"Fake knocked down" – The wrestler may use this skill if the enemy hit him but failed to wound him in a close combat, as long as he did not charge. He is laid down as if he was knocked down, and his treated as knocked down with the following exception: During the next battle the wrestler may hit, and he always hits first as he surprises his enemies with his faked kocked down. He also grants +1A during this turn. However Any enemy that may strike back hits automatic as if he was knocked down, though must still roll on the injury chart if they manage to wound him. If he survives the battle he stands up as if he recovered.