewise, has a 2-handed weapon in additon, I guess you can just make it up. I mean, what else should you do?

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JAFisher44
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PostSubject: Re: 2 Handed Weapon and Advanced Crit Table   Thu 27 Aug 2009 - 17:36

Put a two handed weapon on the models back. I shudder to think where the model is hiding that 2-hander if it isn't visible. Ouch.
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black mantis
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PostSubject: Re: 2 Handed Weapon and Advanced Crit Table   Thu 27 Aug 2009 - 17:44

The model is a chaos dwarf centaur - i am currently building the arms and weapon handle. I basically just wanted to know which among the weapon types (bladed, bludgeoning, etc) would be most practical for this guy's weapon on the Advanced Crit tables.
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Pathfinder Dubstyles
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PostSubject: Re: 2 Handed Weapon and Advanced Crit Table   Mon 31 Aug 2009 - 4:34

Just choose the one you think is best. Bludgeoning has some good results, the chance to deny their attacks of auto-out someone. Slashing is just plain nasty, causing 2 wounds 2/3 of the time. I would model the centaur the way you want and just use whatever looks best for the model.
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